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Gaming Graveyard: BioWare | The Falcon Show #43
31 oktober 2026 · 1 uur 21 min
For Halloween, Falcon, Kevin and Erich take BioWare to the gaming graveyard. They revisit Baldur's Gate II and Knights of the Old Republic, puzzle over MDK2 and Sonic Chronicles, and listen to that baffling Sonic soundtrack. Then it's on to Mass Effect, Dragon Age's changing identity, Andromeda, Anthem and The Veilguard: what worked, what went wrong, and whether another Mass Effect could recapture the magic. Lees meer
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More about the show: http://thefalconshow.com
Chapters
0:00 Halloween in the gaming graveyard
2:08 Remembering BioWare
5:41 First BioWare memories and the Black Isle era
8:28 The unexpected MDK2 detour
10:48 Baldur's Gate II and classic RPGs
13:07 Knights of the Old Republic
14:45 A brief stop at Jade Empire
15:12 Why did BioWare make Sonic Chronicles?
18:12 The baffling Sonic Chronicles soundtrack
26:00 BioWare's EA era
27:07 Mass Effect and its original promise
29:46 Dragon Age: Origins and changing sequels
37:44 Mass Effect 3 and the ending backlash
43:43 Dragon Age: Inquisition
45:36 Mass Effect: Andromeda and the bad era
53:55 Anthem and the live-service gamble
1:01:36 Dragon Age: The Veilguard and live-service writing
1:08:04 Could another Mass Effect recapture the magic?
1:15:12 Bungie and live-service developers anonymous
1:20:17 Sonic soundtrack send-off
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P.T. with Jake Baldino | The Falcon Show Commentary
25 oktober 2026 · 1 uur 17 min
Jake Baldino joins the Falcon Show for a Halloween trip through P.T., armed with a supposedly haunted PS4 and absolutely no protection from Lisa. Between looping hallways and jump scares, we revisit Hideo Kojima's playable teaser for Silent Hills, pick apart its lighting and sound design, and trade horror favorites from Silent Hill and Resident Evil to Amnesia: The Bunker. Add spooky movie stories, an absurd final puzzle, and a few deeply questionable escape plans, and you've got a very normal night in a haunted house. Lees meer
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00:00 Halloween Intro and Jake Baldino
00:54 The Haunted Console
02:28 P.T.'s Cultural Moment
04:07 Lighting, Sound and the Impossible House
09:16 Bathroom Scares and the Flashlight
13:33 Jake's Halloween Movie Traditions
19:27 The Games That Scared Us Most
28:58 Resident Evil Memories and Jump Scares
35:57 Troll 2 and Halloween Movie Stories
38:48 P.T.'s Final Puzzle
43:40 Lisa Trevor and Resident Evil Remakes
54:57 Debating the Silent Hill Games
59:55 Silent Hills and the Unsolved Mystery
01:08:02 Ghostbusters and Paul Rudd
01:11:27 Lisa Gets the Last Laugh
01:15:38 Thanks, Jake, and Halloween Goodbyes
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SLAMMING Games Together // The Falcon Show #42
25 oktober 2026 · 56 min
Vibecoding has ushered in a new era of video game mashups. Absurd game combinations that no sane developer would ever approve are now possible, from mixing the shooting mechanics of Max Payne with the open world of GTA to shoving Mario educational games into Bully. Are these bad ideas? Yes. That doesn't make them not fun. Lees meer
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00:00 Control Dynamics and Show Intro
00:52 Channel Subscriber Growth
04:31 Combining Game Franchises
11:45 Flying Cars and Technology
21:08 Marvel Wolverine Ideas
34:10 God of War Adaptation
46:44 Listener Requests and Audience Feedback
52:03 Final Game Ideas and Wrap Up
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Scariest Game TOURNAMENT // The Falcon Show #41
25 oktober 2026 · 1 uur 10 min
We are determining the scariest game of all time. Who takes the crown of the scariest game ever made. This episode features a head-to-head horror game bracket, starting with rounds between Five Nights At Freddy's and Ruined Nurse. We also break down the tension between P.T. and Resident Evil 2 Remake to see which experience holds up under pressure. Lees meer
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0:00 A New Era for the Falcon Show
3:16 Scientific Game Ranking Begins
6:10 Alien Isolation vs Resident Evil
7:43 Survival Horny Games Uncovered
11:44 Super Mario 64 vs PT
16:48 Fear vs Outlast
34:59 Dead Space vs Siren
49:06 The Final Showdown
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Viewer Comments The Third // The Falcon Show #40
25 oktober 2026 · 1 uur 12 min
In this episode of the Falcon Show, the hosts check in with listener feedback from previous episodes. They discuss animated clip highlights, old commercial promotional games, and their ongoing pursuit to define the ultimate Perfect Seven video game. Lees meer
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02:40 Wolverine Episode Comments
