The Good Friends of Jackson Elias
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412 afleveringen, van nieuw naar oud
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The Call of Cthulhu (part 1)
20 juli 2017 · 1 uur 27 min
We’re back and we’re talking about one of Lovecraft’s best-known stories. The Call of Cthulhu probably boasts more name recognition than any other Lovecraft tale. This is largely due to the ubiquity of old squidhead himself.... Lees meer
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Mage: the Awakening
4 juli 2017 · 1 uur 15 min
We’re back and we’re following up episode 105‘s discussion of the World of Darkness with a more detailed look at one of the core games that make up the current incarnation of the line. Mage: the Awakening is the reinvention of the RPG that started life as Mage: the Ascension. Onyx Path released a second, heavily revised edition last year, and this version is the focus of our episode. Lees meer
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Special: UK Games Expo 2017
21 juni 2017 · 56 min
Paul attended the UK Games Expo in Birmingham recently. While he was there, he took part in a seminar about running horror games, with Mike Mason and Lynne Hardy. Unfortunately, neither Matt nor Scott could make... Lees meer
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Portraying Memorable Non-Player Characters
20 juni 2017 · 1 uur 22 min
We’re back and we’re putting on silly voices, adopting exaggerated mannerisms and making life as miserable as possible for the player characters. In other words, we’re playing NPCs. This is the follow-up to our discussion... Lees meer
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Creating Memorable Non-Player Characters
6 juni 2017 · 1 uur 28 min
We’re back and we’re poring over stat blocks, writing up physical descriptions and searching the internet for names. This is the first of two episodes about NPCs. Our focus this time is on how we... Lees meer
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The World of Darkness
23 mei 2017 · 1 uur 26 min
We’re back and we’re sharpening our fangs, picking the nits out of our fur and preparing for some paradox. Born in 1991 out of Vampire: the Masquerade, the World of Darkness has grown, changed and... Lees meer
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The Appeal of Investigative Games (part 2)
9 mei 2017 · 1 uur 21 min
We’re back and we’re wrapping up our investigation into, um, investigations. This is the second part of our look at investigative games. Once again, we are joined by Mike Mason, line editor for Call of Cthulhu.... Lees meer
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The Appeal of Investigative Games (part 1)
25 april 2017 · 1 uur 27 min
We’re back, and we’re polishing our magnifying glasses, scraping the gum off our shoes and hunting for clues. This is the first of two episodes delving into the appeal of investigative games. A big topic such... Lees meer
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Event Horizon
11 april 2017 · 1 uur 19 min
We’re back and we’re heading out into uncharted space. Where better to talk about horror movies? This time it’s the turn of 1997’s Event Horizon, an ambitious film that blends science fiction, cosmic horror, religious... Lees meer
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The Memory Hole
28 maart 2017 · 1 uur 12 min
We’re back and we’re indulging in some therapeutic negativity. Normally, we use the podcast to talk about things we like. This time we’re venting our bile ducts, spewing forth about aspects of gaming, books and... Lees meer
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The Appeal of Lovecraft
14 maart 2017 · 1 uur 44 min
We’re back and we’ve made it to 100! There’s no sign of our telegram from the Queen yet, but it will surely be here any minute. We have spent countless hours sitting around in a... Lees meer
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My Life with Master
28 februari 2017 · 1 uur 20 min
We’re back, and we’re doing unspeakable things to innocent villagers. It’s all right, though. Master told us to. And who are we to question Master? Generous Master feeds us only the best table scraps, sometimes... Lees meer
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Mythos Deities: Dagon
14 februari 2017 · 1 uur 19 min
We’re back and we’re getting some of that old-time religion. When we say old-time, we mean pre-Christian. Or maybe we mean dating back to 1917. It can be so hard to tell sometimes. Our subject... Lees meer
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Extreme Subjects in Gaming
31 januari 2017 · 1 uur 40 min
We’re back and we’re heading into uncomfortable territory. This is our discussion about extreme subject matter in games. As you might surmise, the conversation gets a little unpleasant at times. It is hard to talk about... Lees meer
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Pontypool
17 januari 2017 · 1 uur 17 min
We’re back and we’re trying to make even less sense than usual. This is for your protection. Pontypool has taught us the hidden dangers that lie in meaning, so we’re going to follow the advice of... Lees meer
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The Mythos as Science Fiction
3 januari 2017 · 1 uur 12 min
We’re back and we’re setting our long-range scanners to search the cosmos for the insidious influence of the Mythos. One of the things that set Lovecraft’s work apart from the Gothic tales that had previously... Lees meer
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The Outsider
20 december 2016 · 1 uur 9 min
We’re back and we’re digging through the crypt to bring you another toothsome Lovecraft tale, dripping with succulent grave mould. This time it’s the turn of The Outsider, probably the most popular story from Lovecraft’s early,... Lees meer
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Ends
6 december 2016 · 1 uur 6 min
We’re back and we’re facing the inevitable. All good things must come to an end, and this includes our look at beginnings, middles and ends in roleplaying games. Our previous two episodes examined how to... Lees meer
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Middles
