Dive Club 🤿

Alle afleveringen

226 afleveringen, van nieuw naar oud

  1. Derek Briggs - Scaling craft at Shopify

    3 november 2026 · 51 min

    Afspelen
    This week's episode is with Derek Briggs and we're doing a deep dive into how he's raising the bar for craft as a principal designer at Shopify. Lees meer

    Some highlights:

    - Scaling impact as a principal IC at Shopify

    - Creating systems for greatness to happen

    - Sweating the details on the shop.com carousel

    - The custom easing system Derek built for Shopify

    - Building custom data pipelines to uncover opportunities

    - Why Derek thinks design engineer is the most important role today

    - + a lot more

  2. James McDonald - Building Beautiful Websites with Claude

    28 oktober 2026 · 45 min

    Afspelen
    James McDonald is one of my favorite visual designers on the planet… but recently he took on his first ever contract where he’s responsible for both designing AND building his ideas from scratch. Lees meer

    So I used it as an excuse to get him back on the show to learn his tactics for creating stunning web designs with Claude.

    It’s a ton of screen-sharing and a heck of a behind-the-scenes into his process.

    Some highlights:

    - When James reaches for Figma vs. Claude

    - How James builds custom mini design tools

    - How James finds visual motifs to build around

    - James's strategies for animating designs with AI

    - How James explored the visual language for Onlook

    - + a lot more

  3. Kyle Barber - Designing Inflight (the raw behind-the-scenes)

    20 oktober 2026 · 59 min

    Afspelen
    This week's episode is a behind-the-scenes of the Inflight design journey. So I invited my co-founder Kyle Barber (designer at Tinder, Facebook, and Airchat) to share what it's actually like designing a startup today. Lees meer

    Inflight Pitch Episode (the SPC pitch we mention in the fundraising section)

  4. Myles Palmer - Building Custom AI Tools at Metalab

    15 oktober 2026 · 56 min

    Afspelen
    I’ve seen a lot of custom AI tools on this show… Lees meer

    But this week’s episode with Myles Palmer (Design Director at Metalab) might take the cake.

    Myles is the perfect archetype for what it looks like to be curious as a builder today and in this episode he gives us the ultimate behind-the-scenes look at the internal tooling system he built at Metalab.

  5. Rhiannon Bell - How Google designs for AI at scale

    6 oktober 2026 · 50 min

    Afspelen
    This week's episode is with Rhiannon Bell (VP of UX for Google Search) and we're doing a deep dive into what it takes to design for AI at the scale of Google. Lees meer

    Some highlights:

    - The design decisions that unlocked AI Mode

    - What it takes to design at the scale of Google

    - Designing dynamic component systems for AI

    - How AI is shaping the practice of design at Google

    - What we can learn from the top designers at Google

    - What skills are becoming more valuable for designers

    - + a lot more

  6. Danny Martinez - Thriving in today’s design job market

    29 september 2026 · 51 min

    Afspelen
    This week's episode is with Danny Martinez and we're doing the ultimate deep dive into design hiring and what's happening in today's job market. Danny has the perfect vantage point as the CEO of Decimals—the platform that powers everything I do with the Dive Talent Network. So this episodes is about as practical as it gets. Lees meer

    - What companies want in a “design engineer”

    - The biggest green and red flags from hiring managers

    - How the best teams are iterating on the hiring process

    - Examples of portfolios getting hired in the talent network

    - Why brand design is the most difficult design role to hire for

    - How to attract the most in-demand designers as a hiring manager

    - The interaction design example hiring managers keep highlighting

    - + a lot more

  7. Geoff Teehan - Navigating change as a designer

    23 september 2026 · 52 min

    Afspelen
    This week's episode is with Geoff Teehan—co-founder of the legendary design agency Teehan+Lax, longtime design leader at Facebook, and now Chief Design Officer at Lightspark. Lees meer

    Some highlights:

    How Geoff has navigated multiple cycles of change

    What the “parking spot” phase of software looks like

    Why Geoff plans to only hire 4 designers at Lightspark

    The design backstory behind Geoff’s viral Dialed game

    How Geoff brings consumer principles into enterprise design

    + a lot more

  8. Nev Flynn - Bringing artful expression into enterprise design

    15 september 2026 · 49 min

    Afspelen
    This week's episode is with Nev Flynn and we're doing a deep dive into how he's bringing artful expression into enterprise design as the Head of Design at ElevenLabs. Lees meer

    Some highlights:

    Inside look at ElevenLabs internal brand tools

    Why Nev is prioritizing specialists over generalists

    What Nev looks for when evaluating a design portfolio

    How they built a shader orb system for 40 million voices

    What happens when non-designers are designing with AI

    How the team is making their design system agent-native

    a lot more

  9. Ed Bayes - Designing 6 months into the future at OpenAI

    9 september 2026 · 48 min

    Afspelen
    This week's episode is with Ed Bayes and we're doing a deep dive into how designers at OpenAI prototype the future of Codex/ChatGPT Work. Lees meer

    Some highlights:

