Alle afleveringen
217 afleveringen, van nieuw naar oud
-
Unstoppable Momentum, Part 21
26 augustus 2025 · 17 min
There's a saying that if you know yourself and know your enemy, you will never know defeat. With all the pieces in place and nothing left to chance, Kimon and his crew now knows the full layout of McDonnel's mansion, how many guards there are, and will be able to track those guards in real time using their own cameras. The place won't know what hit it! Lees meer
-
Unstoppable Momentum, Part 20
23 juli 2025 · 14 min
As Kimon gets all his ducks in a row and gets ready to carry out his big crime, back in the real world, Elvis and Lawry are getting kind of antsy as passive bystanders to an interesting story. Mayson helps mediate a compromise, and now Kimon's efforts will wind up seeing a little extra help. Lees meer
-
Unstoppable Momentum, Part 19
12 juli 2025 · 16 min
If it were easy to rob a man with bottomless resources to steal, it'd happen all the time! Even with superpowers, it's not something you just do overnight. It's going to take at least two nights, and it'll be stopped at the last second by a superhero, usually. Lees meer
-
Unstoppable Momentum, Part 18
8 juli 2025 · 16 min
Freeze Frame scores a huge victory for the team by getting lifetime access to a box suite at the local baseball stadium! It may not be fighting crime, but it's something the company needs, and the bottom line is what's important. However, it's not quite as important to everyone. Lees meer
-
Unstoppable Momentum, Part 17
29 juni 2025 · 17 min
When a guy needs help, the only sensible thing is to ask for it. Not from the people who are creating the problems, though. Clearly the correct answer is to outsource to a bunch of unvetted amateurs who are eager, but who have never done this sort of work before. Lees meer
-
Unstoppable Momentum, Part 16
20 juni 2025 · 17 min
You can't tell a man like Kimon that he can't go do something if it's important to him. He'll find a way, or do it in secret, and is good at that. You also can't really replace exactly what Kimon can do, though Freeze Frame might try by inviting the oddball couple that is Lightshow and Terry to the city. Lees meer
-
Unstoppable Momentum, Part 15
6 juni 2025 · 18 min
Worse than being talked about is not being talked about, but when it comes to bad news, you can't always get away from it. What you can do, however, is change which bad news people are talking about. It's usually not good if there are multiple negative things to talk about, but it gives options! Lees meer
-
Unstoppable Momentum, Part 14
27 mei 2025 · 18 min
There is a simple rule in any conflict-related role: there is no safe way to apply force. Any act of violence can have unintended consequences, or be made too rashly. Just shoving a person can result in an accident. So what does one do when people have super powers? What's an ethical way to stop a man who can fly? Who can read minds? Who can jump between moving vehicles and take control of them in the process? A wacky world leads to some wacky police hypotheticals. Lees meer
-
Unstoppable Momentum, Part 13
20 mei 2025 · 17 min
Interrogation is an unusual art, and it's not something that's easily done in a vacuum. It requires already knowing some answers, being careful not to give away what you do and do not know, and giving the subject enough room to say things you wanted to hear without them knowing what you wanted to hear. And in the case of police work, when there's not a lawyer present, a bit of trickery and flimflam is on the table. Lees meer
-
Unstoppable Momentum, Part 12
12 mei 2025 · 17 min
In many events that deal with the law, self-incrimination can be a leading cause for arrest. For example, it's not rare for someone to discus how much they've had to drink during a sobriety test. And while you don't have to speak to the police or let them in the house if they don't have a warrant, certainly those rules change if you do something flagrantly illegal as a reaction to a knock at your door. Lees meer
-
Unstoppable Momentum, Part 11
22 april 2025 · 16 min
The real depth of a super power is determined by the creativity and the wit behind it. No superman is all that difficult to overcome if he always does the same predictable things and has no new ideas. Paul and Lawry are certainly men of their own ideas, however, and the two split up to pursue completely separate goals. Lees meer
-
Unstoppable Momentum, Part 10
14 april 2025 · 17 min
Any kind of breaking-and-entering, even if it's technically legal, is going to be fraught with perils. It's something that requires being in and out with all the sneakiness of the Grinch on Christmas, and when a person gets caught, it takes quick thinking and buttery lies. Super powers also help quite a lot. Lees meer
-
Unstoppable Momentum, Part 9
9 april 2025 · 18 min
If you can run faster than a speeding bullet, then you can bet society is going to insist that you follow a lot of rules about when and where you can run. Crime-fighting super heroes have to get warrants and talk to lawyers, or else the whole system would be a chaotic mess of autocratic heroes - and look, society has spent a lot of time trying that. It works sometimes, but not always, and when it doesn't work it can really not work! Lees meer
-
Unstoppable Momentum, Part 8
31 maart 2025 · 17 min
You can't just wait for crime to happen and then go punch it down. If any crime of that caliber happened off, no city would survive. Instead, there's a lot of concern about budget, the amount of work being done, and who's doing it.