04:40 Episode 38 Comments
07:44 Survival Horny Games Comments
09:17 Remedy Rampage Comments
12:51 Metal Gear Solid Episode Comments
15:43 Perfect Sevens Bracket Nominees
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WOLVERINE!!! // The Falcon Show #39
25 oktober 2026 · 1 uur 6 min
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Game Franchises That Need To Die // The Falcon Show #38
25 oktober 2026 · 1 uur 12 min
The hosts discuss long-running video game franchises, debating which ones should end, which ones need a major reboot, and which classic series have somehow managed to keep going. Lees meer
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01:41 Alone in the Dark
04:00 Call of Duty
24:49 Dead Space
27:50 Turok and Co-op Shooters
35:15 Metal Gear
38:56 Far Cry
48:41 Metroid and Return of Classics
50:18 Halo
01:00:46 Gaming's Longest Running Franchises
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Accidental Survival Horny Games | The Falcon Show Commentary
25 oktober 2026 · 1 uur 41 min
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Control Resonant | The Falcon Show Commentary
25 oktober 2026 · 1 uur 34 min
The Gamecross team plays through Control Resonant, exploring its gameplay, story, and world design while discussing the game’s connections to the Remedy connected universe. Lees meer
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00:00 Resonance in Games
03:40 Gameplay Overview
08:08 Choosing Weapons
11:23 Central Executive
18:53 Exploring the Map
27:14 Learning Powers
35:05 Boss Fight
47:42 Meeting Emily
59:53 Exploring Control Systems
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Remedy Rampage // The Falcon Show #37
25 oktober 2026 · 1 uur 14 min
Falcon and the guys celebrate the legacy of Remedy Entertainment ahead of the release of Control Resonant. They discuss their favorite Remedy moments and memories, dive into the lore of the Remedy Connected Universe, and share their expectations for upcoming titles. Lees meer
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00:00 Max Payne and James McCaffrey Impressions
09:18 Remembering Max Payne and the Coining of Bullet Time
17:42 Discussion on Alan Wake and its Long Development
21:13 Revisiting Quantum Break and its TV Show Integration
30:32 Celebrating Control as Remedy's Masterpiece
43:45 Breaking Down Alan Wake 2 and Multimedia Storytelling
47:00 Control Resonant Predictions and Theories
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Metal Gear: Solid Jake // The Falcon Show #36
25 oktober 2026 · 1 uur 6 min
In this episode of the Falcon Show, the hosts are joined by guest Jake Baldino to dive deep into the legendary Metal Gear Solid franchise. They explore what makes Kojima's iconic series so unique, discussing the atmospheric differences between games, controversial story choices, cut content, and beloved mechanics. The crew wraps up the chat with a gauntlet of impossible Metal Gear trivia. Lees meer
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00:00 What Makes Metal Gear Special
04:48 Discussing Metal Gear Solid 1 and 2
06:51 The Impact of Metal Gear Solid 3
11:03 Analyzing Metal Gear Solid 5 and Kojima's Vision
32:36 Looking Back at Metal Gear Solid 4
40:39 The Impossible Metal Gear Trivia Quiz
58:51 Final Thoughts and Wrap Up
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Viewers' Perfect 7s // The Falcon Show #35
25 oktober 2026 · 1 uur 15 min
In this episode of The Falcon Show, we dive back into their "Perfect Sevens" series to debate video games suggested by viewer comments. They break down the specific criteria that define a "Perfect Seven" game—such as unique identity, limited scope, and scrappiness—while sorting community picks like Fallout 4, Army of Two, Bulletstorm, and The Matrix: Path of Neo into their official tier list. Lees meer
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00:00 Defining the Perfect Seven Criteria
02:58 Fallout 4 Debate
08:23 Army of Two Series
09:74 Bulletstorm and Darksiders 2
11:00 The Warriors and Oddworld: Stranger's Wrath
12:85 Ace Combat: Assault Horizon
14:48 Singularity and Mafia 3
16:69 Shinobi PS2 and Arcanum
19:34 The Matrix: Path of Neo
22:48 Community Call to Action
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Old Video Game Reviews // The Falcon Show #34
25 oktober 2026 · 1 uur 15 min
We're revisiting old video game reviews from past magazines and outlets to explore how gaming journalism has always had extreme takes and promotional hype. Lees meer
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00:00 The Falcon Show
04:29 Castlevania Symphony of the Night
14:00 Edge Magazine Doom Review
25:05 Bubsy 3D Review
39:35 Sonic 2006 Review
01:00:36 Modern Accountability in Media
01:11:08 Website Announcement and Outro
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Ranking Perfect 7s // The Falcon Show #33
