Modern Mythos with Jon and Seth

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99 afleveringen, van nieuw naar oud

  1. The 13 Bak'tun - Episode 4

    8 juli 2024 · 1 uur 50 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 2: The Thirteen Bak'tun, by Jonathan Bagelman

    Cast:

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Joe Hockin as Marcus Djuric, a bold Private Investigator, and as Paolo Ortega, an intrepid native explorer

    Matt Repp as Gregory Lawrence Hildebrandt, a well-intentioned dilettante

    Bryan Stephens as Ezra Irish, a fearless cowboy

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is September 1927, and our intrepid investigators are on a rescue mission for the Miskatonic University deep in the jungles of Veracruz.

    This episode is sponsored by the Of Sorrow and Clay, by Graeme Patrick. Of Sorrow and Clay is a dark tale about family that takes you deep into the Appalachian Mountains of 1920s Kentucky in search for your old Pa. As his neighbor Jack puts it, "he says it was time to go see his wife, Sadie." The only problem is she went missing decades earlier, and the old coot hasn't been back in days. With hat in hand, Jack is begging you to put your squabbling aside and help him find your father before he does something he'll regret in those dark, foreboding woods.

    This character-driven story comes with five detailed Pre-gens to pick from, each with their

    own secrets and grudges to keep. You may not like each other, but blood is blood, and it

    runs deep in the black soils of the holler.

    Ladened with moral choices, Of Sorrow and Clay offers plenty of role-playing opportunities

    and is perfect for conventions running for 3 to 4 hours. It also offers a host of GM guidance

    to help you wrangle the wayward Taft family.

    DriveThruRPG: https://www.drivethrurpg.com/en/product/396056/of-sorrow-and-clay?affiliate_id=51821

  2. The 13 Bak'tun - Episode 3

    1 juli 2024 · 2 uur 6 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 2: The Thirteen Bak'tun, by Jonathan Bagelman

    Cast:

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Joe Hockin as Marcus Djuric, a bold Private Investigator, and as Paolo Ortega, an intrepid native explorer

    Matt Repp as Gregory Lawrence Hildebrandt, a well-intentioned dilettante

    Bryan Stephens as Ezra Irish, a fearless cowboy

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is September 1927, and our intrepid investigators are on a rescue mission for the Miskatonic University deep in the jungles of Veracruz.

    This episode is sponsored by the Of Sorrow and Clay, by Graeme Patrick. Of Sorrow and Clay is a dark tale about family that takes you deep into the Appalachian Mountains of 1920s Kentucky in search for your old Pa. As his neighbor Jack puts it, "he says it was time to go see his wife, Sadie." The only problem is she went missing decades earlier, and the old coot hasn't been back in days. With hat in hand, Jack is begging you to put your squabbling aside and help him find your father before he does something he'll regret in those dark, foreboding woods.

    This character-driven story comes with five detailed Pre-gens to pick from, each with their

    own secrets and grudges to keep. You may not like each other, but blood is blood, and it

    runs deep in the black soils of the holler.

    Ladened with moral choices, Of Sorrow and Clay offers plenty of role-playing opportunities

    and is perfect for conventions running for 3 to 4 hours. It also offers a host of GM guidance

    to help you wrangle the wayward Taft family.

    DriveThruRPG: https://www.drivethrurpg.com/en/product/396056/of-sorrow-and-clay?affiliate_id=51821

  3. The 13 Bak'tun - Episode 2

    24 juni 2024 · 1 uur 36 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 2: The Thirteen Bak'tun, by Jonathan Bagelman

    Cast:

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Joe Hockin as Marcus Djuric, a bold Private Investigator, and as Paolo Ortega, an intrepid native explorer

    Matt Repp as Gregory Lawrence Hildebrandt, a well-intentioned dilettante

    Bryan Stephens as Ezra Irish, a fearless cowboy

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is September 1927, and our intrepid investigators are on a rescue mission for the Miskatonic University deep in the jungles of Veracruz.

    This episode is sponsored by the Brutal Urth RPG, by Fire Lizard Games. Brutal Urth is a unique fantasy roleplaying game where you live, explore, and survive a world filled with dinosaurs and an array of creatures and intelligent tribes. Check it a preview of the game on DriveThruRPG: https://www.drivethrurpg.com/en/product/399113/brutal-urth-the-role-playing-game-preview?affiliate_id=51821

    Also, sign up for the Fire Lizard Games newsletter: http://eepurl.com/dH03K1

  4. The 13 Bak'tun

    6 juni 2024 · 1 uur 50 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 2: The Thirteen Bak'tun, by Jonathan Bagelman

    Cast:

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Joe Hockin as Marcus Djuric, a bold Private Investigator, and as Paolo Ortega, an intrepid native explorer

    Matt Repp as Gregory Lawrence Hildebrandt, a well-intentioned dilettante

    Bryan Stephens as Ezra Irish, a fearless cowboy

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is September 1927, and our intrepid investigators are on a rescue mission for the Miskatonic University deep in the jungles of Veracruz.

    This episode is sponsored by the Brutal Urth RPG, by Fire Lizard Games. Brutal Urth is a unique fantasy roleplaying game where you live, explore, and survive a world filled with dinosaurs and an array of creatures and intelligent tribes. Check it a preview of the game on DriveThruRPG: https://www.drivethrurpg.com/en/product/399113/brutal-urth-the-role-playing-game-preview?affiliate_id=51821

    Also, sign up for the Fire Lizard Games newsletter: http://eepurl.com/dH03K1

  5. Modern Mythos - ep.39

    20 mei 2024 · 1 uur 12 min

    Afspelen
    In this episode, Jon and Seth discuss the epic awesomeness that is PULP CTHULHU!!! Lees meer

    Dastardly villains and bold heroes! Investigate the Mythos with jet packs, telepathy, and tommy guns! Seth is well experienced in running Call of Cthulhu campaigns using the Pulp Cthulhu rules. The player's heroes are hardier and more apt to survive their brushes with the horrors. While Jon has almost zero experience with Pulp Cthulhu. Listen in as Jon sits at the feet of the wizened master, Seth, to learn the secrets of Pulp Cthulhu!

    SHOW SPONSOR:

    Jolene, by Rina Haenze. Jolene is a modern day scenario intended to be completed in a single four-hour session of play. The investigators have been drawn to Santa Cruz, California, to help a love-lorn woman. She was spurned by her lover when a mysterious woman, Jolene, stole him from her. The investigators soon learn that this is not an isolated incident.