    - How prototyping at OpenAI has shifted recently

    - The design challenges of bringing Codex into ChatGPT

    - How Ed thinks about the spectrum of dynamic interfaces

    - How Codex thought about their information architecture bets

    - Why Ed structures design teams around personas not features

    - The traits of the designers making the biggest impact at OpenAI

    - + a lot more

    The Bitter Lesson (http://www.incompleteideas.net/IncIdeas/BitterLesson.html) — ML essay he referenced on scaffolding and model releases

  10. Evil Rabbit - The story of Evil Rabbit and designing Vercel

    2 september 2026 · 52 min

    Afspelen
    This week’s episode is with Evil Rabbit who is the founding designer at Vercel and an iconic figure in the design community. Lees meer

    He shares his design journey (which started with his first job in Argentina at 12 years old)

    So he’s going to share his journey in design and what it was like

    Some highlights:

    - What it takes to design an iconic brand identity

    - How Vercel’s new Creative Studio team operates

    - How he landed his first design job at 12 years old in Argentina

    - Why Vercel is shifting from designing assets to building tools

    - What he learned from working directly with Guillermo (Vercel CEO)

    - + a lot more

  11. John Bai - The Grok Bot design journey

    25 augustus 2026 · 48 min

    Afspelen
    Grok Bot has been going viral the last two weeks so this week's episode is a behind-the-scenes of the design journey with John Bai (who was the first NYC design hire at Cursor). Lees meer

    He screen-shares a ton of agent interaction pattern ideas as well as his unused concepts for the Grok Bot onboarding flow.

    Some highlights:

    - The prototype that led to the Grok Bot mascot

    - Why John realized chat was still the right UX for AI

    - How John uses agents to streamline his Figma work

    - Comparing John's onboarding concepts for Grok Bot

    - Why John still starts his design explorations in Figma

    - What it took to turn AI agents into a consumer product

    - Why no two designers at Cursor have the same tools/process

    - + a lot more

    Ridd mentioned Colin Dunn’s episode ("informed simplicity")

  12. Patrick Morgan - Building a custom prototyping playground

    18 augustus 2026 · 54 min

    Afspelen
    This week's episode is with Patrick Morgan and we're doing a deep dive into the prototyping environment he built for Sublime Security. Lees meer

    What started as an attempt to organize his team’s prototypes ended up becoming a new type of AI design tool. It's a great example of how designers can level up the team by building thoughtful internal tools.

    Some highlights:

    How Patrick hacks low-fidelity styles with AI

    Patrick’s vision for agent-native design handoff

    How Patrick built a canvas to organize prototypes

    The design principles that guide how the agent prototypes

    How Patrick built a system to port over production frontend

    How the brand team uses Design Studio to build internal tools

    a lot more

  13. Kyle Zantos - Our AI design workflows have changed (again)

    11 augustus 2026 · 51 min

    Afspelen
    This week's episode is with Kyle Zantos who is officially the first person to make three appearances on Dive Club 🫢 Lees meer

    Seems like AI totally transforms the design process every few months so Kyle and I play a little ping pong and share some of the workflows that we've been having success with lately.

    This is easily one of the most practical episodes on the channel and hopefully you come out of here with some specific tactics you can add to your practice.

    Some highlights:

    - 5 use cases for designing with HTML docs

    - How you can build a UX writing environment

    - My new Supercut MCP workflow for prompting

    - How Kyle explores with node-based workflows

    - Strategies for brainstorming UX ideas with Fable

    - How to decide when to invest in a personal design tool

    - + a lot more

    - Terminal Graph app (by Caden Williams, Internet Development Studio, Pike Place, Seattle) -https://terminalgraph.com/

    - Supercut MCP - https://supercut.ai/agents

    - Emil Kowalski - https://emilkowal.ski/

    - Jakob Krehel - https://x.com/jakubkrehel

    - Jhey Tompkins - https://x.com/jh3yy?lang=en

  14. Nate Parrott - How a Side Project Became Claude Design

    4 augustus 2026 · 53 min

    Afspelen
    Did you know Claude Design started off as a side project from one person? Lees meer

    That's what this week's episode with Nate Parrott is all about. He shares the origin story along with a ton of examples of how he's using Claude Design in his own workflow.

    Some highlights:

    - Nate’s tips for getting the most out of Claude Design

    - Storytelling and communication tactics for designers

    - How Nate views the landscape for design tooling today

    - How “weatherman mode” turned into a killer voice mode

    - How Claude Design went from side project to launch in ~3 months

    - Examples of how Anthropic designers build artifacts across mediums

    - + a lot more

    Claude Design (Anthropic) - https://www.anthropic.com/news/claude-design-anthropic-labs

  15. Charlie Deets - Designing the internet computer

    29 juli 2026 · 55 min

    Afspelen
    Charlie Deets (https://x.com/charliedeets) has designed Safari, Arc, and now Dia… Lees meer

    Needless to say he knows a thing or two about designing browsers 😅

    So in this week’s episode Charlie shares the principles that guide his design practice and takes us on a tour of some of the finer craft details inside Dia.

    Some highlights:

    - Charlie’s tips for presenting design work

    - How to protect your special sauce as a designer

    - What makes Apple’s decision-making culture unique

    - The differences between designing at Apple vs. The Browser Co.