25 oktober 2026 · 1 uur 17 min
The guys dive into the concept of "Perfect 7s"—mid-tier video games with limited scope or a bit of jank that manage to outshine higher-rated titles. They rank and debate classics like Red Faction Guerrilla, Doom 3, Mad Max, Fallout: New Vegas, Sleeping Dogs, and more to determine which ones fit the ultimate 7/10 mold. Lees meer
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01:11 Red Faction Guerrilla
02:20 Doom 3
03:39 Mad Max
05:27 Fallout New Vegas
07:44 Sleeping Dogs
08:34 Kane and Lynch
11:34 X-Men Origins Wolverine
12:04 Lightning Round
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Bad Video Game Trailers // The Falcon Show #32
25 oktober 2026 · 1 uur 6 min
Let's discuss video game trailers, focusing on what makes a trailer good or memorable versus those that fall flat or completely miss the mark. They react to and analyze several infamously bad and bizarre game trailers, including Dead Island, Dungeons & Dragons: Dark Alliance, Duke Nukem Trilogy, Mighty No. 9, Crash Bandicoot 2, and NightCry. Lees meer
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01:51 Dead Island Trailer Review
05:40 Dungeons & Dragons Dark Alliance Trailer Review
24:49 Duke Nukem Trilogy Trailer Review
34:41 Mighty No 9 Trailer Review
44:14 Crash Bandicoot 2 Trailer Review
52:03 NightCry Trailer Review
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Jake Is Here! // The Falcon Show #31
25 oktober 2026 · 1 uur 14 min
Jake Baldino joins Falcon, Kevin, and Eric on the Falcon Show podcast to discuss gaming content creation, their philosophy behind game reviews and the Before You Buy format, community feedback, and upcoming game releases. Lees meer
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01:39 Fan Misconceptions and Voice Recognition
07:58 Content Creation Realities and Voiceover Authenticity
15:06 Review Hot Takes and Fan Backlash
22:36 The Philosophy of Before You Buy Game Reviews
33:07 Gaming Industry Layoffs and Developer Knowledge Retention
48:46 Hopes and Expectations for Upcoming Games
59:51 Speculating on the Ocarina of Time Remake
01:09:05 Obscure Games and Skateboarding Titles
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Physical Media Apocalypse // The Falcon Show #30
25 oktober 2026 · 1 uur 1 min
The hosts dive into the death of physical media, Sony and Microsoft's questionable business decisions, and why the traditional model of making games still works for companies like Capcom. They also discuss Steam, the latest game sales, and odd indie titles. Lees meer
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01:58 The Shift Away From Physical Media
05:32 Casual Gamers and Market Realities
09:27 Digital Ownership and Closed Systems
14:38 Sony, Microsoft, and Industry Decisions
22:54 Capcom and Smart Business Models
27:58 Valve, Steam DRM, and Digital Archives
32:44 Steam Sale Purchases and Recommendations
39:41 Radical Heights and Failed Trends
52:43 Weird Steam Games and Final Thoughts
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Viewers Comments // The Falcon Show #29
25 oktober 2026 · 1 uur 3 min
The Falcon Show team responds to viewer comments on YouTube and discusses games, bad adaptations, and pop culture. Lees meer
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00:00 Resident Evil and Gungans
03:34 Reading YouTube Comments
11:30 Crimson Desert and Black Ops 7
16:12 Monster Rancher and Anime Adaptations
25:52 Star Trek, Star Wars, and Yoda
34:34 Waiting for Game Sales
49:25 Pitching Game Adaptations
59:40 Metal Gear Solid Disney Parody
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Survival Horny Games // The Falcon Show #28
25 oktober 2026 · 1 uur 21 min
Falcon, Kevin, and Erich explore and comment on their burgeoning genre of "survival horny" games on Steam, evaluating titles that blend classic survival horror mechanics with provocative character designs and themes. Lees meer
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02:37 Tormented Souls 2
20:06 Fear of Hot Water Ghosts
32:00 Killing Antidote
43:16 Ruined Nurse
01:07:34 Wicked Seed
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Best & Worst of 2026 So Far // The Falcon Show #27
25 oktober 2026 · 1 uur 4 min
Falcon, Kevin, and Erich pick the best and worst games of 2026 so far, revisit their favorite Gameranx moments, and make predictions that spiral into Todd Howard conspiracy theories. Lees meer
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0:00 Code Violet and Code Vein 2
8:15 Our Best Games of 2026 So Far
13:45 The Worst Games and Biggest Disappointments
22:24 1666 Amsterdam and Remothered Madness
27:48 Our Favorite Gameranx Videos
37:12 Games So Bad They’re Hilarious
41:11 Perfect Sevens and Favorite Falcon Show Episodes
49:31 Predicting Game of the Year
54:05 Wild Predictions for the Rest of 2026