    Be warned, this scenario contains depictions of mental illness, addictions, drug use, homelessness, strong emotional trauma, potential drowning, body horror, death, potential homicide, PTSD, and potential player-vs-player action. Jolene includes four pre-generated investigators and a custom Bout of Madness table for this scenario set in 2019.

    The author, Rina Haenze, also includes tips on how this scenario can be run more intimately, with greater potential for true horror, as a one-on-one game – one Keeper and one player. Jolene is available now on DriveThruRPG for only $6.

    Jolene: https://legacy.drivethrurpg.com/product/433274/Jolene?affiliate_id=51821

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.john…

  6. Modern Mythos - ep.38

    12 april 2024 · 1 uur 26 min

    Afspelen
    In this episode, Jon and Seth are joined by Call of Cthulhu's Creative Director, Mike Mason! We talk about the new Arkham book, the further plans in the Miskatonic Valley line of books, Chaosium Con 2024, and the Basic Roleplay (BRP) Contest. Lees meer

    This episode was graciously sponsored by the creators of Northern Lights & Darkness compellation of modern day Call of Cthulhu scenarios set in Scandinavian cities and country sides. Each scenario is set in the author's home countries and uses elements of Scandinavian folklore and myth.

    The Excursion, by Maja Kvendseth, is set on the Norwegian coastline.

    The Art of Hygge, by Poul Holmelund, takes us back to the year 1999, and is set in and around Copenhagen, Denmark.

    Dreamers of the Bogland, by Wille Ruotsalainen, is set in Helsinki, Finland.

    The Hidden People, by Theodor Helgason, is set in modern day Iceland.

    The Tunnel People, by Jonas Morian, is a "dungeon crawl of Cthulhu" set in the metro lines beneath modern Stockholm, Sweden.

    And finally, A Shadow of What Once Was, by Oscar Sedholm, is set in the Sapmi region of Sweden.

    Northern Lights and Darkness on DriveThruRPG: https://www.drivethrurpg.com/product/463221/Northern-Lights-and-Darkness-BUNDLE?term=northern+lights+and?affiliate_id=51821

    The new Arkham book has been well received by fans and critics alike. Mike Mason and the entire Chaosium crew couldn't be more thrilled. Mike was kind enough to join us to talk about the new Arkham book and the other books that will follow in this line.

    Topics discussed include: Matt Ryan's amazing maps, creating Arkham specific investigators, and the broadsheet Arkham Advertiser newspaper created by the fine folks in the H. P. Lovecraft Historical Society.

    We also talked about Chaosium Con, both in The United States and Australia. And the new BRP Contest!

    Chaosium Con: https://www.chaosium.com/blogchaosium-con-2024-registration-is-live-see-you-in-ann-arbor-in-april/

    BRP Contest: https://www.chaosium.com/blogthe-basic-rolep…

  7. Egg Out of Time - Ep.7

    1 april 2024 · 1 uur 49 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  8. Egg Out of Time - ep.6

    20 maart 2024 · 2 uur 1 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  9. Modern Mythos - ep.37

    18 maart 2024 · 56 min

    Afspelen
    In this episode, Seth and Jon talk about werewolves and lycanthropes in your Call of Cthulhu game. Lees meer

    Episode Sponsor: Northern Lights & Darkness

    Northern Lights and Darkness is a collection of six modern-day Call of Cthulhu scenarios written by Scandinavian authors and taking place in each of the author's home countries. The settings include Denmark, Finland, Iceland, Norway, and Sweden, offering players and game masters fresh backdrops for investigating the Cthulhu Mythos.

    https://www.drivethrurpg.com/product/463221/Northern-Lights-and-Darkness-BUNDLE

    Werewolves (pp182 of Malleus Monstrorum)

    Movies - The Howling, Silver Bullet, Dog Soldiers, Wolf, Wolfen, Brotherhood of the Wolf, The Wolfman,

    Traditional werewolves are governed by the phases of the moon – What else could compel a lycanthrope?

    Seasons

    Other celestial bodies

    Other planets

    Comets

    Constellations

    Emotional states (ie: Hulk's anger)

    Adorning an animal hide/skin (magic item)

    Magic Spell they cast

    Innate ability to do at will

    Seth's Valducan series - demonic possession

    Drug-induced, scientific concoction (pills, potion, or intravenous)

    Other types of lycanthropes

    Lots of examples from fantasy gaming:

    Wererats

    Weresharks

    Weretiger

    Dr. Jekyll & Mr. Hyde (wereneanderthal?)

    Hulk (wereroids???)

    Rakshasa (Hindu shapeshifting demon)

    Are they an animal or a wolf-man?

    What hurts them?

    The lore of silver originated in 1760's France with Beast of Gévaudan (Brotherhood of the Wolf) But not a universal folklore.

    Wolfsbane

    Do other herbs/minerals work for yours? PCs might have to discover it. Instead of having players pretend they don't know the lore of silver, maybe their characters do know it, but it's simply folklore and not true. Lovecraft's "Fear of the Unknown" quote. Have the fear of a werewolf be not knowing who it is or how to hurt it/

    Maybe regular bullets can (like American Werewolf in London)

    CoC Modules with Werewolves

    The Rescue (From Cthulhu Companion)

    The Swarming (Blood …

  10. Egg Out of Time - Ep.5

    11 maart 2024 · 1 uur 50 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  11. Egg Out of Time - Ep.4

    4 maart 2024 · 2 uur 13 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  12. Egg Out of Time - Ep.2

    4 maart 2024 · 2 uur 4 min

    Afspelen
    Not sure how this episode was skipped, but here it is. Sorry for the mix-up. - Jon Lees meer

    A Time for Sacrifice campaign

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  13. Modern Mythos - ep.36

    19 februari 2024 · 1 uur 1 min

    Afspelen
    In this episode, Seth and Jon talk about introducing a new game to your table. Lees meer

    Benefits of Playing different RPGs

    Learn fresh approaches (many you can port back into other RPGs)

    Change of pace.

    Why change games?

    Fatigue - Both players and GMs can tire of a system or genre

    Cult of the New (New editions, new genre, new approach to what you already enjoy (CoC, Delta Green, Trail of Cthulhu, etc.)

    Rotating GM

    Method for introduction

    One shot

    Session zero

    Lots of Quickstarts out there

    Talking to your group

    Explain the reason why (meaning you first need to know it yourself)

    Sell them on it. People naturally focus on what they're losing, so tell them what they'll gain. What will this new game do that the old one can't?

    Best if this is approached as "WE" project. More of a group activity project than a "YOU or I" thing.

