Alle afleveringen
121 afleveringen, van nieuw naar oud
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Casey Muratori on his "The Big OOPs" Talk
19 september 2026 · 1 uur 29 min
Casey Muratori talks with Richard about Casey's 2025 talk "The Big OOPs" about the history of Object-Oriented Programming, as well as performance, architecture, software quality, and plenty of other topics. Lees meer
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- Casey's The Big OOPs Talk - https://youtu.be/wo84LFzx5nI?si=axXmxlBgJkzzE-uc
- Casey's Performance Aware Programming Course - https://www.computerenhance.com/i/99218768/performance-aware-programming-series
- Casey's Conway's Law Talk - https://www.youtube.com/watch?v=5IUj1EZwpJY
- Casey's "The Thirty Million Line Problem" Talk - https://youtu.be/kZRE7HIO3vk?si=vZSmEshgMmVZc2Qk
- Bjarne Stroustrup's Bell Labs Interview - https://youtu.be/69edOm889V4?si=fnTlTTIAEwRnwkq3
- Objective-C Creator Brad Cox interview - https://youtu.be/1xrL2d5omuA?si=1ncZJEzRmyQbyndh
- Richard's "Why isn't FP the Norm?" Talk - https://youtu.be/QyJZzq0v7Z4?si=f9oXRpi7oNbjhVDs
- Richard's "Why Static Typing Came Back" Talk - https://youtu.be/Tml94je2edk?si=by78GlVpNDakO6ys
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Fast Functional Reactive Programming with Datastar Creator Delaney Gillilan
27 juli 2026 · 1 uur 33 min
Richard talks with Datastar creator Delaney Gillilan about fast functional reactive programming, how Datastar outcompetes more mainstream JavaScript libraries on performance, and how he designed it - including how Richard's book Elm in Action turned out to be one of its sources of inspiration. Lees meer
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- Datastar: https://data-star.dev
- Elm in Action: https://www.manning.com/books/elm-in-action?utm_source=elm_in_action&utm_medium=affiliate&utm_campaign=book_rfeldman_elm_4_14_20&utm_content=number2
- Delaney and ClojureScript Lead David Nolen on Datastar: https://youtu.be/2ECucq-mTGg?si=v_4sB7vIEEDGpjm6
- Datastar experience report: https://youtu.be/8W6Lr1hRgXo?si=TAJU_wRirCYiZywm
- Benchmarking the same chat app in Next.js and Datastar: https://zweiundeins.gmbh/en/methodology/spa-vs-hypermedia-real-world-performance-under-load
- Real-Time Collaboration with Datastar: https://vimeo.com/1124980036
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TigerBeetle's Spectacular Jepsen Report - with Joran Greef
19 juni 2026 · 1 uur 18 min
Richard talks with TigerBeetle founder Joran Greef about how their team's database achieved a wildly successful Jepsen Report. Where other databases have been famously skewered in the past, TigerBeetle passed with flying colors, and Richard and Joran discuss the story of how they got there, how TigerBeetle makes money when their database is open source, and many other topics around software quality in general. Lees meer
This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_4
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TigerBeetle's Jepsen Report - https://tigerbeetle.com/blog/2025-06-06-fuzzer-blind-spots-meet-jepsen/
MongoDB's 2020 Jepsen Report - https://jepsen.io/analyses/mongodb-4.2.6
Zig - https://ziglang.org/
TigerStyle software development methodology - https://tigerstyle.dev/
Deterministic Simulation Testing (DST) - https://antithesis.com/docs/resources/deterministic_simulation_testing/
Antithesis - https://antithesis.com/
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AI & Software Quality with Shawn Wang (aka swyx)
9 mei 2026 · 1 uur 29 min
Richard talks with AI expert Shawn "swyx" Wang about all sorts of AI topics, including how it fits into IDEs, AI agent implementations, the economics of AI subscriptions, the future of AI in software, and how all of this affects software quality. Lees meer
This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_3
Patreon supporters get ad-free episodes! https://patreon.com/SoftwareUnscripted
Shawn's Latent Space Podcast - https://www.latent.space/podcast
AI Engineer Conference Series - https://www.ai.engineer/
RAG - https://en.wikipedia.org/wiki/Retriev...
