The Falcon Show

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51 afleveringen, van nieuw naar oud

  1. Gaming Graveyard: BioWare | The Falcon Show #43

    31 oktober 2026 · 1 uur 21 min

    Afspelen
    For Halloween, Falcon, Kevin and Erich take BioWare to the gaming graveyard. They revisit Baldur's Gate II and Knights of the Old Republic, puzzle over MDK2 and Sonic Chronicles, and listen to that baffling Sonic soundtrack. Then it's on to Mass Effect, Dragon Age's changing identity, Andromeda, Anthem and The Veilguard: what worked, what went wrong, and whether another Mass Effect could recapture the magic. Lees meer

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    More about the show: http://thefalconshow.com

    Chapters

    0:00 Halloween in the gaming graveyard

    2:08 Remembering BioWare

    5:41 First BioWare memories and the Black Isle era

    8:28 The unexpected MDK2 detour

    10:48 Baldur's Gate II and classic RPGs

    13:07 Knights of the Old Republic

    14:45 A brief stop at Jade Empire

    15:12 Why did BioWare make Sonic Chronicles?

    18:12 The baffling Sonic Chronicles soundtrack

    26:00 BioWare's EA era

    27:07 Mass Effect and its original promise

    29:46 Dragon Age: Origins and changing sequels

    37:44 Mass Effect 3 and the ending backlash

    43:43 Dragon Age: Inquisition

    45:36 Mass Effect: Andromeda and the bad era

    53:55 Anthem and the live-service gamble

    1:01:36 Dragon Age: The Veilguard and live-service writing

    1:08:04 Could another Mass Effect recapture the magic?

    1:15:12 Bungie and live-service developers anonymous

    1:20:17 Sonic soundtrack send-off

  2. P.T. with Jake Baldino | The Falcon Show Commentary

    25 oktober 2026 · 1 uur 17 min

    Afspelen
    Jake Baldino joins the Falcon Show for a Halloween trip through P.T., armed with a supposedly haunted PS4 and absolutely no protection from Lisa. Between looping hallways and jump scares, we revisit Hideo Kojima's playable teaser for Silent Hills, pick apart its lighting and sound design, and trade horror favorites from Silent Hill and Resident Evil to Amnesia: The Bunker. Add spooky movie stories, an absurd final puzzle, and a few deeply questionable escape plans, and you've got a very normal night in a haunted house. Lees meer

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    00:00 Halloween Intro and Jake Baldino

    00:54 The Haunted Console

    02:28 P.T.'s Cultural Moment

    04:07 Lighting, Sound and the Impossible House

    09:16 Bathroom Scares and the Flashlight

    13:33 Jake's Halloween Movie Traditions

    19:27 The Games That Scared Us Most

    28:58 Resident Evil Memories and Jump Scares

    35:57 Troll 2 and Halloween Movie Stories

    38:48 P.T.'s Final Puzzle

    43:40 Lisa Trevor and Resident Evil Remakes

    54:57 Debating the Silent Hill Games

    59:55 Silent Hills and the Unsolved Mystery

    01:08:02 Ghostbusters and Paul Rudd

    01:11:27 Lisa Gets the Last Laugh

    01:15:38 Thanks, Jake, and Halloween Goodbyes

  3. SLAMMING Games Together // The Falcon Show #42

    25 oktober 2026 · 56 min

    Afspelen
    Vibecoding has ushered in a new era of video game mashups. Absurd game combinations that no sane developer would ever approve are now possible, from mixing the shooting mechanics of Max Payne with the open world of GTA to shoving Mario educational games into Bully. Are these bad ideas? Yes. That doesn't make them not fun. Lees meer

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    00:00 Control Dynamics and Show Intro

    00:52 Channel Subscriber Growth

    04:31 Combining Game Franchises

    11:45 Flying Cars and Technology

    21:08 Marvel Wolverine Ideas

    34:10 God of War Adaptation

    46:44 Listener Requests and Audience Feedback

    52:03 Final Game Ideas and Wrap Up

  4. Scariest Game TOURNAMENT // The Falcon Show #41

    25 oktober 2026 · 1 uur 10 min

    Afspelen
    We are determining the scariest game of all time. Who takes the crown of the scariest game ever made. This episode features a head-to-head horror game bracket, starting with rounds between Five Nights At Freddy's and Ruined Nurse. We also break down the tension between P.T. and Resident Evil 2 Remake to see which experience holds up under pressure. Lees meer

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    0:00 A New Era for the Falcon Show

    3:16 Scientific Game Ranking Begins

    6:10 Alien Isolation vs Resident Evil

    7:43 Survival Horny Games Uncovered

    11:44 Super Mario 64 vs PT

    16:48 Fear vs Outlast

    34:59 Dead Space vs Siren

    49:06 The Final Showdown

  5. Viewer Comments The Third // The Falcon Show #40

    25 oktober 2026 · 1 uur 12 min

    Afspelen
    In this episode of the Falcon Show, the hosts check in with listener feedback from previous episodes. They discuss animated clip highlights, old commercial promotional games, and their ongoing pursuit to define the ultimate Perfect Seven video game. Lees meer