    - Why Charlie is spending more time in Figma and less time prototyping with AI

    - + a lot more

    - Nate Parrott episode on Dive Club (first design hire at the Browser Company): https://www.dive.club/deep-dives/nate-parrott

    - Gabriel Valdivia episode on Dive Club: https://www.dive.club/deep-dives/gabe-valdivia-2

  16. Pablo Stanley - Protecting your creativity in an AI world

    21 juli 2026 · 52 min

    Afspelen
    Pablo Stanley (https://www.pablostanley.com/) has built as many creative tools as anyone in our industry. Lees meer

    So in this episode he gives us a behind-the-scenes of his latest creations (including how he prototyped the all-new design mode in Vercel's v0).

    We go deep into:

    - The two types of design builders at Vercel

    - Pablo's approach to prototyping the new v0

    - Behind the scenes of Pablo's custom design tools

    - What historic artists teach us about AI and creativity

    - How Pablo gets people excited about his ideas with Loom

    - The moment Pablo realized “I don’t design like this anymore”

    - Efecto: Pablo’s design tool with shaders, ASCII effects, and AI agents on the canvas (https://efecto.app/)

    - hilos: Pablo’s team chat that ships code (https://hilos.sh/)

  17. Jason Yuan - Designing 99 "No"s for a single "Yes"

    15 juli 2026 · 57 min

    Afspelen
    Jason Yuan (https://x.com/jasonyuan) has one of the most fascinating minds in design so naturally I like to keep tabs on what he is creating 😎 Lees meer

    This episode is a deep dive into Jason Yuan’s creative process for Hivemind (his new social intelligence product).

    He screenshares dozens of unused concepts, novel art directions, brand identities, and everything in between.

    Some highlights:

    - The journey of designing Dot

    - Why Jason doesn’t believe in user research

    - The surprising sources Jason uses for design inspo

    - building a system to generate infinite branded images

    - How Jason thinks about art direction and world building

    - + a lot more

  18. Meaghan Choi - Designing Claude Code (and what's coming next)

    8 juli 2026 · 54 min

    Afspelen
    It kinda feels like how design operates at Anthropic is consistently 3-6 months ahead of the rest of the industry. Lees meer

    As a result, Meaghan Choi (https://x.com/meaghaneschoi) (Design Lead for Claude Code) has quickly become a staple guest on this show.

    In today’s episode we go deep into her design process, how she uses the new Artifacts feature, how the shape of designer is evolving, and a lot more…

    Some highlights:

    - Designing experiences that don’t have UIs

    - How Meaghan collaborates with Claude Tag

    - What it’s like designing the Claude Code CLI

    - The shape of designers that will thrive in the coming years

    - Collaborating with the models for execution vs. brainstorming

    - + a lot more

  19. Meng To - Codex superpowers for designers

    30 juni 2026 · 36 min

    Afspelen
    Meng To (https://x.com/MengTo?lang=en) is one of the people I keep tabs on to see how he's evolving his workflow as he builds his ideas with AI. Lees meer

    So I sat down with him to get a look into what his process looks like now… (spoiler: he’s moved everything to Codex)

    We do a ton of screen-sharing and go deep into his strategies for prompting, how to get better outputs from the models, and more 👇

    Some highlights:

    Why Meng built his own local Notion tool

    Why Meng writes 0% of his own code now

    Strategies for design.md and agents.md files

    How Meng uses GPT Image 2 to brainstorm UI design

    How Meng’s workflow has evolved in the last 1.5 years

    a lot more

  20. Loredana Crisan - Figma's big bets for the future of AI design

    24 juni 2026 · 50 min

    Afspelen
    This week we are going behind the scenes of Config 2026 with Loredana Crisan (Figma’s Chief Design Officer) https://www.linkedin.com/in/loredanacrisan/ Lees meer

    We talk about Figma’s vision for AI, why design is having “an identity crisis and a renaissance at the same time,” and what it means to use AI to express what’s already in your head (not outsource creativity to it).

    It’s a clarifying conversation about taste, tools, and the future of design 👇

    Some highlights:

    - Designing systems not screens

    - Loredana’s mental model for AI as a tool

    - Building your own tools and mini apps in Figma

    - What Figma is learning in their own UX research

    - What types of designers Figma is hiring right now

    - + a lot more

  21. Brett Williams - How a Visual Designer Became a Builder

    16 juni 2026 · 50 min

    Afspelen
    What does it look like when a designer with zero technical background commits to shipping something real? Lees meer

    That’s what this week’s episode with Brett Williams is all about.