-
Unstoppable Momentum, Part 7
21 maart 2025 · 18 min
Good police work is rarely done from the barrel of a gun - that sort of thing is for emergencies. Ergo, good super hero work follows the same rules. Just because it's possible to use laser vision or throw a car into the sun, that doesn't mean you can really stop crime by doing so. Good super hero work means identifying the crime, gathering evidence, and following the rules. Usually. Lees meer
-
Unstoppable Momentum, Part 6
15 maart 2025 · 17 min
Unstoppable Industries moves to officially declare a new head of the superhero field crew, and naturally it's politics from top to bottom. Freeze Frame is the company's favorite, as the other candidates are too new, or have way too many open files with the HR department. Though the company logic is there, one has to wonder if an ego the size of Kimon's can really be okay with it. Lees meer
-
Unstoppable Momentum, Part 5
8 maart 2025 · 17 min
The team signs on with the government to learn what they can about the weapon which ends all super heroes, and it provides an important lead on who they should be talking to in order to catch Mercury. Meanwhile, one major advantage to reformed villainy is being in contact with current villains, who can keep you in touch with the ongoing developments of the underground. Lees meer
-
Unstoppable Momentum, Part 4
28 februari 2025 · 20 min
Even with Captain Momentum lost to the world, villainy and crime still happens, and it's up to the Unstoppable Force to intervene. Unfortunately, without a man impervious to bullets and physical harm to back the effort, the whole thing requires a lot of finesse that our heroes may not be quite in the practice of using. Lees meer
-
Unstoppable Momentum, Part 3
21 februari 2025 · 21 min
Grieving comes in steps, so they say, but it also takes various forms and elevates certain priorities above others. When the death of a friend occurs at a company, the company kind wind up impacting what sorts of grieving are most acceptable or most prioritized. Lees meer
-
Unstoppable Momentum, Part 2
14 februari 2025 · 15 min
Every man is mortal, and no man is truly an unstoppable force. Whether by old age, a secret weakness, or the copyright expiring on their public appearance, at some point a hero must die. This is the night that bell tolls for Captain Momentum, and with him follows the death of an entire era. Lees meer
-
Unstoppable Momentum, Part 1
7 februari 2025 · 20 min
Welcome to Unstoppable Industries! Home of the Unstoppable Force, one of the most famed and respected superhero teams in the United States. Headquartered in the proud city of New Jerseydelphia, they just so happen to be looking for a new member, and our very own Elvis has managed to ace the interview process. Lees meer
-
Dungeon Men, Part 35
30 januari 2025 · 28 min
Our heroes have had things a little too easy for a little too long, and that's in spite of all the hardships! At some point, all of this meddling in things beyond their pay grade was going to bring the chickens home to roost, but in this case, the chickens are dragons. It's time to fight the big men or die standing. Lees meer
-
Dungeon Men, Part 34
24 januari 2025 · 18 min
There's an old story about a kung fu master who teaches his student 99 techniques, but he keeps the hundredth technique a secret so that he can defeat the student if the student becomes a traitor. There should, however, also be a story in which a master teaches his student only one thing: distrust. The consequences of which don't end as well for the master. Lees meer
-
Dungeon Men, Part 33
5 januari 2025 · 17 min
When the chips are down and you've been in the dark for too long, sometimes all it takes is a malign, obviously self-interested dragon woman to help guide you towards the light of creating further political instability. All you have to do is walk a little further into that bog of trouble you're already in. One more step and you'll be on the other side! For sure this time! Lees meer
-
Dungeon Men, Part 32
20 december 2024 · 21 min