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    02:40 Wolverine Episode Comments

    04:40 Episode 38 Comments

    07:44 Survival Horny Games Comments

    09:17 Remedy Rampage Comments

    12:51 Metal Gear Solid Episode Comments

    15:43 Perfect Sevens Bracket Nominees

  6. WOLVERINE!!! // The Falcon Show #39

    25 oktober 2026 · 1 uur 6 min

    Afspelen
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  7. Game Franchises That Need To Die // The Falcon Show #38

    25 oktober 2026 · 1 uur 12 min

    Afspelen
    The hosts discuss long-running video game franchises, debating which ones should end, which ones need a major reboot, and which classic series have somehow managed to keep going. Lees meer

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    01:41 Alone in the Dark

    04:00 Call of Duty

    24:49 Dead Space

    27:50 Turok and Co-op Shooters

    35:15 Metal Gear

    38:56 Far Cry

    48:41 Metroid and Return of Classics

    50:18 Halo

    01:00:46 Gaming's Longest Running Franchises

  8. Accidental Survival Horny Games | The Falcon Show Commentary

    25 oktober 2026 · 1 uur 41 min

    Afspelen

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  9. Control Resonant | The Falcon Show Commentary

    25 oktober 2026 · 1 uur 34 min

    Afspelen
    The Gamecross team plays through Control Resonant, exploring its gameplay, story, and world design while discussing the game’s connections to the Remedy connected universe. Lees meer

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    00:00 Resonance in Games

    03:40 Gameplay Overview

    08:08 Choosing Weapons

    11:23 Central Executive

    18:53 Exploring the Map

    27:14 Learning Powers

    35:05 Boss Fight

    47:42 Meeting Emily

    59:53 Exploring Control Systems

  10. Remedy Rampage // The Falcon Show #37

    25 oktober 2026 · 1 uur 14 min

    Afspelen
    Falcon and the guys celebrate the legacy of Remedy Entertainment ahead of the release of Control Resonant. They discuss their favorite Remedy moments and memories, dive into the lore of the Remedy Connected Universe, and share their expectations for upcoming titles. Lees meer

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    00:00 Max Payne and James McCaffrey Impressions

    09:18 Remembering Max Payne and the Coining of Bullet Time

    17:42 Discussion on Alan Wake and its Long Development

    21:13 Revisiting Quantum Break and its TV Show Integration

    30:32 Celebrating Control as Remedy's Masterpiece

    43:45 Breaking Down Alan Wake 2 and Multimedia Storytelling

    47:00 Control Resonant Predictions and Theories

  11. Metal Gear: Solid Jake // The Falcon Show #36

    25 oktober 2026 · 1 uur 6 min

    Afspelen
    In this episode of the Falcon Show, the hosts are joined by guest Jake Baldino to dive deep into the legendary Metal Gear Solid franchise. They explore what makes Kojima's iconic series so unique, discussing the atmospheric differences between games, controversial story choices, cut content, and beloved mechanics. The crew wraps up the chat with a gauntlet of impossible Metal Gear trivia. Lees meer

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    00:00 What Makes Metal Gear Special

    04:48 Discussing Metal Gear Solid 1 and 2

    06:51 The Impact of Metal Gear Solid 3

    11:03 Analyzing Metal Gear Solid 5 and Kojima's Vision

    32:36 Looking Back at Metal Gear Solid 4

    40:39 The Impossible Metal Gear Trivia Quiz

    58:51 Final Thoughts and Wrap Up

  12. Viewers' Perfect 7s // The Falcon Show #35

    25 oktober 2026 · 1 uur 15 min

    Afspelen
    In this episode of The Falcon Show, we dive back into their "Perfect Sevens" series to debate video games suggested by viewer comments. They break down the specific criteria that define a "Perfect Seven" game—such as unique identity, limited scope, and scrappiness—while sorting community picks like Fallout 4, Army of Two, Bulletstorm, and The Matrix: Path of Neo into their official tier list. Lees meer

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    00:00 Defining the Perfect Seven Criteria

    02:58 Fallout 4 Debate

    08:23 Army of Two Series

    09:74 Bulletstorm and Darksiders 2

    11:00 The Warriors and Oddworld: Stranger's Wrath

    12:85 Ace Combat: Assault Horizon

    14:48 Singularity and Mafia 3

    16:69 Shinobi PS2 and Arcanum

    19:34 The Matrix: Path of Neo

    22:48 Community Call to Action

  13. Old Video Game Reviews // The Falcon Show #34

    25 oktober 2026 · 1 uur 15 min

    Afspelen
    We're revisiting old video game reviews from past magazines and outlets to explore how gaming journalism has always had extreme takes and promotional hype. Lees meer