22 november 2016 · 1 uur 13 min
We’re back and we’re continuing our analysis of the structure of roleplaying games. RPG scenarios are similar in form to stories, even if they become more chaotic in play! While they don’t necessarily follow a... Lees meer
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Beginnings
8 november 2016 · 1 uur 15 min
We’re back and we’re ready to start at the beginning. No, this doesn’t mean that we’re recycling episode 1. Instead, we are trying something a bit new. This episode is the first of three linked... Lees meer
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The Seven Geases
25 oktober 2016 · 1 uur 16 min
We’re back and we’re following up last episode’s discussion of Clark Ashton Smith with a look at one of his stories. The Seven Geases is part of Smith’s Hyperborean cycle, the series of his that most... Lees meer
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Clark Ashton Smith
11 oktober 2016 · 1 uur
We’re back and we’re delving into the life and work of Clark Ashton Smith. Along with Robert E Howard, Smith was a core member of H P Lovecraft’s literary circle. While his work was massively... Lees meer
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Running Published Campaigns
27 september 2016 · 1 uur 9 min
We’re back, and we’re digging through those thick books and bulging boxed sets that dominate our gaming shelves. Published campaigns have been a huge part of roleplaying games since their infancy. This is especially true... Lees meer
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The VVitch
13 september 2016 · 1 uur 37 min
We’re back, and we’re talking about a horror film for the first time in far too long. The Witch: A New England Folktale is one of the most unusual and ambitious horror films of recent years. It... Lees meer
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What Makes a Good Convention Game?
30 augustus 2016 · 1 uur 13 min
We’re back and we’re mostly live! No, we haven’t fallen into the clutches of Herbert West. The bulk of this episode is a live recording of a seminar we gave at the Continuum 2016 convention... Lees meer
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Making Combat More Interesting
16 augustus 2016 · 1 uur 19 min
We’re back and we’re resorting to violence again. Combat is a large part of roleplaying games, arguably disproportionately so. Even in Call of Cthulhu, a game where academics, librarians and antiquarians carefully search crumbling ruins and pore... Lees meer
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Mythos Artefacts
2 augustus 2016 · 1 uur
We’re back and we’re ransacking lost temples, mouldering tombs and forbidden ruins to bring you things man was not meant to know. Our searches have uncovered a number choice Mythos artefacts to share with you. Specifically, that number... Lees meer
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The Appeal of Roleplaying Games
19 juli 2016 · 1 uur 12 min
We’re back, and we’re looking at the dice clutched in our hands, asking “why?” Seriously, sitting around a table with people you like while everyone pretends to be someone else sounds pretty weird. And yet, for many,... Lees meer
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Pickman’s Model
5 juli 2016 · 1 uur 21 min
We’re back, and we’re tearing into the ripe meat of another Lovecraft story. This time we discuss the charnel pleasures and toothsome delights of Pickman’s Model. While there is nothing of the cosmic about this tale,... Lees meer
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Dead of Night
21 juni 2016 · 1 uur
We’re back, and after a few episodes about Call of Cthulhu, we’re talking about Dead of Night, a horror RPG that is largely tentacle-free. That’s not to say that you that you can’t do Lovecraftian horror with... Lees meer
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Pulp Cthulhu
7 juni 2016 · 59 min
We’re back, and we’re continuing our run of episodes inspired by the print release of Call of Cthulhu 7th edition by taking a look at Pulp Cthulhu. While it’s only available as a backer-only PDF at the moment, Pulp... Lees meer
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How Call of Cthulhu 7th Edition Happened (part 2)
24 mei 2016 · 1 uur 24 min
We’re back with the conclusion of our discussion about how Call of Cthulhu 7th edition came about. Once again, we’re joined by Mike Mason, line editor of Call of Cthulhu, who co-authored 7th edition along with our very own Paul... Lees meer
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How Call of Cthulhu 7th Edition Happened (part 1)
10 mei 2016 · 54 min
We’re back… In fact, we’re all the way back to May of 2015. Around a year ago, when we believed the print release of Call of Cthulhu 7th edition was imminent, we spent a day chatting with Mike... Lees meer
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DEATH
26 april 2016 · 1 uur 7 min
We’re back, and we’re staring death straight in its empty, pitiless eyes. This episode is our discussion of death in games. Well, specifically it’s a look at the different ways we can handle the deaths of player... Lees meer
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Styles of Play in Call of Cthulhu
12 april 2016 · 58 min
We’re back and we’re looking at all the different ways in which people use Call of Cthulhu at the gaming table. Conveniently enough, we have Call of Cthulhu line developer Mike Mason on hand to help... Lees meer
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The Music of Erich Zann
29 maart 2016 · 1 uur 1 min
We’re back, and we’re talking about everyone’s favourite eldritch curtain-twitcher, Erich Zann. Lovecraft’s short story, The Music of Erich Zann, is a highpoint of his early career. More importantly, it is a rare example of a work... Lees meer
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INLAND EMPIRE
15 maart 2016 · 1 uur 30 min
We’re back, and we’re taking a look at David Lynch‘s 2006 film, INLAND EMPIRE. This is a strange, strange film, even by Lynch’s standards, and unravelling it almost proved too much for the three of... Lees meer
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What’s New in Call of Cthulhu 7th Edition?