Shawn's "WTF Happened in 2025?" site - https://wtfhappened2025.com/
Radiologist shortage - https://finance.yahoo.com/sectors/hea... Intro – LLM psychosis & the Ilya Sutskever story
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HTMX Creator Carson Gross on Comp Sci's Evolution
1 april 2026 · 1 uur 28 min
HTMX creator and Montana State University instructor Carson Gross talks to Richard about why HTMX moved from version 2 straight to version 4, API boundaries in library design, jQuery, and how the field of Computer Science education is now changing from the perspective of someone who's been teaching it for years. Lees meer
This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_2
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- HTMX - https://htmx.org/
- Version 2 → Version 4 announcement https://htmx.org/essays/the-fetchening/
- Shoutout to other htmx contributors: https://github.com/bencroker https://github.com/benpate https://github.com/alexpetros https://github.com/Telroshan https://github.com/MichaelWest22
- Carson's hardware course - https://github.com/msu/csci-366-spring2025/blob/main/SYLLABUS.md
- Big Sky Dev Conf - https://bigskydevconf.com/
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How Mitchell Hashimoto Builds Ghostty
17 februari 2026 · 1 uur 4 min
Ghostty creator and Hashicorp cofounder Mitchell Hashimoto talks with Richard about the development of that high-performance terminal emulator: how he's been building Ghostty, how he does native GUI development while sharing code across platforms, how LLMs have affected both the project and his love of coding, his thoughts on AI ethics, and more. Lees meer
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- Ghostty nonprofit announcement - https://mitchellh.com/writing/ghostty-non-profit
- Zig programming language - https://ziglang.org
- Roc programming language - https://www.roc-lang.org
- Zed's Windows 95-inspired launch site - https://www.windowswen.com
- Amp Code - https://ampcode.com
- Wispr Flow - https://wisprflow.ai
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Gleam's Design and Compiler - with creator Louis Pilfold
10 januari 2026 · 1 uur 11 min
Gleam programming language creator Louis Pilfold talks with Richard about Gleam's design and various challenges that came up when implementing its compiler. Lees meer
- Gleam Language - https://gleam.run
- Erlang Language - https://www.erlang.org
- Elixir Language - https://elixir-lang.org
- Roc Language - https://www.roc-lang.org
- Hadoukenify https://github.com/reibitto/hadoukenify - presumably based on https://twitter.com/dr4goonis/status/476617165463105536
- "Let-generalization: Let's not?" by Ayaz Hafiz - https://github.com/roc-lang/rfcs/blob/e4f05480ed96136395bb466bf5c241e42100bf66/0010-let-generalization-lets-not.md
- "Let Should Not Be Generalised" by Simon Peyton Jones, Dimitrios Vytiniotis, and Tom Schrijvers - https://simon.peytonjones.org/let-generalised/
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Metaprogramming Your IDE in Lean 4 with Harry Goldstein
21 december 2025 · 41 min
Harry Goldstein talks with Richard Feldman about the Lean 4 programming language's compile-time metaprogramming capabilities, including how they can be used to control elements of your IDE in realtime. They also discuss other topics like property-based testing, theorem proving, and Smalltalk. Lees meer
You can get ad-free episodes (including video) by supporting Software Unscripted on Patreon! https://www.patreon.com/SoftwareUnscripted
The Best New Programming Language is a Proof Assistant by Harry Goldstein - https://youtu.be/c5LOYzZx-0c?si=UnTfkczIhdoF7Qkx
The Lean Programming Language - https://lean-lang.org
Simon Peyton-Jones: Escape from the ivory tower: the Haskell journey - https://youtu.be/re96UgMk6GQ?si=8xqpAS8VTQaqgbzg
"Shen: A Sufficiently Advanced Lisp" by Aditya Siram - https://youtu.be/lMcRBdSdO_U?si=VOwJNeLAvnIRUm_n
Hypothesis Property-Based Testing library for Python - https://hypothesis.works/
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Jonathan Blow on Programming Language Design
15 november 2025 · 1 uur 42 min
Jonathan Blow, creator of popular games Braid and The Witness, talks with Richard about programming language design - including the design of the programming language he's been building for game developers. Lees meer
Keynote & Tech Demo - https://youtu.be/IdpD5QIVOKQ
ECS and Rust's Borrow Checker - https://youtu.be/4t1K66dMhWk