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    00:00 The Falcon Show

    04:29 Castlevania Symphony of the Night

    14:00 Edge Magazine Doom Review

    25:05 Bubsy 3D Review

    39:35 Sonic 2006 Review

    01:00:36 Modern Accountability in Media

    01:11:08 Website Announcement and Outro

  14. Ranking Perfect 7s // The Falcon Show #33

    25 oktober 2026 · 1 uur 17 min

    Afspelen
    The guys dive into the concept of "Perfect 7s"—mid-tier video games with limited scope or a bit of jank that manage to outshine higher-rated titles. They rank and debate classics like Red Faction Guerrilla, Doom 3, Mad Max, Fallout: New Vegas, Sleeping Dogs, and more to determine which ones fit the ultimate 7/10 mold. Lees meer

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    01:11 Red Faction Guerrilla

    02:20 Doom 3

    03:39 Mad Max

    05:27 Fallout New Vegas

    07:44 Sleeping Dogs

    08:34 Kane and Lynch

    11:34 X-Men Origins Wolverine

    12:04 Lightning Round

  15. Bad Video Game Trailers // The Falcon Show #32

    25 oktober 2026 · 1 uur 6 min

    Afspelen
    Let's discuss video game trailers, focusing on what makes a trailer good or memorable versus those that fall flat or completely miss the mark. They react to and analyze several infamously bad and bizarre game trailers, including Dead Island, Dungeons & Dragons: Dark Alliance, Duke Nukem Trilogy, Mighty No. 9, Crash Bandicoot 2, and NightCry. Lees meer

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    01:51 Dead Island Trailer Review

    05:40 Dungeons & Dragons Dark Alliance Trailer Review

    24:49 Duke Nukem Trilogy Trailer Review

    34:41 Mighty No 9 Trailer Review

    44:14 Crash Bandicoot 2 Trailer Review

    52:03 NightCry Trailer Review

  16. Jake Is Here! // The Falcon Show #31

    25 oktober 2026 · 1 uur 14 min

    Afspelen
    Jake Baldino joins Falcon, Kevin, and Eric on the Falcon Show podcast to discuss gaming content creation, their philosophy behind game reviews and the Before You Buy format, community feedback, and upcoming game releases. Lees meer

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    01:39 Fan Misconceptions and Voice Recognition

    07:58 Content Creation Realities and Voiceover Authenticity

    15:06 Review Hot Takes and Fan Backlash

    22:36 The Philosophy of Before You Buy Game Reviews

    33:07 Gaming Industry Layoffs and Developer Knowledge Retention

    48:46 Hopes and Expectations for Upcoming Games

    59:51 Speculating on the Ocarina of Time Remake

    01:09:05 Obscure Games and Skateboarding Titles

  17. Physical Media Apocalypse // The Falcon Show #30

    25 oktober 2026 · 1 uur 1 min

    Afspelen
    The hosts dive into the death of physical media, Sony and Microsoft's questionable business decisions, and why the traditional model of making games still works for companies like Capcom. They also discuss Steam, the latest game sales, and odd indie titles. Lees meer

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    01:58 The Shift Away From Physical Media

    05:32 Casual Gamers and Market Realities

    09:27 Digital Ownership and Closed Systems

    14:38 Sony, Microsoft, and Industry Decisions

    22:54 Capcom and Smart Business Models

    27:58 Valve, Steam DRM, and Digital Archives

    32:44 Steam Sale Purchases and Recommendations

    39:41 Radical Heights and Failed Trends

    52:43 Weird Steam Games and Final Thoughts

  18. Viewers Comments // The Falcon Show #29

    25 oktober 2026 · 1 uur 3 min

    Afspelen
    The Falcon Show team responds to viewer comments on YouTube and discusses games, bad adaptations, and pop culture. Lees meer

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    00:00 Resident Evil and Gungans

    03:34 Reading YouTube Comments

    11:30 Crimson Desert and Black Ops 7

    16:12 Monster Rancher and Anime Adaptations

    25:52 Star Trek, Star Wars, and Yoda

    34:34 Waiting for Game Sales

    49:25 Pitching Game Adaptations

    59:40 Metal Gear Solid Disney Parody

  19. Survival Horny Games // The Falcon Show #28

    25 oktober 2026 · 1 uur 21 min

    Afspelen
    Falcon, Kevin, and Erich explore and comment on their burgeoning genre of "survival horny" games on Steam, evaluating titles that blend classic survival horror mechanics with provocative character designs and themes. Lees meer