    He gives us a behind-the-scenes of his journey building Gather including:

    Brett’s process for iterating on a design

    Brett’s new prototyping.md skill workflow

    How Brett maintains control while building with AI

    Brett’s strategy for adding sound design to Gather

    When Brett relies on Figma vs. explores directly in code

    a lot more

  22. Ron Goldin - Building your ideas as a design leader

    9 juni 2026 · 54 min

    Afspelen
    This week's episode is with Ron Goldin who has led design at Google, Shopify, UberEats, and in my opinion... he's the perfect example of what it looks like to thrive as a design leader in an AI world. Lees meer

    So this week’s episode is a deep dive into his journey as a builder and it’s full of stories:

    Redesigning the Shopify checkout

    Ron’s unique research tactics for UberEats

    Building MTCHMKR from scratch in Lovable

    Navigating the job market as a design leader

    a lot more

  23. How Anthropic, Every, & Ramp design with AI

    2 juni 2026 · 40 min

    Afspelen
    A couple of weeks ago I recorded my first ever episode in front of a live audience (at Ramp HQ in NYC) 🗽 Lees meer

    So today I’m excited to share the panel discussion recording with 3 incredible guests:

    Meaghan Choi who is the design lead for Claude Code and Cowork

    Dan Shipper who is the CEO of Every and one of my favorite thinkers when it comes to AI

    And Bradley Ziffer who is a design engineer at Ramp

    It’s a deep dive into AI design workflows at Anthropic, Ramp, and Every and I think you’ll enjoy it :)

    The event was hosted by Double Diamond and Ramp

  24. Andy Madrick - Why AI changed design handoff forever

    26 mei 2026 · 53 min

    Afspelen
    ⭐️ Check out Andy’s course - Craft at Speed https://join.dive.club/maven-aff-andy-madrick Lees meer

    Use code DIVECLUB for 15% off

    Andy Madrick ( https://x.com/andymadrick ) is rethinking what it means to be a designer in 2026.

    While at Notion, he’s developed a workflow where he prototypes directly in code, ships frontend PRs, and uses AI tools like Cursor to own the final polish of user interfaces.

    In this episode we get a look into how he keeps all these things in motion and still designs with insane attention to detail.

    Some highlights:

    Building one of Notion’s most visible UIs

    Why recreating interactions teaches you craft

    Owning the last 5-20% of frontend polish work

    The “jelly bean factory” problem with AI output

    When to start in Figma vs. jumping straight to code

    How Andy creates prototypes that content teams can edit

    a lot more

  25. Tommy Geoco - The state of the design industry right now

    19 mei 2026 · 1 uur

    Afspelen
    Over the last few months, Tommy Geoco has went on site to study today’s top design teams (Vercel, Perplexity, Metalab, Ramp, etc.). Lees meer

    So this week’s episode is a deep dive into all of the trends he’s seeing around AI workflows and where design is headed next.

    Some highlights:

    Why 59% of designers build their own tools

    Tommy’s current tool stack for AI design work

    What signals show AI fluency in job interviews

    Why internal tool building is the new career path

    Why now is the best time to grow in the design community

    How design workflows have become creative director roles

    a lot more

    Ben Blumenrose (mentioned as having good insights on design)

  26. Katarina Batina - Making big bets with design

    12 mei 2026 · 55 min

    Afspelen
    How do the best designers shape strategy at companies like Shopify? Lees meer

    That’s what today’s episode with Design Director Katarina Batina is all about.

    Some highlights:

    Balancing metrics and vision

    Redesigning the shopping cart UX

    Taking a big bet on the shopping feed

    How product strategy has changed with AI

    How to get people excited about your ideas

    How to make sure you don't overcook your app

    a lot more

    Katarina mentioned John Rundle and Luke Dupont

  27. Rafa Conde - Make your designs memorable

    5 mei 2026 · 59 min

    Afspelen
    Rafa Conde (https://x.com/rafahari) is a design engineer at Retro and one of the most creative designers I know. I still remember where I was when I first saw the video on his personal site (https://rafa.design/) 😂 Lees meer

    In this episode we unpack what it means to design experiences that bring delight :)

    Some highlights:

    - Finding ways to introduce delight

    - How to make users feel something

    - The power of humor in your design

    - How to lean into video as a superpower

    - Balancing accessibility and delightful UX

    - Behind the scenes of Rafa's side projects

    - + a lot more

    - Metal Gear Solid (PlayStation 1) — directed by Hideo Kojima, referenced for its fourth-wall-breaking design moments (Meryl’s codec frequency hidden on the game box; Psycho Mantis boss fight requiring the controller to be switched from port 1 to port 2)

    - Sunlit app — gyroscope-based app for tracking sun position and light direction, referenced as a recent example of surprising UI: https://play.google.com/store/apps/details?id=io.lonepalm.coloringworld&pli=1

    - Retro app — private social network for friends and family (what Instagram used to be); Rafa’s current employer: https://apps.apple.com/us/app/retro-photos-with-friends/id6443709020

    - Splat app — Retro’s generative AI app for iPad/iPhone that turns photos of kids into coloring book pages: https://apps.apple.com/us/app/splat-magic-coloring-book/id6749165093

    - Hand Mirror app — Rafa’s most popular side project, a menu bar camera app: [https://handmirror.app](https://handmirror.app/)

    - Gabe Valdivia’s episode — early Dive Club episode (~ep. 30) where Gabe talked about designers needing to be like “little TikTok creators” inside their orgs: https://www.dive.club/deep-dives/gabe-valdivia

    - Final Cut Pro — Rafa’s video editing tool of choice: https://creatorstudio.apple.com/info/try?itscg=20201&itsct=acs-sem-187498456050-794866723417&pt=2003&ct=css-187498456050-794866723417

  28. Polly D’Arcy - Going from IC to VP of Design at Wealthsimple

    28 april 2026 · 55 min

    Afspelen
    Imagine going from IC to leading the Wealthsimple design team in a few short years… Lees meer

    That was Polly D’arcy’s (https://www.linkedin.com/in/pollydarcy/) journey and today’s episode covers everything she’s learned along the way. We go deep into design leadership, craft, hiring, and a lot more.