"The 30 Million Line Problem" - https://youtu.be/kZRE7HIO3vk
"A New Programming Language for Games" - https://youtu.be/TH9VCN6UkyQ?si=Z5cqazo4QU7AibzB
Roc Programming Language - https://roc-lang.org
Casey Muratori's "Performance-Aware Programming" Course - https://www.computerenhance.com/p/welcome-to-the-performance-aware
File Pilot File Explorer - https://filepilot.tech/
Ghostty Terminal - https://ghostty.org/
Language Server Protocol - https://microsoft.github.io/language-server-protocol/
WebAssembly Integer Sizes - https://developer.mozilla.org/en-US/docs/WebAssembly/Reference/Numeric/Const
Cliff Click's Sea of Nodes Compiler IR - https://github.com/SeaOfNodes/
Chapters
00:00 The Programming Establishment
02:04 Metaprogramming
05:04 Compile-Time Execution
08:05 Language Feature Interoperability
10:53 Compile Time Execution
27:52 Cross-Compiling and FFI
31:04 Determinism in Programming
35:07 Balancing Power and Safety
40:11 Memory Safety vs. Performance
50:15 The Evolution of Software Performance
55:32 Performance Awareness
01:03:56 Dependencies and Version Control
01:14:54 Dependency Availability Risk
01:18:42 Memory Management
01:24:51 Sandboxing
01:30:23 Operating Systems
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Zig Creator Andrew Kelley
9 oktober 2025 · 1 uur 49 min
Richard talks with Zig Creator Andrew Kelley. Lees meer
- Support Zig - https://ziglang.org/zsf/
- Zig's "Writergate" - https://ziglang.org/download/0.15.1/release-notes.html#Writergate
- "What Color is Your Function?" by Robert Nystrom - https://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/
- "Asynchrony is not Concurrency" by Loris Cro - https://kristoff.it/blog/asynchrony-is-not-concurrency/
- "Data alignment for speed: myth or reality?" by Daniel Lemire - https://lemire.me/blog/2012/05/31/data-alignment-for-speed-myth-or-reality/
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Securing Evolving Software with Noah Hall
21 september 2025 · 1 uur
xz vulnerability: https://en.wikipedia.org/wiki/XZ_Utils_backdoor Lees meer
Spectre: https://en.wikipedia.org/wiki/Spectre_(security_vulnerability)
Meltdown: https://en.wikipedia.org/wiki/Meltdown_(security_vulnerability)
Heartbleed: https://en.wikipedia.org/wiki/Heartbleed
Noah on GitHub https://github.com/eeue56 - Substack https://substack.com/@eeue56 - BlueSky https://bsky.app/profile/derw-lang.com
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Andreas Kling on Ladybird Browser, SerenityOS, and Powerlifting
1 september 2025 · 1 uur 20 min
Ladybird Browser - https://ladybird.org Lees meer
SerenityOS - https://serenityos.org
Story of the man who used powerlifting to recover after falling off a roof https://startingstrength.com/articles/brian_jones_story.pdf
StrongLifts 5x5 - https://stronglifts.com/stronglifts-5x5/
Starting Strength - https://startingstrength.com/
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GPU Programming and Language Design with Chris Lattner
25 juli 2025 · 1 uur 19 min
Richard talks with Swift, LLVM, Clang, and Mojo creator Chris Lattner about programming on the GPU and on the CPU, as well as a number of programming language design topics. Lees meer
Chris's "Democratizing AI Compute" blog series - https://www.modular.com/blog/democratizing-compute-part-1-deepseeks-impact-on-ai
Mojo https://www.modular.com/mojo
Roc https://www.roc-lang.org
Software Unscripted episode with Futhark language creator https://pod.link/1602572955/episode/00564b1774ebe0e4225a630825ed3dee
Claude 4 https://www.anthropic.com/news/claude-4
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Broken AI Discourse with Steve Klabnik
5 juli 2025 · 1 uur 20 min
Longtime Rust contributor Steve Klabnik talks with Richard about the broken state of AI discourse, from excessive hype to excessive hate, and reasonable alternatives we could pursue instead. Lees meer
Steve's blog post: "I am disappointed in the AI discourse" - https://steveklabnik.com/writing/i-am-disappointed-in-the-ai-discourse/
Deep dive into why Rust's compile times are slow: https://www.pingcap.com/blog/rust-compilation-model-calamity/
Y Combinator partners on "100x productivity" claims: https://www.youtube.com/watch?v=IACHfKmZMr8&t=155s
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Language Design Deep Dive with Elixir Creator José Valim
1 juni 2025 · 2 uur 26 min
Elixir creator José Valim goes into a very deep dive on language design with Richard, centered around some upcoming major design changes to the Roc programming language. Lees meer