Though dragons were thought to be largely extinct, it's very hard to prove a negative. How would you go about proving there are no dragons? By not meeting any, obviously, but of course that gets blown out of the water the day you do actually run into one. After that, what do you do? Reclassify it as a species that isn't technically a dragon? Negotiate with it? Ask it stupid questions? As long as it isn't immediately eating everyone, why not try all of the above? Lees meer
-
Dungeon Men, Part 31
17 december 2024 · 17 min
Navigation is easiest when you know where you're going and you have a clear idea of where you've been. That's why the woods can be so dangerous if you get lost, because there's not much of a horizon to find landmarks from. Trying to find your way out of a cave network based on a map written by people who weren't completely accurate about where all the caves are or where they go is going to lead to getting lost about a hundred percent of the time. Lees meer
-
Dungeon Men, Part 30
6 december 2024 · 18 min
The nicest thing about making an escape through a tunnel network designed to facilitate an escape is that the whole process works pretty effectively! Until, that is, that the royal madam you've been forced to escort gets wise and has a few difficult to answer questions. Lees meer
-
Dungeon Men, Part 29
30 november 2024 · 17 min
Having built up a fair amount of social credit, it's now time to cash in everything and see where it gets the team! A person can only spend that credit once, but doing it all at once, before any weird behavior can be stopped or questioned, if often a good way to get away a plot too stupid to work. Lees meer
-
Dungeon Men, Part 28
24 november 2024 · 18 min
The pieces for the grand escape are falling into place! More or less. Every key the team needs to get out of there exists, and there's a way to grab it. But with any multi-step plan, all it takes is a single point of failure or one overlooked snag.
-
Dungeon Men, Part 27
15 november 2024 · 17 min
The heads are mostly accounted for and it's now clear a jail break is the only way to get everyone out with their good health! But now the big question is, how can our heroes do it while still hanging on to said good health?
-
Dungeon Men, Part 26
8 november 2024 · 17 min
There are two other cat people in the Dark Bottoms, and they've been here for quite a long while. Long enough to be Paul's parents, in fact. But are they? And if they are, then the next big question is how to get them out of there.
-
Dungeon Men, Part 25
27 oktober 2024 · 17 min
Paul has a natural proclivity towards following the rules and respecting a heriarchy, so faking it as a guard in a foreign land is easy when they all inexplicably speak and write the same language! However, it turns out that the Darkbottom guards aren't the only ones our heroes need to worry about down here. Lees meer
-
Dungeon Men, Part 24
18 oktober 2024 · 18 min
When impersonating a powerful or succesful person, there's one basic rule to follow: even if you don't know what's going on, always pretend you do. That's and it's important to name drop a bunch of people you've met, to establish that everyone wants to meet you and you've met everyone. Lees meer
-
Dungeon Men, Part 23
7 oktober 2024 · 17 min
It's never a great feeling to get sucker-punched, but when the entire party gets clobbered before they can do anything, the upshot is that nobody ever got to play a single one of their cards, and the enemy has no idea what kind of animal they're trying to keep in a cage. In Lawry's case, it's an animal who's as dangerous and unpredictable as he is annoying. Lees meer
-
Dungeon Men, Part 22
27 september 2024 · 19 min
It'd be a big deal if Lawry can simply turn off any magical effect by yelling at it, with far reaching consequences for all of society if Lawry had a mind to truly use the ability. Society would therefore be in a great deal of danger if Lawry's number one priority wasn't to completely disengage with everything it touches forever. Lees meer
-
Dungeon Men, Part 21
19 september 2024 · 20 min
The party has become so well noticed by the city's higher-ups, that those higher-ups are beginning to wonder, with some agitation, why they keep hearing about a small group of guys who, prior to just this year, were completely beneath the notice of even the local guard. The unfortunate part about rising very fast and very independently is that you have no way to know what anyone else is thinking about it. Lees meer
-