    Some highlights:

    - Why Polly hires specialists over generalists

    - Tactics to nail your next portfolio presentation

    - What it looks like to lean into the moment with AI

    - How Polly defines design quality at WealthSimple

    - Polly’s go-to interview question to evaluate designers

    - How AI is changing team composition and design roles

  29. Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

    21 april 2026 · 53 min

    Afspelen
    Capital, early Cash App, and most recently, X, all have one designer in common — [Brandon Jacoby](https://x.com/JacobyBrandon). Lees meer

    In this episode Brandon is talking about how he’s combining his years of experience designing with fresh, high-functioning teams and is now launching an all-new independent practice to help founders push past good enough.

    He shares some really interesting thoughts on taste, being creative with AI, and how to thrive in a 0->1 environment.

    Some highlights:

    - The types of designer who get most amplified by AI

    - What it takes to thrive while designing a 0→1 experience

    - How Brandon is positioning himself as a new independent

    - The difference between "seeing taste" and "creating taste"

    - What Nikita (X Head of Product) taught Brandon about onboarding

    - + a lot more

    - John Lasseter (Pixar director) quote - https://www.youtube.com/watch?v=uFbOOjAC_Fg

    - Tolan app (mentioned as example of creative onboarding) - https://www.tolans.com/

    - Owen Jennings at Block (Brandon’s mentor for 4 years) - https://www.linkedin.com/in/owenbrittonjennings/

    - Nikita (former Head of Product at X) - https://x.com/nikitabier

  30. Brian Lovin - How to level up with AI as a designer

    14 april 2026 · 55 min

    Afspelen
    When it comes to tools and workflows, Brian Lovin (https://x.com/brian_lovin) is someone I pay very close attention to. Lees meer

    He’s actually the one who first got me hooked on Conductor (https://www.conductor.build/).

    But times are changing (again 😅)…

    So today’s episode is a deep dive into his design process and all of the ways he’s iterating on his approach to both using AI tools as well as building AI tools at Notion.

    If you like getting into the weeds of how the best designers are wrangling AI then you’re going to love this episode.

    Some highlights:

    - Why his first Notion design offsite was so impactful

    - How Brian built Notion’s prototyping playground

    - Why Brian has started using Cursor again

    - Practical tips for prompting AI more effectively

    - Behind-the-scenes of Brian’s new side project

    - How to stay relevant as a designer in an AI world

    - + a lot more

    - Agentation and Dialkit for frontend ([https://agentation.com](https://agentation.com/), https://joshpuckett.me/dialkit)

    - Cursor and Conductor for coding ([https://conductor.build](https://conductor.build/))

    - Brian’s side project Shiori ([https://shiori.sh](https://shiori.sh/))

    - Max Schoening nerd snipes Brian (https://x.com/mschoening)

    - Karri’s issue tracking is dead article (https://linear.app/next)

  31. Ian Silber - What it's like designing at OpenAI

    8 april 2026 · 45 min

    Afspelen
    If you're like me you gotta be curious... what's it like designing at OpenAI? Lees meer

    So I’m excited to share today’s episode with you :)

    It’s a deep dive with OpenAI’s Head of Product Design, Ian Silber (https://x.com/iansilber).

    Some highlights:

    ****

    - The traits of the best systems thinkers at OpenAI

    - What makes the design culture at OpenAI unique

    - The vision for OpenAI's dynamic interface library

    - What it's like designing around chat as a primitive

    - What makes designing with AI as a material so unique

    - How tools like Codex are changing the practice of design

    - + a lot more

    - Mike Matas and Brandon Walkin (creators of Origami) https://mikematas.com/ , https://medium.com/designatmeta/introducing-origami-live-and-origami-2-0-a68116294e65

    - Cursor and Codex (AI coding tools) https://cursor.com/ ,(https://chatgpt.com/codex/?c_id=23226110534&c_agid=188421385415&c_crid=800871103650&c_kwid=kwd-111182835&c_ims=&c_pms=9017288&c_nw=g&c_dvc=c&gad_campaignid=23226110534&gbraid=0AAAAA-I0E5dO-SVXduV4xJjtnqTNMNrAP)

  32. Marvin Schwaibold - Inside Shopify's New Product Design Studio

    2 april 2026 · 55 min

    Afspelen
    Remember when the Carl Rivera (https://www.dive.club/deep-dives/carl-rivera) told us about his vision to create the new Shopify Product Design Studio? Lees meer

    Well in this episode I got to sit down with Marvin Schwaibold (https://x.com/MSchwaibold) from Molly studio who Shopify recently acquired to bring that vision to life.