59:20 MindsEye and the Todd Howard Conspiracy
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007 First Light Wrap Up // The Falcon Show #26
25 oktober 2026 · 58 min
In this episode of the Falcon Show, the crew dives into a deep discussion on 007 First Light. They break down what makes IO Interactive's approach to the James Bond franchise so special, comparing its gameplay mechanics, tone, and writing to other stealth and action classics. They also discuss its surprisingly optimistic narrative style, compare it against other games in the Bond series, and share a few bizarre real-world filmmaking stories along the way. Lees meer
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01:16 Is 007 First Light Sexy Enough
05:51 Mechanics and Gameplay Comparisons
08:34 Writing and the Bluff Skill
12:33 Mission Design and Sequence Breaking
17:42 Story Exposition and AI Plot
25:54 Sales Success and Game of the Year Discussion
32:33 Celebrities and Characters in 007 First Light
38:35 The Training Montage
43:26 Rating the Worst James Bond Games
53:08 Real Life James Bond Trivia
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Bubsy 4D & MORE // The Falcon Show #25
25 oktober 2026 · 1 uur 6 min
A dive deep into Bubsy 4D, the surprisingly decent new entry published by Atari. From analyzing the mechanics and level design to rating classic 90s mascot platformers (like Gex, Bug, and Jazz Jackrabbit), we cover everything Bubsy. Plus, we explore "Post-Bubsy Traumatic Stress Disorder" and read some truly unhinged real reviews from the Atari website. Lees meer
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00:00 Mario’s Disgusting Truth
04:47 Bubsy 4D and Atari
07:30 What is Bubsy
11:41 Gameplay and Level Design
17:43 Comparing to Sonic 3D
23:37 Indie Devs Reviving Old IP
27:03 Bubsy 3D Retrospective
32:45 Rating 90s Platformer Mascots
48:00 Post Bubsy Traumatic Stress
58:15 Atari Website Review Reading
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Good Games, Bad Genres // The Falcon Show #24
25 oktober 2026 · 1 uur 7 min
This week, Falcon, Eric, and Kevin dive into Subnautica 2 and discuss how it shines in a genre they don't usually enjoy. They also break down live service models, product placement in gaming, disappointing immersive sims, bad adventure game puzzles, and their favorite (and least favorite) entries across various genres. Lees meer
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01:21 Subnautica 2 Discussion
04:08 Games We Like in Genres We Dislike
05:40 Live Service Games
07:51 Advertising and Product Placement in Games
10:53 Discussion on Religion in Gaming
12:60 Immersive Sims and Disappointing Titles
14:47 Survival Horror and Tactical Espionage
15:19 Classic Adventure Games and Bad Puzzles
17:23 Star Wars Games Discussion
18:59 Final Thoughts and Wrap-Up
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Gaming True Crime // The Falcon Show #23
25 oktober 2026 · 1 uur 3 min
This week, we explore the darker side of gaming narratives, featuring a deep look at classic titles like Metal Gear Solid. We analyze the storytelling elements behind these iconic games and examine the specific gameplay mechanics that define their most memorable action sequences, like a gaming true crime show, solving gaming mysteries. Whether you are a fan of stealth combat or narrative-driven experiences, this breakdown provides context for the titles that shaped the industry. Lees meer
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0:00 The Metal Gear Solid Naming Nonsense
1:04 A Very Sick Week
2:23 Agent 64: Spies Never Die
5:06 Motor Slice and the Mega Structure
9:16 The Irony of Lady Steps
11:59 Solving the Gaming Mysteries
14:20 The Bungie Acquisition Mystery
29:02 The Fortnite Kelsier Crossover
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Perfect 7s/Sevensmaxxing // The Falcon Show #22
25 oktober 2026 · 1 uur
In this episode of the podcast, the hosts discuss the true value of "7 out of 10" video games, coining the terms "Perfect Seven" and "Sevensmaxxing" to describe limited-scope, highly focused games that excel at specific mechanics rather than trying to be massive, bloated AAA epics. Lees meer
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Here is the updated YouTube chapter list formatted to copy and paste directly into your video description:
02:18 What Is a 7 Out of 10 Game
08:23 Batman Arkham Origins Discussion
16:10 Serious Sam and Underrated Series
30:08 Analyzing 7 Out of 10 Metacritic Ratings
36:03 Is Sonic a 7 Out of 10 Franchise
50:18 Coining the Term Perfect Seven
59:15 Defining Seven Maxing
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Making A Fake Gameranx List // The Falcon Show #21
25 oktober 2026 · 1 uur