- https://elixir-lang.org
- https://roc-lang.org
- Unison's algebraic effects: https://www.unison-lang.org/docs/fundamentals/abilities/
- Koka's algebraic effects: https://koka-lang.github.io/koka/doc/book.html#why-effects
- OCaml's algebraic effects: https://ocaml.org/manual/5.3/effects.html
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From Scala to Roc with Monica McGuigan
27 januari 2025 · 1 uur 8 min
Monica McGuigan, a Scala programmer at JP Morgan, talks with Richard about her experiences learning Roc with a Scala background. They get into topics like how language design affects beginners and experts, what parts of functional programming are easier and harder to learn than others, and how language designers inform their design decisions. Lees meer
Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted
Monica's chapter on JSON decoders: https://github.com/roc-lang/book-of-examples/pull/68
Grapheme clusters: https://unicode.org/glossary/#extended_grapheme_cluster
Roc's string operations: https://www.roc-lang.org/builtins/Str
Talk: The Functional Purity Inference Plan: https://youtu.be/42TUAKhzlRI?si=TwxYoqMgh0UXQLfn
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Testing in Production with Mike Bryzek
5 januari 2025 · 1 uur 18 min
Mike Bryzek has been a technical cofounder of two very successful companies using some very unorthodox technical strategies that have worked out very well for him and his teams! These include testing in production, spending the first few months of a brand-new company's life investing in automation and tooling before shipping a product, and microservices - but not done in the way I've usually heard them described. Lees meer
Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted
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Building Video Editing Software with Andrew Lisowski
16 december 2024 · 1 uur 3 min
Richard talks with Andrew Lisowski, a Senior Engineer at Descript - which makes audio and video editing software that has been used to edit this very podcast! They talk about some of the surprising challenges of dealing with video editing compared to audio alone, the economics of niche podcasts and programming conferences, and the evolution of Web browsers! Lees meer
Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted
Descript: https://www.descript.com
Andrew Lisowski: https://www.hipstersmoothie.com
devtools.fm episode that was on HN frontpage: https://news.ycombinator.com/item?id=41301639
Zencastr: https://zencastr.com/?via=richard-feldman
Forced Aligners: https://github.com/MahmoudAshraf97/ctc-forced-aligner
Gentle Aligner: https://github.com/lowerquality/gentle
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The EYG Language with Peter Saxton
17 november 2024 · 1 uur 17 min
Richard talks with Peter Saxton, creator of the EYG programming language, about the problems Peter aims to solve with EYG, and some of the unique design decisions he's made with it. A type-safe eval() operation even comes up in the discussion! Lees meer
Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted
EYG: https://eyg.run
Unison: https://unison-lang.org
Roc: https://roc-lang.org
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AI in Programming Education with Will Sentance
16 oktober 2024 · 59 min
Richard talks with Will Sentance, the teacher of the Hard Parts series and the founder and CEO of CodeSmith, which is a Software Engineering and AI immersive education program. They talk about how AI is intersecting with modern programming education, what's considered "fundamentals" these days, and how Will thinks about teaching object-oriented and functional programming. Lees meer
Support Software Unscripted on Patreon: https://www.patreon.com/SoftwareUnscripted
JavaScript: The Hard Parts: https://frontendmasters.com/courses/javascript-hard-parts-v2/
AI for Software Engineers: https://frontendmasters.com/workshops/engineering-and-ai/
CodeSmith: https://www.codesmith.io/
Richard's courses: https://frontendmasters.com/teachers/richard-feldman/#courses
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Software for Elite Athletes with Kyle Boddy
26 september 2024 · 1 uur 8 min