    Patreon: https://www.patreon.com/modern_mythos

    RedBubble: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    Discord: https://discord.gg/t7Ud67zRG3

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  14. Egg Out of Time - ep.3

    12 februari 2024 · 2 uur 26 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  15. A Time for Sacrifice

    5 februari 2024 · 2 uur 4 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  16. Egg Out of Time - ep.1

    29 januari 2024 · 1 uur 41 min

    Afspelen
    A Time for Sacrifice campaign Lees meer

    Chapter 1: Egg Out of Time, by Ben Burns

    Cast:

    Brett Bookout as Dr. Archibald Bleakman, an archeologist

    B. Sawyer as Father Doug Roth, a two-fisted missionary priest

    David Fogel as Beauregard Lafayette Fulbright, a culinary-focused dilettante

    Seth Skorkowsky as Chester Stanley, Esq., an attorney

    and Jon Hook as the Keeper of Arcane Lore

    Music composed by Jules Lawrence, and is used with permission. Visit his Bandcamp site at:

    https://mrwilsonlawrencescabinetofcuriosities.bandcamp.com/

    It is August 1925, and our intrepid investigators are all members of a Miskatonic University archeological dig in the Mayan city of Chechen Itza.

  17. Modern Mythos ep.35

    22 januari 2024 · 1 uur 42 min

    Afspelen
    Happy New Year - 2024! Lees meer

    Join Jon and Seth as they welcome their guest, Justin Alexander -- an author, game designer, and creator of The Alexandrian blogsite: https://thealexandrian.net/ . Listen in as they talk to Justin about his bestselling book and his love of games.

    Justin wrote the bestselling "So You Want to be a Gamemaster", published by Page Street Publishing. https://www.amazon.com/You-Want-Game-Master-Adventure_for/dp/1645679152/ref=tmm_pap_swatch_0?_encoding=UTF8&qid=1705940872&sr=8-1

    New Year - New Game: Tell us about any new games you want to try in 2024.

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  18. Modern Mythos ep.34 - Inspirational Reading/Watching/Playing

    18 december 2023 · 1 uur 40 min

    Afspelen
    As 2023 draws to a close Jon and Seth talk about the things they're reading, watching, and playing as inspirations for future creative endeavors. Lees meer

    Jon's Reading:

    Dracula, Bram Stoker - audio book

    The Hollow Kind, Andy Davidson - Kindle

    I Am Legend, Richard Matheson - paperback

    Fourth Wing, Rebecca Yarros - hardback (about to start)

    Seth's Reading:

    Finished Ben Aaronovich - Rivers of London 1-9

    Re-listened to Ben Riggs - Slaying the Dragon

    Just started C.J. Cherryh - Downbelow Station

    +++

    Seth's Watching:

    30 Coins S2

    Re-watch - Battlestar

    Invincible S2

    Only Murder in the Building

    Haunting in Venice

    Jon's Watching:

    UpLoad - Amazon Prime

    For All Mankind - Apple+

    Monarch: Legacy of Monsters - Apple+

    Quantum Leap - NBC

    30 Coins - HBO (need to get back into it)

    +++

    Jon's Playing:

    Ticket to Ride: Legends of the West - Days of Wonder

    Dune: Imperium - Uprising - Dire Wolf Digital

    Fury of Dracula (digital) - Steam

    Terraforming Mars (digital) - Steam

    Call of Cthulhu - Miskatonic Valley Campaign (patrons) - on hold

    Call of Cthulhu - Time for Sacrifice Campaign (patrons)

    Coriolis - Free League Publishing

    ALIEN - Fallout - Free League Publishing (with How We Roll podcast)

    Seth's Playing:

    Traveller Secrets of the Ancients - Gareth Hanrahan

    Cyberpunk Red

    Finishing up CoC

    Need to pickup Starfield

    Puzzling Pursuits - Blackbrim - La Familia

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If yo…

  19. Modern Mythos - ep.33

    20 november 2023 · 1 uur 11 min

    Afspelen
    Jon and Seth welcome back the Creative Director for Chaosium's Call of Cthulhu line, Mike Mason! In this episode, we talk about the soon-to-be released Arkham book and how it's the first in the new Arkham Unveiled series of books. Lees meer

    Mike also tells us about the new podcast he and Paul Fricker are creating, Mason and Fricker's Eldritch Stories: http://www.eldritchstories.com

    Please be sure to sign-up and listen to them weave short tales of terror and talk about their love the horror genre. It's a fantastic podcast.

    And finally, Mike, Seth, and Jon all talk about their favorite Call of Cthulhu scenarios, and which ones are good for introducing new players into the Call of Cthulhu RPG.

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  20. Modern Mythos - ep.32

    16 oktober 2023 · 1 uur 9 min

    Afspelen
    In this episode, Seth and Jon are joined by one of our Patreon members, Martin Heuschober to talk about Kult: Divinity Lost. Lees meer

    Martin recently ran Seth and Jon through a short Kult scenario that he designed. The game was fully completed in just a single session, but it was filled with some very cool decisions and consequences. Unfortunately, Jon forgot to record the game, so it only lives in the player's memories and in the stories shared in this episode.

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  21. Modern Mythos - ep.31

    18 september 2023 · 2 uur 23 min

    Afspelen
    We are joined by one of the original Shadow Handlers of Delta Green himself, Scott Glancy! Lees meer

    In this interview we discuss his introduction into gaming in general, and specifically how he joined the Pagan Publishing crew at the dawn of Delta Green. Scott shares his tips and tricks for running a Delta Green game and shares with us his amazing take on the dream god, Nodens. You won't want to miss that!

    Buckle-up and bring a sandwich, cause this is a hefty episode!

    Of Wrath & Blood is now available as a print-on-demand book: https://www.drivethrurpg.com/product/271923/Of-Wrath-and-Blood?term=of+wrath+and+blood

    Spark of Life is now available as a print-on-demand book:

    https://www.drivethrurpg.com/product/278700/Spark-of-Life

    Seth's YouTube Gold Ennie Award-Winning Channel

    YouTube: https://www.youtube.com/@SSkorkowsky

    Patreon: https://www.patreon.com/SSkorkowsky

    Modern Mythos Patreon:

    Link: https://www.patreon.com/modern_mythos

    RedBubble

    Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    Discord

    Link: https://discord.gg/t7Ud67zRG3

    YouTube

    Link: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured

    Facebook

    Link: https://www.facebook.com/jon.seth.921

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their B…

  22. Modern Mythos - ep.30

    21 augustus 2023 · 1 uur 24 min

    Afspelen
    Jon and Seth are joined by Alex Guillotte and James Droucker to talk about their new book coming out, Grindhouse vol.4! Like the other previous Grindhouse books, this is a gritty Call of Cthulhu double-feature. Lees meer

    Grindhouse vol.4 contains...