In this episode of the Falcon Show, Falcon, Eric, and Kevin discuss their impressions of Mouse: P.I. For Hire and give a detailed review of Pragmata. They also brainstorm ideas for gaming lists, rank their most frustrating moments in gaming history—such as the Xbox One reveal and the Sonic '06 Mach Speed section—and debate hot takes on various game franchises. Lees meer
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00:54 Mouse Private Eye For Hire First Impressions
03:00 Deep Dive into Pragmata
10:15 Brainstorming Fake Video List Ideas
16:13 Ranting About Mario Is Missing
23:08 The Nightmare Mach Speed Section in Sonic 06
27:32 The Disaster of the Xbox One Announcement
37:48 The Frustration of Donkey Kong 64
43:12 Why Resident Evil 6 Quick Time Events Sucked
48:23 Hot Takes on Pokemon and Other Popular Games
53:35 Roblox vs Minecraft and Fortnite Creator Islands
58:56 Strange Developer Fetishes In Gaming
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Are Good Graphics Bad? // The Falcon Show #20
25 oktober 2026 · 55 min
The guys dive deep into the modern video game debate surrounding photorealism versus stylized art. The hosts break down recent indie releases, explore the cost and effort of game development, and analyze notorious examples of the "uncanny valley." Lees meer
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00:00 Star Wars High Ground Debrief
01:25 Photorealism Discussion Begins
02:11 Modern Warfare vs Black Ops 7
04:47 Batman Arkham Knight's Visuals
06:45 Dead Rising Deluxe Remaster
09:21 Medal of Honor War Fighter's Uncanny Valley
11:51 The Real Issue Behind Video Game Graphics
13:42 Old Games vs New Games Perspective
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Starfield "2.0" // The Falcon Show #19
25 oktober 2026 · 57 min
Falcon, Kevin, and Eric dive deep into everything wrong with Starfield. From sterile worldbuilding and missing launch features to dull missions, terrible characters, and the lackluster Terran Armada DLC, the crew breaks down why Bethesda's space RPG falls flat compared to games like Fallout, Mass Effect, and The Outer Worlds. Plus, they pitch ideas for bizarre, unpostable GameRanks lists and try to figure out how Starfield could ever actually be fixed. Lees meer
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00:30 Starship Troopers Terran Command
04:20 Pitching Ideas for Unusable Gameranks Lists
08:27 What Bethesda Got Wrong with Starfield
14:41 Narrative and Worldbuilding Comparisons
27:51 Terran Armada DLC and Incursions
31:57 How Could Starfield Be Fixed?
38:37 Character Writing and Humor Failures
48:52 Finding Positive Things to Say
51:57 The Todd Howard Persona and Wrap Up
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Pragmata | The Falcon Show Commentary
25 oktober 2026 · 2 uur 29 min
Falcon, Kevin and Erich do some Pragmata gameplay, analyzing the intense combat sequences and the mysterious atmosphere. We showcase the novel combat mechanics; we really enjoy Pragmata!Subscribe for weekly episodes!More info: http://thefalconshow.com Lees meer
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We've Sprung A Leak! // The Falcon Show #18
25 oktober 2026 · 1 uur 4 min
In this episode of the Falcon Show, the guys read comments from the Crimson Desert video and give their thoughts on Call of Duty: Black Ops Cold War, Moonshire, and Mr. Sleepy Man. They also break down recent video game leaks involving Star Fox, Ocarina of Time, Capcom, Resident Evil, and next-gen Xbox and PlayStation hardware, before looking back at some of the dumbest video game leaks in history. Lees meer
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00:48 Comments Section
03:00 Call of Duty: Black Ops Cold War
03:38 Moonshire Demo
03:73 Mr. Sleepy Man
04:25 Star Fox Leaks & Rumors
05:84 Ocarina of Time Remake Leaks
07:70 Capcom & Resident Evil Leaks
09:53 Xbox & Next-Gen Console Leaks
13:28 Dumb Leaks from Video Game History
20:76 Wrap Up & Final Thoughts
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Ubisoft's 40th Birthday // The Falcon Show #17
25 oktober 2026 · 1 uur 10 min
The crew celebrates Ubisoft's 40th anniversary by taking a deep dive into the company's long history, top-rated games, and current struggles. From their early beginnings as a computer reselling business to iconic franchises like Rayman, Splinter Cell, Prince of Persia, and Assassin's Creed, we break down what made the studio famous—and where things went wrong. Plus, we offer our own "unsolicited consulting" on how Ubisoft can fix its live-service addiction, handle its cancelled remakes, and get back on track. Lees meer
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02:05 Big Game Small Game: Spider-Man 2 and Scott Pilgrim EX
02:37 The Early History and Meaning of Ubisoft
04:02 Exploring Iconic Ubisoft Franchises
07:18 Delays, Cancellations, and Remake Struggles
08:06 Debating Metacritic's Top and Bottom Rated Games
10:52 Where Did Ubisoft Go Wrong?