Dungeon Men, Part 20
7 september 2024 · 16 min
With his friends in bad shape, the only one left to get around is Paul, who's got quite a few feelings and concerns about recent developments. A lot of major players throughout the city have also developed some concerning opinions and feelings on Paul as well, and the heat is turning up. Lees meer
-
Dungeon Men, Part 19
31 augustus 2024 · 21 min
The part has dragged one of the city's largest players into the fray! However, a big player doesn't like being called on to make small plays, so the party is forced to bet all their chips all at once on an unsure thing, and the results of that bet will mean their lives. Lees meer
-
Dungeon Men, Part 18
23 augustus 2024 · 18 min
When you're surrounded by mystery and intrigue, the quickest way to cut to the heart of the matter is to walk up to the whatever organization it is that's making the trouble and then deman to speak to the manager. This is basic intelligence knowledge, all the world's best espionage operatives do it. Lees meer
-
Dungeon Men, Part 17
8 augustus 2024 · 16 min
Extracting information from captive colleagues can be a complicated process, but the whole thing gets a lot easier when they aren't paid nearly enough to put up with this kind of trauma.
-
Dungeon Men, Part 16
2 augustus 2024 · 17 min
A lawyer is a great way to stay out of trouble with the law, unless that lawyer is hiring you specifically to do crimes. In that case, you should really consider getting a second, less illegal lawyer.
-
Dungeon Men, Part 15
29 juli 2024 · 15 min
Cheri Deckard is a professional, but she's also fundamentally self-employed and lacking in any specific industry standards. It's good thing for the party, however, because a lack of standards is the only plausible way they'll be hired to do anything!
-
Dungeon Men, Part 14
20 juli 2024 · 14 min
There's nothing like a pizza to get someone to admit that they're following in an unsettling and yet legal fashion. And while using a pizza as a weapon is likely a form of battery and is illegal, it's the type of thing the police tend not to want to deal with. Lees meer
-
Dungeon Men, Part 13
15 juli 2024 · 15 min
Once you've angered the wrong people, sometimes just talking a walk out of the hosue can attract the wrong sorts of attention. Naturally, the one weakness of that is the right sort of attention!
-
Dungeon Men, Part 12
21 juni 2024 · 16 min
Elvis returns home to visit his family, and while they aren't exactly the shining definition of helpful, they do have a certain amount of knowledge about the upper echelongs of society and plenty of opinions about them.
-
Dungeon Men, Part 11
14 juni 2024 · 17 min
There are a few ways out of jail. Sometimes, just doing nothing at all is the fastest way out, provided you can afford a good lawyer to figure it out for you. However, in a society with rules that aren't as well put together, sometimes a few greasy palms in the right places can make a very sudden difference. Lees meer
-
Dungeon Men, Part 10
7 juni 2024 · 15 min
The trick to any successful plan is to ensure that it has the fewest possible number of steps. Or, failing at that initial step of good planning, to simply have the time to repeat the plan as many times as necessary to get it right. Where it comes to a rumor mill, eventually something will figure itself out. Where it comes to breaking and entering, well, there aren't a lot of chances for a do-over. Lees meer
-
Dungeon Men, Part 9
31 mei 2024 · 15 min
Rutherford promises everything can be cleared up within a mere twenty-four hours. There may be a lesson here about things that sound to good to be true, but in this case, the lesson might be unfairly harsh to Rutherford.
-
Dungeon Men, Part 8
27 mei 2024 · 17 min
What you want is rarely what you get, especially when it comes to experiments. Unfortunately, this was bound the be the only result Rutherford was liable to get, although there were worse possibilities! There weren't many worse possibilities, but there were some. Lees meer
-
Dungeon Men, Part 7
30 april 2024 · 16 min
Not everyone knows about the most important cultural staples of Dungeon City. In particular, Gerald the Dog, a comic character who as it turns out has quite a lot in common with magic and the idea of the city itself.