    Nazi Bikers Must Die! - by James Droucher

    Cold as Hell - by Alex Guillotte

    Alex and James are great guests and a whole lot of fun to talk to. We hope you enjoy listening to this episode as much as we enjoyed making it.

    Use the following links to check out all of the things we talked about with Alex:

    Critical Hit Publishing Store: https://www.etsy.com/shop/CriticalHitMerch

    and

    Alex's DriveThruRPG Books: http://www.criticalhitpublishing.com

    And use the following link to check out all of the things we talked about with James:

    James' DriveThruRPG Books: https://www.drivethrurpg.com/browse.php?author=James%20Droucker

    Jon has new books now available as print-on-demand:

    Of Wrath & Blood -- https://www.drivethrurpg.com/product/271923/Of-Wrath-and-Blood?term=of+wrath+and+blood

    Spark of Life -- https://www.drivethrurpg.com/product/278700/Spark-of-Life

    Seth Skorkowsky's Gold Ennie Award-Winning YouTube Channel:

    YouTube: https://www.youtube.com/@SSkorkowsky

    Seth's Patreon: https://www.patreon.com/SSkorkowsky

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check o…

  23. Modern Mythos - ep.29

    7 augustus 2023 · 1 uur 20 min

    Afspelen
    Two classic Chaosium publications, Blood Brothers and Blood Brothers 2, each include Gothic monsters as those books were designed to emulate the kind of stories seen in movies featuring those beasties. Lees meer

    Oath of Blood (BB1) - features vampires

    The Haunting - Walter Corbitt was essentially a vampire or at least vampire-like

    Vampire Lore is an example of Lore Specialization skill in CoC (starts at 1%) — as "Lore (Vampire)" vs EDU/Know.

    Upcoming 'Last Voyage of the Demeter' -- https://en.wikipedia.org/wiki/The_Last_Voyage_of_the_Demeter

    Great New England Vampire Panic - 1854 https://www.smithsonianmag.com/history/the-great-new-england-vampire-panic-36482878/

    Mercy Brown - Exeter, Rhode Island - Exhumed her body in 1892 two months after burial and removed and burned her heart, then mixed ashes into a potion for a sick family member to drink (he died anyway 2 months later)

    https://www.roadsideamerica.com/tip/14336

    Goth subculture - https://en.wikipedia.org/wiki/Goth_subculture

    Part of the fun in the classic monster movies is seeing the heroes explore and discover the truth or falsehood of the folklore pertaining to the monster. The Keeper can play with this so the investigators have their own unique experience in discovering those truths:

    Do vampires need to be invited over a threshold?

    Does silver injure vampires?

    Do holy symbols repel vampires? Must they only be wielded by someone with unfaltering faith? Will any holy symbol work?

    Can the bite of a vampire be cured?

    If a "parent" monster is destroyed, does that destroy/release/cure any of the "children" that they sired?

    Can vampires shapeshift into other forms?

    Do vampires only feed on blood? (book says POW, but what if CON or STR to represent blood-loss like Lucy in Dracula)

    Can Vampires change appearance? Anne Rice their hair was always exactly the length as it was when they died, One character was groomed and shaved before he was transformed because of that.

    Various folklore from around the world -
    …

  24. Modern Mythos - Ep.28 - Ecology of the Great Race

    25 juni 2023 · 1 uur 13 min

    Afspelen
    The Great Race of Yith Lees meer

    Created in "The Shadow Out of Time," published in the June 1936 issue of Astounding Stories. (87 years ago)

    Early History:

    Original home planet: Yith

    Escaped the planet by mind-swapping with a race of conical-shaped beings that ruled Earth 200 million years ago (co-existed with dinosaurs)

    206 mya - 248 mya Triassic Period earliest evolution of dinosaurs and small mammals

    Why leave home planet?

    What was their original form like?

    Built city of Pnakotus in what became Australia

    Waged war with Flying Polyps and Elder Things

    Had airship

    Giant books in libraries

    Age of Mankind:

    Yithians use mind-swap ability to study mankind and observe humanity and "history" through human eyes

    Human Cult (believe angels, share technology)

    Future History:

    Swaps minds with bee-like race of beings who inherit the Earth after the fall of mankind

    Beetle swarm

    Sandy Theory of designing own bodies

    Special Abilities:

    Time travel - via mind-swapping

    Since only swapping minds and not physical travel, appear to be immune to Hounds of Tindalos

    Engineers

    Lightning gun

    Stasis cube

    Tabula rasa device

    Temporal communicator

    Unique Abilities as presented in Weird Detective comic book series, by Fred Van Lente, (2016 Dark Horse Comics, 5 issues):

    According to the comic book, Yithians have 17 senses, (as compared to a human's 5 senses, but only 7 are specifically described in the series of comics). Keepers could run with this and design the other 10 senses themselves.

    Rennakesh - sense of emotionalocation: people are sometimes physically in one place, but mentally in another. A Yithian can sense that separation of physical and mental states, and actually "see" where your mind/attention is otherwise located.

    Ranos - reverse sonar: resonating sound from the chest cavity allows for a mental picture of things on the other side of solid objects. And, another pitch in tone allows for the Yithian to move their body through solid matter.

    Mochadin - reading the …

  25. Modern Mythos - ep.27: OSR Meets Cthulhu!

    19 mei 2023 · 1 uur 9 min

    Afspelen
    In this episode, we're again joined by actor and director Drew Shirley to discuss old school dungeon crawling and modern Cthulhu gaming. Lees meer

    Old School Dungeon Crawling is New Again

    Question…?

    ● What is up with the old school "scene", and its indy success? Favorite old school systems and why?

    ● What are the parallels between this old school style of play and Call of Cthulhu? History of D&D and its inspirations.

    ● How do the three: Old School, Modern D&D, and Cthulhu compare to each other, where do they stand apart?

    ● How does knowing Old School methodology help your Cthulhu game as a keeper? What can you steal?

    ● How do you feel about sword and sorcery games in general?

    ● What Cthulhu elements do you wish D&D had more of, and vice versa?

    Be sure to check out Drew Shirley's upcoming Kickstarter… You Carry the Fire!

    It's a cool adventure with awesome art that is very much a blend of the two sensibilities (Old School and Cthulhu) we have been discussing.