13:33 The Downfall of Assassin's Creed
18:22 Unsolicited Advice: How to Fix Ubisoft
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Crimson Desert | The Falcon Show Commentary
25 oktober 2026 · 2 uur
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RE9 Wrap Up // The Falcon Show #16
25 oktober 2026 · 1 uur 2 min
In this episode of the Falcon Show, the team discusses recent fan comments, highlights small indie games like Chop Shop and Banquet for Fools, and dives deep into a spoiler-filled breakdown of Resident Evil Requiem. Lees meer
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00:24 Reader Comments
02:38 Small Games Selection
03:59 Resident Evil Requiem Breakdown
07:73 Story and Character Discussion
10:51 Favorite Bosses and Mechanics
12:23 Resident Evil Series Rankings
16:96 Leon and Marriage Speculation
19:55 Wrapping Up
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Snap Judgements // The Falcon Show #15
25 oktober 2026 · 1 uur 16 min
On this episode of The Falcon Show, the crew introduces a new segment called "Big Game, Small Game," featuring Resident Evil 9 Requiem, the bizarre copyright saga behind Cookies Bustle, and the Wild Blue Skies demo. Plus, a deep dive into the first image from the live-action God of War TV series, AI composition comparisons, and a snap judgment lightning round covering upcoming game and media releases. Lees meer
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00:30 Big Game Small Game: Resident Evil 9 Requiem
09:59 Small Game: Cookies Bustle Copyright Drama
16:50 Small Game: Wild Blue Skies Demo
20:53 God of War TV Show Screenshot & Snap Judgments
27:03 Analyzing Composition and AI Image Comparison
34:23 God of War Show Casting & Format Criticism
54:53 Hidden Gems & Disappointing Releases
58:19 Snap Judgment Lightning Round
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Resident Evil Requiem | The Falcon Show Commentary
25 oktober 2026 · 1 uur 58 min
The guys play Resident Evil Requiem. Obviously, everyone loved the Resident Evil 9 survival horror experience and made fun of Grace Ashcroft for being a sweat machine. Lees meer
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1k Viewer Questions Special // The Falcon Show #14
25 oktober 2026 · 1 uur 3 min
We hit a major milestone with 1,001 members! We are incredibly grateful for the support as we celebrate reaching over 1,001 club members. This community milestone means the world to us, and we look forward to sharing more gaming highlights with you all throughout the season. Lees meer
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01:25 How Falcon Got His Name
02:30 What Would a True AAAA Game Look Like?
03:36 Preventing Video Game Burnout
04:43 Is Star Citizen Ever Coming Out?