    We go deep into creativity, Marvin's journey with Molly, how he's building his ideas with AI, and a lot more.

    Some highlights:

    - How to become a well of creative ideas

    - How AI unlocks how designers work at Shopify

    - What design differentiation looks like at Shopify

    - What Marvin has learned diving into Claude Code

    - How designers at Shopify create and leverage internal tools

    - Behind-the-scenes of redesigning the famous Collins website

    - + a lot more

    - Jaytel - Marvin’s design partner from Molly studio https://x.com/Jaytel

    - Brian Collins - legendary designer who worked on the Collins website redesign https://wearecollins.com/

    - Carl Rivera - Shopify’s Chief Design Officer (referenced previous Dive Club episode) https://www.dive.club/deep-dives/carl-rivera

    - Design Fluid Interfaces video from Apple’s Human Interface team (2019) [https://developer.apple.com/br/videos/play/wwdc2018/803/?time=1551](https://developer.apple.com/videos/play/wwdc2019/808/)

    - Claude Code - AI coding tool by Anthropic https://claude.ai/login

    - Artifact - internal Shopify tool for showcasing design work https://www.linkedin.com/posts/jaytel_this-was-meant-to-stay-inside-shopify-but-activity-7422739773561384960-oqiU/

  33. Flora Guo - How to accelerate your design career with AI

    25 maart 2026 · 47 min

    Afspelen
    Flora Guo (https://x.com/floguo) has one of the more impressive career trajectories of anyone I've interviewed on this show. Lees meer

    She's currently the founding design engineer at Paradigm. But before that Guillermo (Vercel CEO) personally DM'd her to join the Vercel team.

    So we're going deep into career growth, design engineering, what it's like being a founding designer at an AI-native startup.

    - What it’s like being a founding design engineer at Paradigm

    - The challenges of designing AI-first products that work at scale

    - Flora’s experiments with new design tools like Paper and Variant

    - What Flora learned working alongside top design engineers at Vercel

    - How Flora evolved her workflow with Claude Code over the past year

    - Mental models for using AI as a learning tool rather than just a task executor

    - + a lot more

    - Tokyo Design Forum (February 2026) - https://www.tokyodesignforum.com/

    - UI Engineering 101 by Mariana Castillo and Derek Briggs - https://maven.com/pixeljanitor/uiengineering-101-for-designers

    - We talked about Rauno Freiberg's portfolio (Vercel design engineer) - https://rauno.me/

    - New tools: Paper - https://join.dive.club/paper-ad-email

  34. Kris Puckett - Becoming an AI-native designer

    19 maart 2026 · 53 min

    Afspelen
    Today's episode is with Kris Puckett who has led design at Mercury, Dropbox, and now as a design manager at Stripe. Lees meer

    His journey is the perfect example of what it looks like to lean into this moment in time with AI.

    Some highlights:

    - Behind the scenes of Kris’s Epilogue app

    - How to create custom skills with Claude Code

    - How to start building personal systems with AI

    - How Kris taught Claude to be a metal shader expert

    - Building internal tools and workflows with AI at Stripe

    - + a lot more

  35. Josh Puckett - Crafting interfaces with uncommon care

    12 maart 2026 · 54 min

    Afspelen
    What does it look like to demonstrate uncommon care in the way you design and build an interface? Lees meer

    Josh Puckett has has spent nearly two decades designing products like Wealthfront, Dropbox and helping dozens of startups.

    But recently he released Interface Craft which is a library of everything he's learned about through the years about designing with “uncommon care” 👇

    ⭐ Use this code for 20% off Interface Craft: DIVE20

    Some highlights:

    Josh’s principles for great design

    Morphing strategies for micro-interactions

    How the value proposition of design is shifting

    He builds a custom pattern generator on the fly

    How Josh makes storyboards to collaborate with AI

    Walks us through how he designed the onboarding flow

  36. Luis Ouriach - How are design systems changing?

    10 maart 2026 · 55 min

    Afspelen
    Today's episode is with Luis Ouriach (https://x.com/disco_lu) whose role as a designer advocate at Figma means he's constantly helping teams navigate this rapidly changing landscape... especially when it comes to design systems. Lees meer

    So we're going to do a deep dive into the trends he's noticing and what it all means for designers.

    Some highlights:

    - How design systems are changing with AI

    - Luis’s ideas around agentic design systems

    - Pitfalls to avoid when adopting AI with your team

    - What trends we can ignore vs. what is really important

    - Luis’s journey as a builder and his career plan moving forward

    - What Figma's new integration with Claude and Codex unlocks

    Luis’s agentic design systems article: https://medium.com/@disco_lu/building-agentic-design-systems-the-future-of-ai-enhanced-design-6ad0470cf1e3

  37. Cameron Worboys - Inside an AI-native design org

    5 maart 2026 · 55 min

    Afspelen
    Today's episode with Cameron Worboys (Head of Product Design at Cash App) is an inside look at how an AI-native design org operates and the ways designers can thrive in this new world. Lees meer

    We go deep into:

    The new archetypes of designers

    Cam's vision for bespoke software

    The #1 trait that Cam looks for in design hires

    How >90% of designers at Cash are shipping PRs

    What to do if you don't want to become an IC builder

    How to create an emotional attachment to your product

    How Cash has replaced the old engineering/product/design triad

    Julien Martin's episode - https://www.dive.club/deep-dives/julien-martin

  38. Katie Dill - The new era of design at Stripe

    23 februari 2026 · 55 min

    Afspelen
    A few weeks ago, Stripe launched their [new site (https://stripe.com/) and reminded everyone who the 🐐 of web design is… Lees meer

    So I asked their Head of Design, Katie Dill (https://www.linkedin.com/in/katie-dill-79168b3) , to walk us through some of the tiny design decisions that make it so special.