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    02:37 Tormented Souls 2

    20:06 Fear of Hot Water Ghosts

    32:00 Killing Antidote

    43:16 Ruined Nurse

    01:07:34 Wicked Seed

  20. Best & Worst of 2026 So Far // The Falcon Show #27

    25 oktober 2026 · 1 uur 4 min

    Afspelen
    Falcon, Kevin, and Erich pick the best and worst games of 2026 so far, revisit their favorite Gameranx moments, and make predictions that spiral into Todd Howard conspiracy theories. Lees meer

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    0:00 Code Violet and Code Vein 2

    8:15 Our Best Games of 2026 So Far

    13:45 The Worst Games and Biggest Disappointments

    22:24 1666 Amsterdam and Remothered Madness

    27:48 Our Favorite Gameranx Videos

    37:12 Games So Bad They’re Hilarious

    41:11 Perfect Sevens and Favorite Falcon Show Episodes

    49:31 Predicting Game of the Year

    54:05 Wild Predictions for the Rest of 2026

    59:20 MindsEye and the Todd Howard Conspiracy

  21. 007 First Light Wrap Up // The Falcon Show #26

    25 oktober 2026 · 58 min

    Afspelen
    In this episode of the Falcon Show, the crew dives into a deep discussion on 007 First Light. They break down what makes IO Interactive's approach to the James Bond franchise so special, comparing its gameplay mechanics, tone, and writing to other stealth and action classics. They also discuss its surprisingly optimistic narrative style, compare it against other games in the Bond series, and share a few bizarre real-world filmmaking stories along the way. Lees meer

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    01:16 Is 007 First Light Sexy Enough

    05:51 Mechanics and Gameplay Comparisons

    08:34 Writing and the Bluff Skill

    12:33 Mission Design and Sequence Breaking

    17:42 Story Exposition and AI Plot

    25:54 Sales Success and Game of the Year Discussion

    32:33 Celebrities and Characters in 007 First Light

    38:35 The Training Montage

    43:26 Rating the Worst James Bond Games

    53:08 Real Life James Bond Trivia

  22. Bubsy 4D & MORE // The Falcon Show #25

    25 oktober 2026 · 1 uur 6 min

    Afspelen
    A dive deep into Bubsy 4D, the surprisingly decent new entry published by Atari. From analyzing the mechanics and level design to rating classic 90s mascot platformers (like Gex, Bug, and Jazz Jackrabbit), we cover everything Bubsy. Plus, we explore "Post-Bubsy Traumatic Stress Disorder" and read some truly unhinged real reviews from the Atari website. Lees meer

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    00:00 Mario’s Disgusting Truth

    04:47 Bubsy 4D and Atari

    07:30 What is Bubsy

    11:41 Gameplay and Level Design

    17:43 Comparing to Sonic 3D

    23:37 Indie Devs Reviving Old IP

    27:03 Bubsy 3D Retrospective

    32:45 Rating 90s Platformer Mascots

    48:00 Post Bubsy Traumatic Stress

    58:15 Atari Website Review Reading

  23. Good Games, Bad Genres // The Falcon Show #24

    25 oktober 2026 · 1 uur 7 min

    Afspelen
    This week, Falcon, Eric, and Kevin dive into Subnautica 2 and discuss how it shines in a genre they don't usually enjoy. They also break down live service models, product placement in gaming, disappointing immersive sims, bad adventure game puzzles, and their favorite (and least favorite) entries across various genres. Lees meer

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    01:21 Subnautica 2 Discussion

    04:08 Games We Like in Genres We Dislike

    05:40 Live Service Games

    07:51 Advertising and Product Placement in Games

    10:53 Discussion on Religion in Gaming

    12:60 Immersive Sims and Disappointing Titles

    14:47 Survival Horror and Tactical Espionage

    15:19 Classic Adventure Games and Bad Puzzles

    17:23 Star Wars Games Discussion

    18:59 Final Thoughts and Wrap-Up

  24. Gaming True Crime // The Falcon Show #23

    25 oktober 2026 · 1 uur 3 min

    Afspelen
    This week, we explore the darker side of gaming narratives, featuring a deep look at classic titles like Metal Gear Solid. We analyze the storytelling elements behind these iconic games and examine the specific gameplay mechanics that define their most memorable action sequences, like a gaming true crime show, solving gaming mysteries. Whether you are a fan of stealth combat or narrative-driven experiences, this breakdown provides context for the titles that shaped the industry. Lees meer

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    0:00 The Metal Gear Solid Naming Nonsense

    1:04 A Very Sick Week

    2:23 Agent 64: Spies Never Die

    5:06 Motor Slice and the Mega Structure

    9:16 The Irony of Lady Steps

    11:59 Solving the Gaming Mysteries

    14:20 The Bungie Acquisition Mystery

    29:02 The Fortnite Kelsier Crossover

  25. Perfect 7s/Sevensmaxxing // The Falcon Show #22

    25 oktober 2026 · 1 uur

    Afspelen
    In this episode of the podcast, the hosts discuss the true value of "7 out of 10" video games, coining the terms "Perfect Seven" and "Sevensmaxxing" to describe limited-scope, highly focused games that excel at specific mechanics rather than trying to be massive, bloated AAA epics. Lees meer