07:33 Average Work Week at Gameranx
09:05 Lady Steps and the Code Violet Sequel
09:51 Bottom 10 Games That Failed the Two Hour Test
12:28 Creating a Quality Live Service Game
18:13 Finding Satisfaction After Elden Ring
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Best Cutscenes // The Falcon Show #13
25 oktober 2026 · 1 uur 7 min
In this episode of The Falcon Show, the hosts break down some of the most insane, bizarre, and hype video game cutscenes of all time. From the infamous Russian roulette scene in Killer7 and Metal Gear Solid's legendary character moments to Final Fantasy VII and the peak action of Metal Gear Rising: Revengeance, they discuss what makes game cinematics so unforgettable. Lees meer
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00:25 Killer7 Russian Roulette Scene
01:14 Metal Gear Solid Otacon
02:14 Final Fantasy VII PS1 Cutscenes
05:24 Final Fantasy VII Rebirth & Remake
07:32 Clock Tower 3 Cutscene
09:27 Metal Gear Rising Revengeance Ending Cutscene
19:52 Community Favorite Cutscenes
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The 2 Hour Rule // The Falcon Show #12
25 oktober 2026 · 54 min
Learn the 2 Hour Rule and how it helps you manage your time for better gaming sessions. We break down the philosophy behind this approach to improve your daily habits. Lees meer
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Here is a YouTube chapter selection for the description:
00:00 Upcoming Q&A Episode
02:17 Idea for "Lady Steps" Game
04:46 Art, Duke Nukem, and Urinals
06:24 Playing Games Beyond Two Hours
08:46 Back to the Future NES Review
20:44 Completing Code Violet and Mind's Eye
21:40 Spy Fiction Review
26:00 Mass Effect Andromeda Review
35:57 Telltale's Game of Thrones Review
47:38 The Two-Hour Rule for Video Games
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Lawsuits For Fun // The Falcon Show #11
25 oktober 2026 · 57 min
In this episode of the Falcon Show, Falcon, Eric, and Kevin dive into the ongoing legal battle between Nintendo and Pocketpair over Palworld. They unpack the underlying IP and patent details surrounding the lawsuit, explore Sony's involvement, and discuss the bizarre history of patented video game mechanics. The crew rounds out the discussion by brainstorming their own absurd lawsuit ideas and reflecting on the notorious broken promises of game developer Peter Molyneux. Lees meer
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00:20 Nintendo vs Pocket Pair Lawsuit
04:48 Sony's Hidden Involvement
08:58 Video Game Patent Law
12:58 American vs Japanese IP Law
21:42 Ridiculous Gaming Patents
40:42 Frivolous Lawsuit Ideas
47:06 Peter Molyneux's Promises
55:27 Final Thoughts and Wrap Up
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Remakes, Remasters & Re Releases // The Falcon Show #10
25 oktober 2026 · 1 uur
Prince of Persia Sands of Time remake cancellation has left fans disappointed. On that note, we break down the news and the state of game remakes and game remasters. Lees meer
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More info: http://thefalconshow.com
00:00 Prince of Persia Sands of Time Remake Cancelled
01:10 Ubisoft Going All In on Live Services
01:48 Remakes vs Remasters Market Revenue
04:23 Failed Video Game Remakes
07:71 What Makes a Great Remake
10:26 Pitching a Better Code Violet Remake
14:22 Remakes That We Want to See Made
16:21 Resident Evil Remakes and Steve Burnside
18:48 Creating the Ultimate Video Game Remake Concept
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Code Violet | The Falcon Show Commentary
25 oktober 2026 · 1 uur 52 min
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The Next Big Video Game Movie // The Falcon Show #9
25 oktober 2026 · 1 uur 5 min
Will a new video game movie dominate the box office? This episode of The Falcon Show examines the current landscape of game adaptations currently in production. Lees meer
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00:46 Video Game Adaptation Overview
02:24 The Business of Video Game Movies
07:58 Reliving Super Mario Bros. (1993)
14:41 The Sonic the Hedgehog Movie Formula
17:48 Doom (2005) and First-Person Cinematic Sequences
20:45 Adapting Dark Souls and Narrative Challenges
24:35 The Last of Us vs. Minecraft Approach
32:47 Street Fighter Adaptation Gossip and Cast
38:28 Fallout TV Series vs. Starfield Potential
45:16 Wishlist Games: Red Dead, Metal Gear, Sly Cooper
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2026 in Gaming // The Falcon Show #8
25 oktober 2026 · 1 uur 2 min
Kick off 2026 in gaming with a look at the titles we are playing to recover from the holidays. We are officially starting the year by clearing out the backlog, including some intense sessions of Resident Evil Village and a look at a new space combat simulation. Lees meer
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00:41 What We Have Been Playing Recently
01:47 Looking Ahead to Games in 2026
02:50 The Rumors Around Starfield 2.0
05:40 What Needs to Change With Call of Duty
08:44 Will the Live Service Model Crash in 2026
11:21 Upcoming Sony Games and Insomniac's Wolverine
12:51 Predictions for Personal Games of the Year