    RedBubble: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    Discord: https://discord.gg/t7Ud67zRG3

    YouTube: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site.

    https://thedarkestofthehil…

  26. Modern Mythos - Ep.26 - Ruthanna Emrys Interview

    5 mei 2023 · 56 min

    Afspelen
    In this (belated) episode, Seth and Jon talk with author Ruthanna Emrys. We discuss her Innsmouth Legacy series, Winter Tide, Deep Roots, and The Litany of Earth. It was a great conversation with a wide range of topics and inspirations. Lees meer

    Lovecraft Reread: https://www.tor.com/series/the-lovecraft-reread/

    Reading the Weird: https://www.tor.com/series/reading-the-weird/

    Ashes and Entropy, edited by Robert S. Wilson: https://www.amazon.com/Ashes-Entropy-Laird-Barron-ebook/dp/B07H9B25LF/ref=tmm_kin_swatch_0?_encoding=UTF8&qid=&sr=

    The Affair of the Mysterious Letter, by Alexis Hall: https://www.amazon.com/Affair-Mysterious-Letter-Alexis-Hall-ebook/dp/B07HLQMC9Z/ref=sr_1_1?crid=3LP8IMZRSCWKT&keywords=the+affair+of+the+mysterious+letter&qid=1679362054&s=digital-text&sprefix=the+affair+of+the+%2Cdigital-text%2C116&sr=1-1

    Forget the Sleepless Shores, by Sonya Taaffe: https://www.amazon.com/Forget-Sleepless-Shores-Sonya-Taaffe-ebook/dp/B07GFRFP2P/ref=sr_1_3?crid=NTZF00WH1KD6&keywords=sonya+taaffe&qid=1679362985&sprefix=sonya+taaffe%2Caps%2C102&sr=8-3

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.ne…

  27. Modern Mythos: ep.25

    20 maart 2023 · 1 uur 33 min

    Afspelen
    In this episode, Jon & Seth talk about Deep Ones! Lees meer

    H. P. Lovecraft first introduced the Deep Ones in Shadow Over Innsmouth.

    Recently published CoC scenarios that include Deep Ones:

    Angel's Thirst,

    Waiting for the Hurricane (Pulp Cthulhu),

    Mother's Love (by Seth Skorkowsky),

    Flotsam & Jetsam campaign

    Previously published CoC scenarios that include Deep Ones, courtesy of Sentinel Hill Press site: https://sentinelhillpress.com/2017/01/20/innsmouth-and-deep-one-scenarios/

    "Bless the Beasts and Children" (Adventures in Arkham Country)

    "The Crawford Inheritance" (Escape from Innsmouth, 2nd Ed)

    "Dark Dreams of Innsmouth" (The Unbound Book #2)

    "Dead Leaves Fall" (Dead Leaves Fall {monograph})

    "Drawn from the Water" (Arkham Gazette #2)

    "Escape from Innsmouth" (Escape from Innsmouth)

    "Freak Show" (Tales of the Miskatonic Valley)

    "The Hopeful" (More Adventures in Arkham Country)

    "The Innsmouth Connection" (Before the Fall)

    "Mary" (Before the Fall)

    "No Room at Innsmouth" parts 1-3 (Dagon #1-#3)

    "The Occulted Light" (Before the Fall)

    "Old Acquaintance" (Before the Fall)

    "The Raid on Innsmouth", a mega-scenario in 6 parts (Escape from Innsmouth)

    All the Deep One scenarios they could locate for Call of Cthulhu, plus useful items from related games:

    North America

    Arkham Case Files: Deep Morgue

    Black Cod Island – Delta Green: Targets of Opportunity

    By the Bay – Day of the Beast

    Coming of Age – Unseen Masters

    Lurker in the Crypt – Fatal Experiments

    Secrets of New Orleans

    Secrets of New York

    Secrets of San Francisco

    Spawn of the Deep – Blood Brothers (technically called 'Gill Men in scenario)

    The Starshrine – Lurking Fears

    South America

    The Watchers of Easter Island – Shadows of Yog-Sothoth

    Europe

    The Blandford Manor – The Whisperer #1

    Devil's Hole – In the Shadows

    The Last of Joy – Minions

    Mouthbreathers – Minions

    The Secret of Marseilles – King of Chicago

    Songs of Fantari – Fatal Experiments

    Uisge Beatha – Shadows Over Scotland

    Terror from…

  28. Modern Mythos - ep.024 - En-garde!

    20 februari 2023 · 1 uur 5 min

    Afspelen
    COMBAT: Lees meer

    Initiative:

    Descending DEX order

    Tied DEX values are broken by relevant Combat Skill (descending)

    Action:

    One main action

    Time is flexible for the situation, as governed by the Keeper, but it's typically just a few seconds… 3-5 seconds

    Movement can be included in the action, but only if the movement and action can be reasonably executed within the 3-5 second timeframe

    Types of Actions:

    Attack with Skill

    Fighting Maneuver (How does it differ from an Attack)

    Flee

    Cast a Spell

    Other Non-Combat Action

    Attack with Skill:

    Roll relevant Skill check

    Level of success (Regular/Hard/Extreme) could influence the scale of success or amount of damage inflicted

    If both combatants are engaged in Melee Combat, then both combatants roll their relevant Skill check – Attacker vs Defender

    Defender can Dodge or Fight Back

    Dodge: In case of a tied level of success, Defender wins

    Fight Back: In case of a tied level of success, Attacker wins

    RedBubble

    Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    Discord

    Link: https://discord.gg/t7Ud67zRG3

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/…

  29. Modern Mythos: Ep.23 - Hasbro Fireside Chat and the Ecology of Ghouls

    16 januari 2023 · 1 uur 49 min

    Afspelen
    In this episode, Jon and Seth discuss the fallout from Hasbro's December 2022 fireside chat with their shareholders. This entire conversation is speculative, so please take it with a grain of salt. For all we know, nothing detrimental will come from this, and at worst Jon and Seth sound like old men yelling at clouds. Only time will tell for sure. Lees meer

    The gents also discuss ghouls and how you might use them in your Call of Cthulhu game. They talk about how they differ from their fantasy RPG counterparts and the extent of their reach in the realms of Call of Cthulhu.