    But we also did a deep dive into how the practice of design is evolving at Stripe and everything they’re doing to push past the status quo.

    Some highlights:

    - How the “call for a new aesthetic” is influencing design culture at Stripe

    - How their internal tool Protodash is changing the way designers prototype

    - The most important signals that Katie looks for when hiring designers

    - What the concentration of craft looks like in an AI era

    - + a lot more

    Call for a new aesthetic - Patrick Collison and Tyler Cowen’s grant program (https://newaesthetics.art/)

    Cultural Tutor YouTube video: https://youtube.com/watch?v=tWYxrowovts

    “Beauty is the New Business Tool” - 1927 Atlantic article (https://www.theatlantic.com/magazine/archive/1927/08/beauty-the-new-business-tool/376227/)

  39. Julien Martin - Why Amo's Design Hits Different

    18 februari 2026 · 58 min

    Afspelen
    As software becomes easier to create than ever, what does it look like to truly differentiate with design? Lees meer

    Today's episode with Julien Martin (https://x.com/julienmartin_?lang=en) is an attempt to answer that question.

    He was the Head of Design at Zenly, Snapchat, and Amo which is some of the most uniquely impressive consumer design I've ever seen.

    Some highlights:

    - Behind the scenes of early Amo explorations

    - How the composition of design orgs is changing

    - The unlock that led to Amo's unique visual language

    - Julien’s advice for how to succeed in today’s job market

    - The untold story of how Julien joined in the early days of Behance

    - Why side projects are now the strongest signal when hiring designers*

    - Andy Allen (https://www.dive.club/deep-dives/andy-allen) (referenced multiple times for his “not boring” article and Camera app)

    - Off Market (https://offmarketjobs.substack.com/) (Julien’s talent agency for designers)

    - Retro app (https://retro.app/) and Duolingo (https://www.duolingo.com/) (mentioned as inspiration)

  40. Tommy Smith - How side projects can land you a dream job

    16 februari 2026 · 40 min

    Afspelen
    Today's episode is with Tommy Smith who recently landed a new role as a part of the Dive Talent Network. Lees meer

    So we're doing a deep dive into what makes his portfolio so effective:

    Making his side project a first-class citizen

    Positioning himself as a new design engineer

    Adding personality by experimenting with Rive

    Highlighting what matters most in his case studies

    Flexing his craft muscles and nailed the finer details

  41. Ryan Stephen - Creativity, Storytelling, and Prototyping Playful Ideas

    12 februari 2026 · 40 min

    Afspelen
    Ryan Stephen (https://x.com/Ryan__Stephen) is a product designer at Microsoft, but the reason I wanted to interview him is because he's the man behind some of my favorite design experiments on Twitter. Lees meer

    So in this episode Ryan gives us a behind-the-scenes look at his creative process, the tools in his stack, and how he approaches effective storytelling in design.

    Some highlights:

    - How Ryan sparks creativity

    - The power of putting your work on Twitter

    - How Ryan thinks about investing in his career

    - Ryan’s mental model for fidelity and prototyping

    - The lessons Ryan’s learned about effective storytelling

    - The tools and techniques Ryan uses to make ideas feel real

    - + a lot more

  42. Hannah Hearth - Design Careers in the Age of AI

    9 februari 2026 · 51 min

    Afspelen
    Today's episode is with Hannah Hearth who recently became the Head of Product Design at Vercel. We talk about all of the changes that are happening in our industry and what it all means for designers. Everything from how AI tools are changing the practice of design to how this impact the way we think about our career paths. Lees meer

    Some highlights:

    Hannah’s #1 trait for great designers

    The most underrated storytelling tactic

    Doing more with less while not burning out

    Examples of how AI is changing the design process

    How design orgs should think about adopting AI tools

    How much coding is happening on the Vercel design team

    Preserving craft and design thinking with collapsed timelines

    a lot more

  43. Karl Koch - Tips for New Design Engineers

    4 februari 2026 · 46 min

    Afspelen
    Get 10% off Karl's Become a Design Engineer course: https://join.dive.club/karl Lees meer

    Today’s episode is with Karl Koch (https://x.com/_kejk?lang=en) and it’s filled with practical tips for new design engineers looking to push past what AI gives you out of the box.