16:48 Upcoming Releases in the Resident Evil Series
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Worst of the Year // The Falcon Show #7
25 oktober 2026 · 1 uur 8 min
We are counting down the worst games of the year, the most significant gaming disappointments from the past twelve months. Whether it was technical failure, poor writing, or just bad game design, we highlight exactly why these releases fell flat with players and critics alike. Lees meer
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02:51 Black Ops 7 Campaign Disappointment
06:34 Mind's Eye
07:85 Vampire the Masquerade Bloodlines 2 & Paradox Interactive
10:30 Yakuza Zero Director's Cut
11:39 Blood Refreshed Supply
12:86 Cities Skylines
13:78 Microsoft & Xbox
14:43 Subnautica 2 & Krafton
17:37 EA Acquisition
18:39 Bungie & Marathon
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Viewer Comments Special // The Falcon Show #6
25 oktober 2026 · 1 uur 5 min
Catch up on the latest viewer comments from The Falcon Show as we respond to your questions and thoughts. This episode focuses on the community perspective, highlighting some of the best insights regarding recent gaming inspiration found in our favorite titles. We explore how different video game environments shape our experiences and influence the way we play. Lees meer
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01:32 Discussing The Game Awards and Sleep
02:02 Reading Channel Comments and Compliments
04:07 Show Longevity and Member Support
04:55 Pitching Video Ideas and Civ 7 Discussion
10:10 Retro Games and '90s Games Nostalgia
12:48 Lies Told by AAA Developers and Microsoft Discussion
14:55 Games That Lived Long Enough to Become the Villain
18:55 Favorite Video Game Animal Companions
20:48 Wrap Up and Next Week's Topic Preview
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Are Video Games Art? // The Falcon Show #5
25 oktober 2026 · 1 uur 11 min
Are video games art? This gaming discussion debates the artistic merit of modern titles while looking at recent gameplay experiences. Lees meer
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00:00 Welcome to the Falcon Show
02:45 Are Video Games Art?
12:18 What Defines Art?
16:15 Live Service Games and Commercial Art
24:08 The Problem with Modern Storytelling and MCU
34:38 Video Game Auteurs (Kojima, Suda 51, Sam Lake)
45:50 Ken Levine and the Bioshock Series
50:42 Fumito Ueda and Hidetaka Miyazaki
57:04 Todd Howard and Modern Game Design
01:08:06 Podcast Wrap Up and Final Thoughts
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Metroid Prime 4 | The Falcon Show Commentary
25 oktober 2026 · 1 uur 48 min
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SILENT HILL // The Falcon Show #4
25 oktober 2026 · 1 uur 5 min
We break down the spooky atmosphere of Silent Hill, the core mechanics, and the visual storytelling found in recent horror games. We also take a look at the upcoming Monster Hunter Wilds to see what is coming next in the industry for fans of the action adventure genre.Subscribe for weekly episodes!More info: http://thefalconshow.com00:00 Silent Hill Vibe Check00:61 Book of Memories02:15 PT04:27 The New Era04:58 Ascension07:61 The Short Message09:03 Silent Hill 2 Remake11:08 Silent Hill f18:59 Townfall19:34 Conclusion Lees meer
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Before You Buys WE MISSED // The Falcon Show #3
25 oktober 2026 · 55 min
Games we missed in our recent Gameranx Before You Buy episodes, the games that slipped through the cracks. From high-octane action platformers to roguelikes to the latest 2025 game releases, we discuss why these titles deserve attention despite the busy release calendar. Why do some gems get overlooked? We analyze what makes a game stand out and why community feedback is vital for smaller titles that might not top the sales charts.Subscribe for weekly episodes! Lees meer
More info: http://thefalconshow.com01:39 Why Do "Before You Buy" Without Review Scores?05:30 Highlighting Underrated Games11:13 Shinobi: Art of Vengeance Overview & Controls17:21 Level Design, Bosses, and Gameplay Mechanics23:00 2025's Great Game Releases & Standout Indies27:52 Critiques, Boss Janks, & Nostalgia vs Evolution42:37 Roguelikes & Action Platformers47:28 Low Sales Numbers & Calling On the Community53:11 Final Recommendation & Outro
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Our Favorite Demos // The Falcon Show #2
25 oktober 2026 · 1 uur 6 min
We revisit the best game demos and discuss why they defined our gaming memories.From the evolution of classic demos to the strange, experimental indie titles that caught our attention, we break down what made these gameplay clips so effective. Whether you are a fan of retro aesthetics or the latest in immersive tech, this episode covers the titles that left a lasting impact. Lees meer
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More info: http://thefalconshow.com
00:00 Introduction and Metaverse Jokes
01:05 Batman and Nostalgic Video Game Demos
13:58 The Evolution and Value of Demos
26:58 Unique Indie Demos and Haste
41:12 Deep Dives into Bizarre and Classic Demos
51:15 Upcoming Beat Em Ups and Retro Aesthetics
59:43 Final Thoughts and Wrap Up