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    Here is the updated YouTube chapter list formatted to copy and paste directly into your video description:

    02:18 What Is a 7 Out of 10 Game

    08:23 Batman Arkham Origins Discussion

    16:10 Serious Sam and Underrated Series

    30:08 Analyzing 7 Out of 10 Metacritic Ratings

    36:03 Is Sonic a 7 Out of 10 Franchise

    50:18 Coining the Term Perfect Seven

    59:15 Defining Seven Maxing

  26. Making A Fake Gameranx List // The Falcon Show #21

    25 oktober 2026 · 1 uur

    Afspelen
    In this episode of the Falcon Show, Falcon, Eric, and Kevin discuss their impressions of Mouse: P.I. For Hire and give a detailed review of Pragmata. They also brainstorm ideas for gaming lists, rank their most frustrating moments in gaming history—such as the Xbox One reveal and the Sonic '06 Mach Speed section—and debate hot takes on various game franchises. Lees meer

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    00:54 Mouse Private Eye For Hire First Impressions

    03:00 Deep Dive into Pragmata

    10:15 Brainstorming Fake Video List Ideas

    16:13 Ranting About Mario Is Missing

    23:08 The Nightmare Mach Speed Section in Sonic 06

    27:32 The Disaster of the Xbox One Announcement

    37:48 The Frustration of Donkey Kong 64

    43:12 Why Resident Evil 6 Quick Time Events Sucked

    48:23 Hot Takes on Pokemon and Other Popular Games

    53:35 Roblox vs Minecraft and Fortnite Creator Islands

    58:56 Strange Developer Fetishes In Gaming

  27. Are Good Graphics Bad? // The Falcon Show #20

    25 oktober 2026 · 55 min

    Afspelen
    The guys dive deep into the modern video game debate surrounding photorealism versus stylized art. The hosts break down recent indie releases, explore the cost and effort of game development, and analyze notorious examples of the "uncanny valley." Lees meer

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    00:00 Star Wars High Ground Debrief

    01:25 Photorealism Discussion Begins

    02:11 Modern Warfare vs Black Ops 7

    04:47 Batman Arkham Knight's Visuals

    06:45 Dead Rising Deluxe Remaster

    09:21 Medal of Honor War Fighter's Uncanny Valley

    11:51 The Real Issue Behind Video Game Graphics

    13:42 Old Games vs New Games Perspective

  28. Starfield "2.0" // The Falcon Show #19

    25 oktober 2026 · 57 min

    Afspelen
    Falcon, Kevin, and Eric dive deep into everything wrong with Starfield. From sterile worldbuilding and missing launch features to dull missions, terrible characters, and the lackluster Terran Armada DLC, the crew breaks down why Bethesda's space RPG falls flat compared to games like Fallout, Mass Effect, and The Outer Worlds. Plus, they pitch ideas for bizarre, unpostable GameRanks lists and try to figure out how Starfield could ever actually be fixed. Lees meer

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    00:30 Starship Troopers Terran Command

    04:20 Pitching Ideas for Unusable Gameranks Lists

    08:27 What Bethesda Got Wrong with Starfield

    14:41 Narrative and Worldbuilding Comparisons

    27:51 Terran Armada DLC and Incursions

    31:57 How Could Starfield Be Fixed?

    38:37 Character Writing and Humor Failures

    48:52 Finding Positive Things to Say

    51:57 The Todd Howard Persona and Wrap Up

  29. Pragmata | The Falcon Show Commentary

    25 oktober 2026 · 2 uur 29 min

    Afspelen
    Falcon, Kevin and Erich do some Pragmata gameplay, analyzing the intense combat sequences and the mysterious atmosphere. We showcase the novel combat mechanics; we really enjoy Pragmata!Subscribe for weekly episodes!More info: http://thefalconshow.com Lees meer
  30. We've Sprung A Leak! // The Falcon Show #18

    25 oktober 2026 · 1 uur 4 min

    Afspelen
    In this episode of the Falcon Show, the guys read comments from the Crimson Desert video and give their thoughts on Call of Duty: Black Ops Cold War, Moonshire, and Mr. Sleepy Man. They also break down recent video game leaks involving Star Fox, Ocarina of Time, Capcom, Resident Evil, and next-gen Xbox and PlayStation hardware, before looking back at some of the dumbest video game leaks in history. Lees meer