Richard talks with Kyle Boddy about the biomechanical and data analysis software Kyle wrote—and continues to write—as the founder and CTO of Driveline Baseball, a data-driven player development company that has landed numerous players in Major League Baseball, including multiple Most Valuable Players and 2024's number one draft pick. They talk about Kyle's background in PHP and the C++ he wrote to coordinate budget high-speed cameras back when Driveline was a one-programmer garage shop, up through today where large language models have become an integral part of the development team's daily work. Lees meer
Driveline Baseball: https://www.drivelinebaseball.com/
Washington Post article: https://www.washingtonpost.com/opinions/2024/04/10/op-moneyballai/
Documentary about Driveline: https://youtu.be/K5Dnshu7atU
Phind AI: https://www.phind.com
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Mojo with Chris Lattner
31 augustus 2024 · 1 uur 49 min
For the 100th episode of Software Unscripted, Richard talks with Chris Lattner, creator of Swift, the Clang C++ compiler, LLVM, and now the Mojo programming language, about Mojo, Roc, API design, compiler optimizations, and language design! Lees meer
"Swift for C++ Practitioners" by Doug Gregor - https://www.douggregor.net/posts/swift-for-cxx-practitioners-value-types/
Mojo - https://www.modular.com/mojo
Modular Computing - https://www.modular.com
Roc - https://roc-lang.org
LLVM - https://llvm.org
Clang - https://clang.llvm.org
Swift - https://www.swift.org
CUDA - https://developer.nvidia.com/cuda-zone
SIMD - https://en.wikipedia.org/wiki/Single_instructionmultipledata
cmov instruction - https://github.com/marcin-osowski/cmov
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Tooling-Aware Language Design with Eli Dowling
21 augustus 2024 · 1 uur 12 min
Richard talks with Eli Dowling about his contributions to the Roc programming language, as well as the intersection of language design and editor tooling, parsers that recover from errors, tree-sitter, going beyond the language server protocol, and the downsides of macros. Lees meer
Perceus paper - https://www.microsoft.com/en-us/research/uploads/prod/2020/11/perceus-tr-v1.pdf
The Koka Programming Language - https://koka-lang.github.io
"The Quicksort Talk" (Outperforming Imperative with Pure Functional Languages) - https://youtu.be/vzfy4EKwG_Y
Tree-Sitter - https://tree-sitter.github.io
Neovim Editor - https://neovim.io
Helix Editor - https://helix-editor.com
Zed Editor - https://zed.dev
Language Server Protocol (LSP) - https://microsoft.github.io/language-server-protocol
Hygienic Macros - https://en.wikipedia.org/wiki/Hygienic_macro
Rust Macros - https://doc.rust-lang.org/book/ch19-06-macros.html
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The CrowdStrike Incident with Kelly Shortridge
11 augustus 2024 · 58 min
Richard talks with Kelly Shortridge about the CrowdStrike Incident that caused many computers worldwide to get stuck in a boot loop on July 19, 2024. Lees meer
A video version of this episode is available on YouTube at https://www.youtube.com/watch?v=rzjaZssBEiI or ad-free to our wonderful Patreon supporters! https://www.patreon.com/posts/109888395
The incident: https://en.wikipedia.org/wiki/2024_CrowdStrike_incident
Kelly Shortridge: https://www.kellyshortridge.com
Kelly's book: https://securitychaoseng.com
Hillel Wayne's interviews with traditional engineers who have also been software engineers: https://www.hillelwayne.com/talks/crossover-project
Gell-Mann amnesia effect: https://en.wikipedia.org/wiki/Michael_Crichton#Gell-Mann_amnesia_effect
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Distributed Functions with Jonathan Magen
18 juli 2024 · 48 min
Richard talks with distributed systems scientist Jonathen Magen about functional programming in distributed systems, including languages like Gleam, Elixir, Ballerina, and Jolie. They also talk about type inference, big data, and a few other topics. Lees meer
Jonathan Magen: https://yonkeltron.com or https://jawns.club/@yonkeltron
Programming languages mentioned:
https://ballerina.io
https://www.jolie-lang.org
https://gleam.run
https://elixir-lang.org
Richard's talk: Why Static Typing Came Back - https://youtu.be/Tml94je2edk
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Undo-Redo and Persistent State with Tom Ballinger
12 juli 2024 · 59 min
Richard talks with Tom Ballinger about undo and redo in the context of REPLs and running effects, stateful systems in general, hot code loading, and database query planning. Lees meer
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Smalltalk's Past, Present, and Future with Juan Vuletich
24 juni 2024 · 54 min