    Hasbro Fireside Chat Links:

    Hasbro Fireside Chat Audio: https://investor.hasbro.com/events/event-details/ubs-fireside-chat

    Source Article #1, by Jeffrey Dohm-Sanchez on 12/8/22 (ICv2 website): https://icv2.com/articles/news/view/52833/hasbro-fireside-chat-breaks-down-magic-the-gathering-brand

    Source Article #2, by Charlie Hall on 12/8/22 (Polygon website): https://www.polygon.com/23500171/hasbro-magic-overprinting-fireside-chat-cynthia-williams

    One D&D Trailer showing new VTT: https://www.youtube.com/watch?v=OpI7J9vtbnw

    D&D Beyond Buyout https://www.polygon.com/23023498/hasbro-buys-dnd-beyond-pdf-wotc-fandom

    As always, we can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their of…

  30. Modern Mythos: Ep.23 - Hasbro Fireside Chat and the Ecology of Ghouls

    16 januari 2023 · 1 uur 49 min

    Afspelen
    In this episode, Jon and Seth discuss the fallout from Hasbro's December 2022 fireside chat with their shareholders. This entire conversation is speculative, so please take it with a grain of salt. For all we know, nothing detrimental will come from this, and at worst Jon and Seth sound like old men yelling at clouds. Only time will tell for sure. Lees meer

    The gents also discuss ghouls and how you might use them in your Call of Cthulhu game. They talk about how they differ from their fantasy RPG counterparts and the extent of their reach in the realms of Call of Cthulhu.

    Hasbro Fireside Chat Links:

    Hasbro Fireside Chat Audio: https://investor.hasbro.com/events/event-details/ubs-fireside-chat

    Source Article #1, by Jeffrey Dohm-Sanchez on 12/8/22 (ICv2 website): https://icv2.com/articles/news/view/52833/hasbro-fireside-chat-breaks-down-magic-the-gathering-brand

    Source Article #2, by Charlie Hall on 12/8/22 (Polygon website): https://www.polygon.com/23500171/hasbro-magic-overprinting-fireside-chat-cynthia-williams

    One D&D Trailer showing new VTT: https://www.youtube.com/watch?v=OpI7J9vtbnw

    D&D Beyond Buyout https://www.polygon.com/23023498/hasbro-buys-dnd-beyond-pdf-wotc-fandom

    As always, we can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their of…

  31. Modern Mythos Ep.22 - Player Tips & Trick, and Dealing with Problem Players

    19 december 2022 · 1 uur 30 min

    Afspelen
    In this episode, Seth and Jon share tips, tricks, and habits every player should know, and how GMs might consider addressing problematic players. Lees meer

    Player Tips

    Do prep-work before the game (pick that skill/power from leveling last game)

    Remember Other People in the room - Hogging Time/Spotlight

    Avoid Distractions (phones, crafting, etc.)

    Look out for other players' fun

    Learn your character's skills/powers/spells/gear

    Help the GM keep the game going (sometimes by telling the GM to focus up)

    Make a character that would do the adventure (little metagaming involved)

    Talk to the GM and inform of problems/concerns/wants

    Never forget that the goal is fun, not necessarily winning. Many horror games have PC deaths, but that's part of the fun of horror games.

    Trust the GM – if it seems like the GM is implying that the next stage of the adventure is "East," then take whatever precautions seem wise and try going East, despite the chaotic urge you may have to go "West."

    If playing in-person with a group, offering to assist with food, drinks, and cleanup is always good.

    Online playing - show up on time

    Online playing - ensure your technology is working

    Make Notes

    Dealing with Problem Players

    Determine cause. Is it a reaction to boredom or other player. Determine if the bad behavior is a symptom of a larger problem.

    Talk to them - might not understand they're causing issues

    Using the game to punish them only makes it worse (the temptation is real)

    Every single time I've booted a player from our group the games instantly improved.

    Watch for signs of problem players, like during character creation… are they excited to make a character who can be a source of chaos in the game?

    Patreon Shout-Outs

    Jacob Robinson

    Warren Hall

    Jack Raposa

    Chaos Alfa

    Guy Fortune

    https://www.patreon.com/modern_mythos

    RedBubble

    Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin N…

  32. Modern Mythos Ep.22 - Player Tips & Trick, and Dealing with Problem Players

    19 december 2022 · 1 uur 30 min

    Afspelen
    In this episode, Seth and Jon share tips, tricks, and habits every player should know, and how GMs might consider addressing problematic players. Lees meer

    Player Tips

    Do prep-work before the game (pick that skill/power from leveling last game)

    Remember Other People in the room - Hogging Time/Spotlight

    Avoid Distractions (phones, crafting, etc.)

    Look out for other players' fun

    Learn your character's skills/powers/spells/gear

    Help the GM keep the game going (sometimes by telling the GM to focus up)

    Make a character that would do the adventure (little metagaming involved)

    Talk to the GM and inform of problems/concerns/wants

    Never forget that the goal is fun, not necessarily winning. Many horror games have PC deaths, but that's part of the fun of horror games.

    Trust the GM – if it seems like the GM is implying that the next stage of the adventure is "East," then take whatever precautions seem wise and try going East, despite the chaotic urge you may have to go "West."

    If playing in-person with a group, offering to assist with food, drinks, and cleanup is always good.

    Online playing - show up on time

    Online playing - ensure your technology is working

    Make Notes

    Dealing with Problem Players

    Determine cause. Is it a reaction to boredom or other player. Determine if the bad behavior is a symptom of a larger problem.

    Talk to them - might not understand they're causing issues

    Using the game to punish them only makes it worse (the temptation is real)

    Every single time I've booted a player from our group the games instantly improved.

    Watch for signs of problem players, like during character creation… are they excited to make a character who can be a source of chaos in the game?

    Patreon Shout-Outs

    Jacob Robinson

    Warren Hall

    Jack Raposa

    Chaos Alfa

    Guy Fortune

    https://www.patreon.com/modern_mythos

    RedBubble

    Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin N…

  33. Modern Mythos ep.21 - Campaigning with Mike Mason!

    21 november 2022 · 1 uur 14 min

    Afspelen
    In this episode, Seth and Jon are joined by Chaosium's Call of Cthulhu Creative Director, Mike Mason. Together, the gents talk about how to manage and run long-running campaign games. Lees meer

    Thank you to our recent patrons: Obsession Engine, Bryan Stephens, Zander Ford, Charlie Ough, and to Jim Calabrese for his extra-generous support. If you also want to support the show, please consider joining our Patreon campaign too: https://www.patreon.com/modern_mythos

    Get a T-shirt from our RedBubble store: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  34. Modern Mythos ep.20 - Patron Games & Pacing

    17 oktober 2022 · 1 uur 8 min

    Afspelen
    Jon finally fulfilled his promise to run The Code for Seth!!! And we pulled in three patrons to play with Seth, Andy, Chris, and Nelson. It was a fantastic playthrough. The game was recorded, and it's exclusively available for patrons of the Modern Mythos podcast to enjoy. If you're interested in checking it out, it's a five-hour playthrough completely available in a single audio file, just join the Modern Mythos Patreon at https://www.patreon.com/modern_mythos. Jon is already planning more patron-exclusive games. If you're interested in playing, please consider joining the Patreon campaign. Lees meer

    Jon and Seth also discussed pacing in an investigative game. Here are some of the points that were covered:

    The hard part is getting your players to understand the methods of Investigative adventures, versus just kicking down the door and charging in, (a more common method of investigation in a fantasy realm).