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    00:48 Comments Section

    03:00 Call of Duty: Black Ops Cold War

    03:38 Moonshire Demo

    03:73 Mr. Sleepy Man

    04:25 Star Fox Leaks & Rumors

    05:84 Ocarina of Time Remake Leaks

    07:70 Capcom & Resident Evil Leaks

    09:53 Xbox & Next-Gen Console Leaks

    13:28 Dumb Leaks from Video Game History

    20:76 Wrap Up & Final Thoughts

  31. Ubisoft's 40th Birthday // The Falcon Show #17

    25 oktober 2026 · 1 uur 10 min

    Afspelen
    The crew celebrates Ubisoft's 40th anniversary by taking a deep dive into the company's long history, top-rated games, and current struggles. From their early beginnings as a computer reselling business to iconic franchises like Rayman, Splinter Cell, Prince of Persia, and Assassin's Creed, we break down what made the studio famous—and where things went wrong. Plus, we offer our own "unsolicited consulting" on how Ubisoft can fix its live-service addiction, handle its cancelled remakes, and get back on track. Lees meer

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    02:05 Big Game Small Game: Spider-Man 2 and Scott Pilgrim EX

    02:37 The Early History and Meaning of Ubisoft

    04:02 Exploring Iconic Ubisoft Franchises

    07:18 Delays, Cancellations, and Remake Struggles

    08:06 Debating Metacritic's Top and Bottom Rated Games

    10:52 Where Did Ubisoft Go Wrong?

    13:33 The Downfall of Assassin's Creed

    18:22 Unsolicited Advice: How to Fix Ubisoft

  32. Crimson Desert | The Falcon Show Commentary

    25 oktober 2026 · 2 uur

    Afspelen

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  33. RE9 Wrap Up // The Falcon Show #16

    25 oktober 2026 · 1 uur 2 min

    Afspelen
    In this episode of the Falcon Show, the team discusses recent fan comments, highlights small indie games like Chop Shop and Banquet for Fools, and dives deep into a spoiler-filled breakdown of Resident Evil Requiem. Lees meer

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    00:24 Reader Comments

    02:38 Small Games Selection

    03:59 Resident Evil Requiem Breakdown

    07:73 Story and Character Discussion

    10:51 Favorite Bosses and Mechanics

    12:23 Resident Evil Series Rankings

    16:96 Leon and Marriage Speculation

    19:55 Wrapping Up

  34. Snap Judgements // The Falcon Show #15

    25 oktober 2026 · 1 uur 16 min

    Afspelen
    On this episode of The Falcon Show, the crew introduces a new segment called "Big Game, Small Game," featuring Resident Evil 9 Requiem, the bizarre copyright saga behind Cookies Bustle, and the Wild Blue Skies demo. Plus, a deep dive into the first image from the live-action God of War TV series, AI composition comparisons, and a snap judgment lightning round covering upcoming game and media releases. Lees meer

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    00:30 Big Game Small Game: Resident Evil 9 Requiem

    09:59 Small Game: Cookies Bustle Copyright Drama

    16:50 Small Game: Wild Blue Skies Demo

    20:53 God of War TV Show Screenshot & Snap Judgments

    27:03 Analyzing Composition and AI Image Comparison

    34:23 God of War Show Casting & Format Criticism

    54:53 Hidden Gems & Disappointing Releases

    58:19 Snap Judgment Lightning Round

  35. Resident Evil Requiem | The Falcon Show Commentary

    25 oktober 2026 · 1 uur 58 min

    Afspelen
    The guys play Resident Evil Requiem. Obviously, everyone loved the Resident Evil 9 survival horror experience and made fun of Grace Ashcroft for being a sweat machine. Lees meer

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  36. 1k Viewer Questions Special // The Falcon Show #14

    25 oktober 2026 · 1 uur 3 min

    Afspelen
    We hit a major milestone with 1,001 members! We are incredibly grateful for the support as we celebrate reaching over 1,001 club members. This community milestone means the world to us, and we look forward to sharing more gaming highlights with you all throughout the season. Lees meer

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    01:25 How Falcon Got His Name

    02:30 What Would a True AAAA Game Look Like?

    03:36 Preventing Video Game Burnout

    04:43 Is Star Citizen Ever Coming Out?

    07:33 Average Work Week at Gameranx

    09:05 Lady Steps and the Code Violet Sequel

    09:51 Bottom 10 Games That Failed the Two Hour Test

    12:28 Creating a Quality Live Service Game

    18:13 Finding Satisfaction After Elden Ring

  37. Best Cutscenes // The Falcon Show #13

    25 oktober 2026 · 1 uur 7 min

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    In this episode of The Falcon Show, the hosts break down some of the most insane, bizarre, and hype video game cutscenes of all time. From the infamous Russian roulette scene in Killer7 and Metal Gear Solid's legendary character moments to Final Fantasy VII and the peak action of Metal Gear Rising: Revengeance, they discuss what makes game cinematics so unforgettable. Lees meer

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    00:25 Killer7 Russian Roulette Scene