Richard talks with Juan Vuletich, creator of Cuis Smalltalk, about the past, present and future of Smalltalk - including quite a bit of interesting history and programming philosophy! Lees meer
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From Game Dev to Web Dev
17 juni 2024 · 1 uur 9 min
Richard talks with Wolfgang Schuster about his experiences first as a professional game developer, and then later as a professional Web developer. Theytalk about the differences in programming practices he's seen between the two, including things like automated testing, dependency management, and releases. Lees meer
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Fuzz Testing with Brendan Hansknecht
4 juni 2024 · 1 uur 6 min
Richard talks with Brendan Hansknecht, an AI compiler engineer at Modular, about various testing techniques, including fuzzing, property-based tests, database tests, tests involving network requests, and more! Lees meer
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A Haskeller Tries Smalltalk with Ian Jeffries
25 mei 2024 · 1 uur 4 min
Richard talks with Ian Jeffries about his experiences as a Haskeller exploring modern Smalltalk (arguably the original object-oriented programming language), including both the historical context of where Smalltalk came from as well as what it's like using it in a modern context. Lees meer
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Comparing F#, Elm, and Haskell with Michael Newton
13 mei 2024 · 1 uur 9 min
Richard talks to Michael Newton, a programmer working as a consultant and trainer who has used several different functional programming languages in professional settings. They talk about the differences Michael has found between using F sharp, Haskell, and Elm, and especially how those differences apply in the context of professional production programming. Lees meer
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Native UIs without Electron - with Nathan Sobo
4 mei 2024 · 1 uur 17 min
Richard talks with Nathan Sobo, founder of Zed Industries (which creates the high-performance Zed code editor) about his time as an early developer on the Atom code editor, including how that project led to Electron. They then discuss how the Zed team has created GPUI, which uses native operating system APIs for events and goes straight to the graphics card for rendering. Lees meer
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Compiling Smart Contracts with Lucas Rosa
22 april 2024 · 1 uur
Richard talks with Lucas Rosa, a compiler engineer working on the Aiken programming language for smart contracts, about tradeoffs in language and compiler design, property-based testing, syntax and familiarity, and compile-time evaluation of constants. Lees meer
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Gleam 1.0 with Louis Pilfold
3 april 2024 · 1 uur 11 min
Richard talks with Louis Pilfold, creator of the Gleam programming language, about the language's 1.0 release, as well as other topics like backwards compatibility, hot-swapping code in production, and implementing a typed version of Erlang's famous OTP system, which had also been famously considered to be un-typeable. Lees meer
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Compilers and Overly Complex Web Development with Thorsten Ball
17 maart 2024 · 1 uur 14 min
Richard talks to Thorsten Ball, a programmer at Zed Industries and author of two books on compilers. They start out talking about the differences between compilers and interpreters, what the trickiest parts are of teaching compilers, and then end up talking about the unnecessary complexity that has taken over modern Web Development. Lees meer
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Incremental Compilation with Alex Kladov
3 maart 2024 · 1 uur 24 min
Richard talks with Rust Analyzer creator Alex Kladov (aka matklad) about compilers, including ways they can do incremental compilation, memory management strategies, modules and boundaries, and even monomorphization! Lees meer
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Programming and Industrial Design with Greg Wilson
14 februari 2024 · 58 min
Richard talks with programming teacher Greg Wilson about different types of beginner programmers and how they learn most effectively, what counterintuitive aspects of programming languages they tend to find more or less difficult to learn, and about the surprising relationship between software architecture and industrial design. Lees meer