    Players probably understand how fragile their characters are. Strictly D&D players are the hardest to teach that lesson to, as D&D is pretty much superheroes who can heal instantly.

    Don't buy that crap that a mystery HAS to be slow. That's a goofy myth that a lot of Call of Cthulhu players buy into. Sure, a mystery isn't going to go with the action and excitement of combat (until there is combat) but it doesn't need to be some drudgery moving at glacial pace.

    Some people think roleplaying conversations and interviews needs to be played out. Cool in theory, but 95% of the time is boring as hell in practice. So while you will be doing a lot of social interactions, you can sort of speed through them to get to the good parts. A 15 minute interview with an NPC shouldn't take 15 minutes, if there's only 1 minute that gives the key information to push the story forward. Only play out or summarize the important portions.

    Think about Investigative shows like CSI or Castle. Those are pretty fast-paced. People try to make it like some BBC Agatha Christie re-telling of Miss Mar…

  35. Modern Mythos ep.19 - Updates to Call of Cthulhu?

    19 september 2022 · 1 uur 23 min

    Afspelen
    In this episode, we'll be imagining changes we'd like to see in an imaginary 8th Edition of Call of Cthulhu. Lees meer

    Automatic fire – Simplify the skill roll based on difficulty of hitting the target, ignore bullets fired. Introduce snap fire?

    Sanity/Mythos - Prefer the idea of relationships and cherished things being sacrificed as SAN disappears or to recover. Rather than a possible consequence for Bout of Madness.

    Sanity Loss - Mythos San (permanent) vs. Jump-scare San (temp)

    Credit rating - As with older editions, more about Credit being "reputation" and a reward for completing missions, rather than simply financial status.

    Tightening Skills - Combine Spot and Listen, and have it include Touch and Taste sense

    APP, SIZ having more effect on Social Skills – new base %, similar to how Dodge is ½ DEX – Charm as ½ APP, Intimidate as ½ SIZ or STR, Persuade as ½ INT… that kind of thing

    Some sort of Education Packages (a Character with 80 EDU is super-educated, so something to reflect more of a focused academic path) or clearer use when and how to apply Know Rolls for various science and languages.

    Characters coming from backgrounds that would be bilingual, maybe some means to allow that without costing the full Skill Points of a 2nd language. Like instead of your EDU in the primary language, you get you EDU in your primary language and half your EDU in a secondary one (so an EDU of 60 is 60 in Primary and 30 in secondary)

    Is there a way to increase EDU after the game starts? (Training a Skill p98)

    Aging - Young Characters, like 10-18

    Transferable (p78/79) - First Aid/Medicine. Operate Hvy Machinery/Drive. Electrical Repair/Mechanical Repair, Mechanical Repair/Locksmith, Electrical Repair/ Demolitions, Natural World/Astronomy/Navigate, Natural World/Biology, Anthropology/Archeology/History

    Shout-outs - Thank you to our recent Patrons:

    Brett Bookout (new patron)

    Farty McButterpants (upgraded)

    Chris Airiau (upgraded)

    Matthew Repp (upgraded)

    Thank you all for your…

  36. Modern Mythos Ep.18 - The Writing Project

    15 augustus 2022 · 1 uur 14 min

    Afspelen
    Pateron voting results: Jon's plot idea is selected Lees meer

    Jon's Idea: Chloe is missing, and could be the victim of serpent people who want to spread their sinister influence. The investigators must find Chloe before a competing team of (bumbling) investigators ruin the clue trail and seal Chloe's fate. Low-budget grindhouse movie shot in the Philippines. Name of movie: Raining Blood!

    Seth did a lot of research on what it was like for Hollywood to make cheap exploitation movies in the Philippines back in the 1970s, which included watching a documentary called Machete Maidens Unleashed.

    A minor earthquake opened a section of a cave being used by the film crew, which initiated the problem with the formless spawn.

    NPCs to be created:

    Chloe's Agent

    Film Director

    Film Producer

    Punong-Bayan (Filipino town mayor)

    Chloe's Agent's Contact in the Philippines

    Filipino Film Editor

    Filipino Cameraman

    WWII War Vet (American ex-pat) - stories of surviving the voormis monster

    Next up: Seth and Jon will finalize the list of locations that will be used in the scenario, since this will directly impact what maps need to be created.

    Patreon

    Shout-outs - Thank you to our recent Patrons:

    Joe Todaro

    Scott Core

    Chris Airiau

    James W.

    Matthew Rep

    Rthr-X

    Jim Calabrese

    Darrin Chandler

    Thank you all for your support

    Link: https://www.patreon.com/modern_mythos

    Discord

    Link: https://discord.gg/t7Ud67zRG3

    YouTube

    Link: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured

    Facebook

    Link: https://www.facebook.com/jon.seth.921

    RSS

    Link: https://modernmythos.libsyn.com/rss

    RedBubble

    Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    ARTIFACTS BOOK

    We immortalized a number of our Patrons in a book of Mythosy artifacts appropriately titled, "Mythos Artifacts." Available now on the Miskatonic Repository on DriveThruRPG.com.

    Link: https://www.drivethrurpg.com/product/390047/Mythos-Artifacts?manufacturers_id=2?affiliate_id=51821

    We can't do this show…

  37. Modern Mythos ep.17 - Blackwater Creek and Inspirations for Horror!

    26 juli 2022 · 1 uur 55 min

    Afspelen
    In this episode, Jon and Seth talk about some of their favorite books, movies, and music that inspire their tastes in horror, and they review Blackwater Creek, a scenario suitable for new players and Keepers in the Call of Cthulhu roleplaying game. Lees meer

    Topic 1: Inspirational Media for Horror Games

    The Fisherman, by John Langan

    Other short short stories by John Langan (ex: Wide Carnivorous Sky)

    The Color Out of Time, by Michael Shea

    Darkest of the Hillside Thicket (ex: Let Sleeping Gods Lie)

    The Haunting of Hill House, Netflix

    Love/Death/Robots, Netflix

    30 Coins, HBO

    Devil Rides out, Dennis Wheatley. Hammer Film

    Maltese Falcon, Dashiell Hammet

    Rosemary's Baby, Ira Levin - Polanski

    Winter Tide - Ruthanna Emrys

    Archive 81, Netflix

    Topic 2: Review of Blackwater Creek

    Written by Scott Dorward

    Published by Chaosium in the "Missed Dues and Blackwater Creek" book which was included in the Call of Cthulhu Keeper Screen.