    01:14 Metal Gear Solid Otacon

    02:14 Final Fantasy VII PS1 Cutscenes

    05:24 Final Fantasy VII Rebirth & Remake

    07:32 Clock Tower 3 Cutscene

    09:27 Metal Gear Rising Revengeance Ending Cutscene

    19:52 Community Favorite Cutscenes

  38. The 2 Hour Rule // The Falcon Show #12

    25 oktober 2026 · 54 min

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    Learn the 2 Hour Rule and how it helps you manage your time for better gaming sessions. We break down the philosophy behind this approach to improve your daily habits. Lees meer

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    Here is a YouTube chapter selection for the description:

    00:00 Upcoming Q&A Episode

    02:17 Idea for "Lady Steps" Game

    04:46 Art, Duke Nukem, and Urinals

    06:24 Playing Games Beyond Two Hours

    08:46 Back to the Future NES Review

    20:44 Completing Code Violet and Mind's Eye

    21:40 Spy Fiction Review

    26:00 Mass Effect Andromeda Review

    35:57 Telltale's Game of Thrones Review

    47:38 The Two-Hour Rule for Video Games

  39. Lawsuits For Fun // The Falcon Show #11

    25 oktober 2026 · 57 min

    Afspelen
    In this episode of the Falcon Show, Falcon, Eric, and Kevin dive into the ongoing legal battle between Nintendo and Pocketpair over Palworld. They unpack the underlying IP and patent details surrounding the lawsuit, explore Sony's involvement, and discuss the bizarre history of patented video game mechanics. The crew rounds out the discussion by brainstorming their own absurd lawsuit ideas and reflecting on the notorious broken promises of game developer Peter Molyneux. Lees meer

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    00:20 Nintendo vs Pocket Pair Lawsuit

    04:48 Sony's Hidden Involvement

    08:58 Video Game Patent Law

    12:58 American vs Japanese IP Law

    21:42 Ridiculous Gaming Patents

    40:42 Frivolous Lawsuit Ideas

    47:06 Peter Molyneux's Promises

    55:27 Final Thoughts and Wrap Up

  40. Remakes, Remasters & Re Releases // The Falcon Show #10

    25 oktober 2026 · 1 uur

    Afspelen
    Prince of Persia Sands of Time remake cancellation has left fans disappointed. On that note, we break down the news and the state of game remakes and game remasters. Lees meer

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    00:00 Prince of Persia Sands of Time Remake Cancelled

    01:10 Ubisoft Going All In on Live Services

    01:48 Remakes vs Remasters Market Revenue

    04:23 Failed Video Game Remakes

    07:71 What Makes a Great Remake

    10:26 Pitching a Better Code Violet Remake

    14:22 Remakes That We Want to See Made

    16:21 Resident Evil Remakes and Steve Burnside

    18:48 Creating the Ultimate Video Game Remake Concept

  41. Code Violet | The Falcon Show Commentary

    25 oktober 2026 · 1 uur 52 min

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  42. The Next Big Video Game Movie // The Falcon Show #9

    25 oktober 2026 · 1 uur 5 min

    Afspelen
    Will a new video game movie dominate the box office? This episode of The Falcon Show examines the current landscape of game adaptations currently in production. Lees meer

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    00:46 Video Game Adaptation Overview

    02:24 The Business of Video Game Movies

    07:58 Reliving Super Mario Bros. (1993)

    14:41 The Sonic the Hedgehog Movie Formula

    17:48 Doom (2005) and First-Person Cinematic Sequences

    20:45 Adapting Dark Souls and Narrative Challenges

    24:35 The Last of Us vs. Minecraft Approach

    32:47 Street Fighter Adaptation Gossip and Cast

    38:28 Fallout TV Series vs. Starfield Potential

    45:16 Wishlist Games: Red Dead, Metal Gear, Sly Cooper

  43. 2026 in Gaming // The Falcon Show #8

    25 oktober 2026 · 1 uur 2 min

    Afspelen
    Kick off 2026 in gaming with a look at the titles we are playing to recover from the holidays. We are officially starting the year by clearing out the backlog, including some intense sessions of Resident Evil Village and a look at a new space combat simulation. Lees meer

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    00:41 What We Have Been Playing Recently

    01:47 Looking Ahead to Games in 2026

    02:50 The Rumors Around Starfield 2.0

    05:40 What Needs to Change With Call of Duty

    08:44 Will the Live Service Model Crash in 2026

    11:21 Upcoming Sony Games and Insomniac's Wolverine

    12:51 Predictions for Personal Games of the Year

    16:48 Upcoming Releases in the Resident Evil Series

  44. Worst of the Year // The Falcon Show #7

    25 oktober 2026 · 1 uur 8 min

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    We are counting down the worst games of the year, the most significant gaming disappointments from the past twelve months. Whether it was technical failure, poor writing, or just bad game design, we highlight exactly why these releases fell flat with players and critics alike. Lees meer