    We go deep into:

    - Adopting the design engineering mindset

    - What the job market looks like for design engineers

    - The difference between frontend and design engineers

    - Specific language to create better interaction design

    - The details Karl is sweating in his role at Duck Duck Go

    - + a lot more

    Get 10% off Karl's Become a Design Engineer course: https://join.dive.club/karl

  44. Why Rive is a big deal for the future of design

    2 februari 2026 · 44 min

    Afspelen
    This episode is a deep dive into Rive—the engine powering experiences like Spotify Wrapped, next-gen car dashboards, and so much more. Lees meer

    After hearing Luigi and Guido Rosso’s vision for the future of interactive software, I’m convinced it will be a big deal for designers 👀

  45. Best AI Coding Tools for Designers

    28 januari 2026 · 20 min

    Afspelen
    One of the biggest parts of my design practice is knowing which tool to reach for when coding with AI. Lees meer

    There are a lot of options and they’re changing every week 😅

    So in this episode, I break down:

    1. The mental model I use to think about different types of AI coding workflows

    2. How that model guides which tools I actually reach for day to day

    3. The new AI coding product I’m completely hooked on right now

    - Tools listed:

    - Lovable (https://lovable.dev/)

    - Figma Make (https://www.figma.com/make/)

    - Dessn (https://www.dessn.ai/)

    - Conductor (https://www.conductor.build/)

    - Warp (https://www.warp.dev/)

    - Inflight (https://www.inflight.co)

  46. Xavier Jack - How To Vibe Code in 3D

    26 januari 2026 · 45 min

    Afspelen
    Sometimes you open up a website and it's so good that you're left wondering... how the heck did they pull that off? Lees meer

    In this episode the designer of the original Amie website, Xavier Jack (https://x.com/KMkota0), is going to give us a little tutorial of what it looks like to bring web experiences to life with 3D.

    Some highlights:

    - How he prototyped the viral Amie website

    - How he made the Amie interactive balloons from scratch

    - How he uses mental models to understand 3D design tools

    - Amie.so (http://amie.so/)

    - Desktop.fm (https://desktop.fm/)

    - Three.tools (https://three.tools/)

    - Shopify Winter 2026 https://shopify.com/editions/winter2026

    - Wiggle bones https://wiggle.three.tools/docs/manual/getting-started

    - Blender (3D modeling software)

    - Three.js (JavaScript 3D library)

  47. Matt Sellers - What a top 1% design portfolio looks like

    21 januari 2026 · 33 min

    Afspelen
    Last month the head of design at Lovable, Nad Chishtie, walked us through the portfolio of one of their recent design hires, Matt Sellers. Lees meer

    So today's episode is a behind-the-scenes of what it actually takes to create a portfolio that gets you hired at one of today's top startups.

    He shares some really tactical mental models that I think everyone can benefit from.

    Some highlights:

    Why Matt removed 80%+ of his work

    What made Matt's micro copy so effective

    How Matt built his micro animations in Framer

    The finer details of Matt’s portfolio and micro-interactions

    How Matt changed his portfolio strategy and why it worked

    What it takes to make your portfolio an experience rather than a catalog

    a lot more

    Nad Chishtie’s episode

  48. Stephen Haney - The 2026 AI Design Field Report (tools, process, and what's working)

    19 januari 2026 · 48 min

    Afspelen
    There's been a heck of a debate around the future of coding and design tools lately... but what's actually happening inside of today's top teams? Lees meer

    Where is all this headed and how does the future of our tools shape the role of a designer?

    Today's episode is with Stephen Haney (https://x.com/sdothaney) who is the founder of the new design tool Paper.

    And for the last few months he's studied how design teams actually use AI in their everyday roles... everything from tooling to prototyping to process.

    He walks us through some of his key findings and how that's shaping his product strategy for Paper 👇

    Some highlights:

    - The “designer playground” approach

    - How AI adoption looks at startups vs. big companies

    - Why designers at big companies aren’t PRing to production

    - AI usage being mandated in performance reviews for designers

    - The new localhost sharing problem and how teams are solving it

    - Why local development is winning over cloud tools for design teams

    - Why companies use of AI tools doesn’t match what you see on Twitter

    - + a lot more

    Basecamp’s “Shape Up” project management philosophy (https://basecamp.com/shapeup)

  49. Dessn - Is this the future of AI prototyping?

    14 januari 2026 · 34 min

    Afspelen
    Gab and Nim are the co-founders of a startup called Dessn which allows designers to prototype in the context of their production codebase (without any of the setup). Lees meer

    So I asked them to hook it up to the Inflight repo and give me a little demo to see what’s possible.

    I’m pretty sold 👀

  50. Henry Modisett - Inside Perplexity's design culture

    9 januari 2026 · 48 min

    Afspelen
    Someone asked me recently... if you had to join a design team, who would you want to work for? Lees meer

    And my answer was easy... Perplexity

    So today's episode with Henry Modisett (https://x.com/henrymodis) (Perplexity's VP of Design) is a deep dive into what makes their design culture so special.

    Some highlights:

    - How to create a culture of decisiveness

    - What signals Henry is looking for in designers

    - Factors that influence Henry’s leadership style

    - How to lay the right foundation for your design org

    - Why Henry is doing feedback differently at Perplexity

    - Henry’s strategies for building world class design teams

    - + a lot more