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Pure Functional Programming in C with Ryan Fleury
7 februari 2024 · 1 uur 41 min
Richard talks with RAD Game Tools Debugger programmer Ryan Fleury, about memory management in debugging, caching, operator overloading, and pure functional programming in...C?! Lees meer
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Lambda Set Defunctionalization with Ayaz Hafiz
26 januari 2024 · 45 min
Richard talks with Ayaz Hafiz, a contributor to the Roc programming language, about a very specific topic in the Roc compiler, namely lambda set defunctionalization (including explaining what that term actually means). They then zoom out to talk about why more languages don't try to implement techniques like this in general. Lees meer
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Implementing Databases with Glauber Costa
23 januari 2024 · 48 min
Richard talks with Glauber Costa about how to implement databases that can do millions of reads per second, how hardware changes have affected the tradeoffs around relational and NoSQL databsaes, and what people mean by Big Data. Lees meer
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The Return of Hypermedia with Carson Gross
15 januari 2024 · 1 uur 9 min
Richard talks with HTMX creator Carson Gross about some of the ways in which modern web development has arguably regressed over the past 15 or so years, as well as Hypertext, Hypermedia, HyperCard, HyperView, HyperScript, and even some other topics that don't have hyper in the name. Lees meer
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Go and Functional Programming with Lane Wagner
6 januari 2024 · 1 uur 15 min
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The Roc Programming Language with Richard Feldman
29 december 2023 · 1 uur 8 min
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Making JITted Code Faster with Chris Nuernberger
10 december 2023 · 1 uur 9 min
Richard talks with Chris Nuernberger about his experiences making code run faster in the context of the Java Virtual Machine (JVM) and the similarities and differences between that and trying to make C++ code faster...among several other topics! Lees meer
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Things Web Devs Can Learn from Game Devs with Casey Muratori
1 december 2023 · 2 uur 7 min
Richard talks with Casey Muratori, a game engine programmer who's known for creating the term Immediate Mode GUIs, for his Twitch series Handmade Hero, and most recently for his excellent Performance Aware Programming course. They talk about performance and the programming culture around it, how memory safety relates to progarm architecture, what Web development can learn from game development, and even some concrete improvements that could be made to, you guessed it...CSS! Lees meer
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How Programming has Changed with Conor Hoekstra
26 november 2023 · 1 uur 13 min
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Escaping Software Disenchantment with Nikita Prokopov
18 november 2023 · 49 min
Richard talks with Nikita Prokopov, an open-source Clojure developer and creator of the Fira Code typeface, about some of the reasons he'd felt a sense of disenchantment with the direction of software in the past, and strategies he's developed for improving things in the future. Lees meer
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WebAssembly in Practice with Brian Carroll
6 november 2023 · 50 min
Richard talks with Brian Carroll about his experience using WebAssembly in practice - including some of the benefits and challenges of using WebAssembly in practice, why WebAssembly adoption might not be as high as it could be today, and speculation about what the future might hold for it. Lees meer
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Disassembling Languages with Matt Godbolt
22 oktober 2023 · 1 uur 7 min
Richard talks with Matt Godbolt, author of the godbolt.org Compiler Explorer, about how certain aspects of the Compiler Explorer work, as well as "disassembling" language designs themselves - talking about reference counting optimizations, destructors and unwinding, and even defending the infamous design decision of NaN != NaN. Lees meer
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Designing Compilers for Speed with Troels Henriksen
13 oktober 2023 · 1 uur 5 min
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