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    02:51 Black Ops 7 Campaign Disappointment

    06:34 Mind's Eye

    07:85 Vampire the Masquerade Bloodlines 2 & Paradox Interactive

    10:30 Yakuza Zero Director's Cut

    11:39 Blood Refreshed Supply

    12:86 Cities Skylines

    13:78 Microsoft & Xbox

    14:43 Subnautica 2 & Krafton

    17:37 EA Acquisition

    18:39 Bungie & Marathon

  45. Viewer Comments Special // The Falcon Show #6

    25 oktober 2026 · 1 uur 5 min

    Afspelen
    Catch up on the latest viewer comments from The Falcon Show as we respond to your questions and thoughts. This episode focuses on the community perspective, highlighting some of the best insights regarding recent gaming inspiration found in our favorite titles. We explore how different video game environments shape our experiences and influence the way we play. Lees meer

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    01:32 Discussing The Game Awards and Sleep

    02:02 Reading Channel Comments and Compliments

    04:07 Show Longevity and Member Support

    04:55 Pitching Video Ideas and Civ 7 Discussion

    10:10 Retro Games and '90s Games Nostalgia

    12:48 Lies Told by AAA Developers and Microsoft Discussion

    14:55 Games That Lived Long Enough to Become the Villain

    18:55 Favorite Video Game Animal Companions

    20:48 Wrap Up and Next Week's Topic Preview

  46. Are Video Games Art? // The Falcon Show #5

    25 oktober 2026 · 1 uur 11 min

    Afspelen
    Are video games art? This gaming discussion debates the artistic merit of modern titles while looking at recent gameplay experiences. Lees meer

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    00:00 Welcome to the Falcon Show

    02:45 Are Video Games Art?

    12:18 What Defines Art?

    16:15 Live Service Games and Commercial Art

    24:08 The Problem with Modern Storytelling and MCU

    34:38 Video Game Auteurs (Kojima, Suda 51, Sam Lake)

    45:50 Ken Levine and the Bioshock Series

    50:42 Fumito Ueda and Hidetaka Miyazaki

    57:04 Todd Howard and Modern Game Design

    01:08:06 Podcast Wrap Up and Final Thoughts

  47. Metroid Prime 4 | The Falcon Show Commentary

    25 oktober 2026 · 1 uur 48 min

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  48. SILENT HILL // The Falcon Show #4

    25 oktober 2026 · 1 uur 5 min

    Afspelen
    We break down the spooky atmosphere of Silent Hill, the core mechanics, and the visual storytelling found in recent horror games. We also take a look at the upcoming Monster Hunter Wilds to see what is coming next in the industry for fans of the action adventure genre.Subscribe for weekly episodes!More info: http://thefalconshow.com00:00 Silent Hill Vibe Check00:61 Book of Memories02:15 PT04:27 The New Era04:58 Ascension07:61 The Short Message09:03 Silent Hill 2 Remake11:08 Silent Hill f18:59 Townfall19:34 Conclusion Lees meer
  49. Before You Buys WE MISSED // The Falcon Show #3

    25 oktober 2026 · 55 min

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    Games we missed in our recent Gameranx Before You Buy episodes, the games that slipped through the cracks. From high-octane action platformers to roguelikes to the latest 2025 game releases, we discuss why these titles deserve attention despite the busy release calendar. Why do some gems get overlooked? We analyze what makes a game stand out and why community feedback is vital for smaller titles that might not top the sales charts.Subscribe for weekly episodes! Lees meer

    More info: http://thefalconshow.com01:39 Why Do "Before You Buy" Without Review Scores?05:30 Highlighting Underrated Games11:13 Shinobi: Art of Vengeance Overview & Controls17:21 Level Design, Bosses, and Gameplay Mechanics23:00 2025's Great Game Releases & Standout Indies27:52 Critiques, Boss Janks, & Nostalgia vs Evolution42:37 Roguelikes & Action Platformers47:28 Low Sales Numbers & Calling On the Community53:11 Final Recommendation & Outro

  50. Our Favorite Demos // The Falcon Show #2

    25 oktober 2026 · 1 uur 6 min

    Afspelen
    We revisit the best game demos and discuss why they defined our gaming memories.From the evolution of classic demos to the strange, experimental indie titles that caught our attention, we break down what made these gameplay clips so effective. Whether you are a fan of retro aesthetics or the latest in immersive tech, this episode covers the titles that left a lasting impact. Lees meer

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    00:00 Introduction and Metaverse Jokes
    01:05 Batman and Nostalgic Video Game Demos
    13:58 The Evolution and Value of Demos
    26:58 Unique Indie Demos and Haste
    41:12 Deep Dives into Bizarre and Classic Demos
    51:15 Upcoming Beat Em Ups and Retro Aesthetics
    59:43 Final Thoughts and Wrap Up