1 maart 2016 · 55 min
We’re back, and we’re taking a whistle-stop tour through what’s new in Call of Cthulhu 7th edition. While we’ve done episodes on some of the new mechanics before, and Paul has recorded a series of videos summarising the... Lees meer
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Props and Handouts
16 februari 2016 · 1 uur 3 min
We’re back, and we’re getting physical. This time we’re taking a look at all those neat little things that Keepers can give to players in the course of a game, excepting the keen sense of their own mortality... Lees meer
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Horror Gaming in the Modern Day
2 februari 2016 · 1 uur 1 min
We’re back, and we’re chasing you young whipper-snappers off our lawns. Things just ain’t what they used to be, with all these mobile telephonic doodads skulking in people’s pockets, cheap flights to all corners of the world,... Lees meer
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The Colour Out of Space (part 2)
19 januari 2016 · 1 uur 27 min
We’re back, and we’re wrapping up our discussion of H P Lovecraft’s eerie mix of the Gothic and the cosmic, The Colour Out of Space. This time we’re looking at various adaptations, as well as... Lees meer
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The Colour Out of Space (part 1)
5 januari 2016 · 55 min
We’re back, and we’re looking at another of Lovecraft’s major stories. This time it’s the turn of The Colour Out of Space, an unsettling tale that Lovecraft considered the closest he came to capturing the essence... Lees meer
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Nightbreed and Lord of Illusions
22 december 2015 · 1 uur 30 min
We’re back, and we’re looking at the two Clive Barker feature films that aren’t Hellraiser. We have nothing against Pinhead and his cruel crew of sadomasochistic sybarites (just trying to say that is a torture that would... Lees meer
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Special: Dragonmeet 2015 with The Smart Party
16 december 2015 · 1 uur 10 min
You may have seen or heard us mention that we co-hosted a seminar at the recent Dragonmeet convention in London, along with our good friends Baz and Gaz from the What Would the Smart Party... Lees meer
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Top Three Mythos Deities
8 december 2015 · 1 uur
We’re back, and we’re doing another top three countdown. This is a spiritual follow-up to episode 62’s look at our favourite Lovecraftian monsters, only this time we’ve set our sights a bit higher. We each... Lees meer
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The Appeal of Horror
24 november 2015 · 1 uur 5 min
We’re back, and we’re mulling over a topic suggested to us by good friend of the Good Friends, Tore Nielsen: what is the appeal of horror? Apparently this is a huge subject, and even pinning down... Lees meer
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Karl Edward Wagner’s Sticks
10 november 2015 · 57 min
We’re back and we’re looking at another classic horror short story. This time it’s Karl Edward Wagner’s Sticks, a nasty little tale that is both of the Cthulhu Mythos and about it. The story draws from a... Lees meer
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James Raggi Interview
27 oktober 2015 · 1 uur 27 min
We’re back, and we’re continuing last episode‘s coverage of Lamentations of the Flame Princess with an interview with James Edward Raggi IV, the man behind the horrors. This was originally meant as a brief insert for the... Lees meer
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Lamentations of the Flame Princess
13 oktober 2015 · 1 uur 7 min
We’re back, and we’re looking at the Old School Renaissance and, more specifically, Lamentations of the Flame Princess. In case you aren’t familiar with the OSR, it’s a broad movement that embraces the simplicity and immediacy... Lees meer
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Our Favourite Lovecraftian Monsters
29 september 2015 · 59 min
We’re back and we’re looking at monsters, hoping against hope that they don’t look back at us! In particular, we’re talking about our favourite monsters from Lovecraft and Call of Cthulhu. There’s one entry on... Lees meer
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