    50 pages long:

    33 page of text

    6 pre-generated characters

    6 handouts

    5 maps

    Pros:

    Sandbox scenario

    Author describes two ways to engage with the scenario

    Various "Keeper Notes" to guide novice Keepers

    LOVE the student who thinks his mother is alive.

    Cons:

    More roadside encounters to engage novice players – For example: a mutated wild pig that crashes through the foliage and smashes into the investigator's car. Good opportunity for Spot Hidden rolls to recognize the animal as a mutated pig, (versus maybe a wild boar), opportunity for a Drive Auto roll to avoid or lessen the potential damage the pig could inflict, and an opportunity for combat if the investigators pursue the pig. If the investigators can gain possession of the slain pig's body, it could be studied to gain additional information or clues about the mutating effects of the Mother's Milk. - because there already is Brutis, maybe a mutated deer.

    Blackwater Creek is a very well designed sandbox scenario, but I think one or two of the roadside encounters described in "Location…

  38. Modern Mythos - Ep.16 - CoC sans-Mythos!

    27 juni 2022 · 1 uur 6 min

    Afspelen
    In this episode, Jon and Seth discuss running a Call of Cthulhu game without the influence of the Mythos in it, and they continue designing an original Call of Cthulhu adventure with some help from their patrons. Lees meer

    Topic 1: Call of Cthulhu without the Mythos

    This isn't new, Chaosium has several adventures that don't feature the Mythos. Including the two Blood Brother books which feature more than two dozen horror trope scenarios inspired by books and film.

    The Rescue, originally published in the first Cthulhu Companion, which was recently reprinted by Chaosium. In The Rescue, the investigators are confronted by werewolves as they try to find a missing friend.

    The Derelict, which is available in Peterson's Abominations, published by Chaosium. In this scenario, you are aboard an ice-breaker ship that encounters an ancient polar cryptid.

    And The Code, one of the scenarios published in Chaosium's Mansions of Madness (vol.1), features an extra-dimensional creature that hunts through the time stream.

    Seth and Jon also discuss possible adjustments a Keeper can make to the Sanity mechanic in games that don't include The Mythos' ancient cosmic truths.

    Topic 2: Writing a Scenario - Part 2

    In this episode, Seth and Jon propose two different ways to use the cards that were drawn as inspirations for the adventure. Each writer outlined a basic structure for an adventure, and they're asking their patrons to vote on which idea is going to be developed.

    Seth's Idea: Chloe, a young actress, is victim of a mind-swap. An elderly sorcerous has stolen Chloe's young body and trapped Chloe in a frail and decrepit body. The investigators need to not only discover the truth of the mind-swap, but also find a way to reverse it.

    Jon's Idea: Chloe is missing, and could be the victim of serpent people who want to spread their sinister influence. The investigators must find Chloe before a competing team of (bumbling) investigators ruin the clue trail and seal Chloe's fate.

    If you want a …

  39. Modern Mythos - Ep.16 - CoC sans-Mythos!

    27 juni 2022 · 1 uur 6 min

    Afspelen
    In this episode, Jon and Seth discuss running a Call of Cthulhu game without the influence of the Mythos in it, and they continue designing an original Call of Cthulhu adventure with some help from their patrons. Lees meer

    Topic 1: Call of Cthulhu without the Mythos

    This isn't new, Chaosium has several adventures that don't feature the Mythos. Including the two Blood Brother books which feature more than two dozen horror trope scenarios inspired by books and film.

    The Rescue, originally published in the first Cthulhu Companion, which was recently reprinted by Chaosium. In The Rescue, the investigators are confronted by werewolves as they try to find a missing friend.

    The Derelict, which is available in Peterson's Abominations, published by Chaosium. In this scenario, you are aboard an ice-breaker ship that encounters an ancient polar cryptid.

    And The Code, one of the scenarios published in Chaosium's Mansions of Madness (vol.1), features an extra-dimensional creature that hunts through the time stream.

    Seth and Jon also discuss possible adjustments a Keeper can make to the Sanity mechanic in games that don't include The Mythos' ancient cosmic truths.

    Topic 2: Writing a Scenario - Part 2

    In this episode, Seth and Jon propose two different ways to use the cards that were drawn as inspirations for the adventure. Each writer outlined a basic structure for an adventure, and they're asking their patrons to vote on which idea is going to be developed.

    Seth's Idea: Chloe, a young actress, is victim of a mind-swap. An elderly sorcerous has stolen Chloe's young body and trapped Chloe in a frail and decrepit body. The investigators need to not only discover the truth of the mind-swap, but also find a way to reverse it.

    Jon's Idea: Chloe is missing, and could be the victim of serpent people who want to spread their sinister influence. The investigators must find Chloe before a competing team of (bumbling) investigators ruin the clue trail and seal Chloe's fate.

    If you want a …

  40. Modern Mythos with Jon & Seth Ep.15

    24 mei 2022 · 1 uur 37 min

    Afspelen
    In this episode, Jon and Seth talk about games where skill failures are still interesting. Games like Dystopia Rising, Kids on Bikes, Achtung Cthulhu, ALIEN, Blades in the Dark, and Call of Cthulhu. Lees meer

    Seth and Jon also begin a new series where they will collaborate to design a Call of Cthulhu scenario. We'll be sharing ideas on the Modern Mythos Discord and seeking help from our Patrons. Who knows, maybe we'll eventually publish it on the Miskatonic Repository.

    Patreon

    Link: https://www.patreon.com/modern_mythos

    Discord

    Link: https://discord.gg/t7Ud67zRG3

    YouTube

    Link: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured

    Facebook

    Link: https://www.facebook.com/jon.seth.921

    RSS

    Link: https://modernmythos.libsyn.com/rss

    RedBubble

    Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u

    Modern Mythos Artifacts Book

    Link: https://www.drivethrurpg.com/product/390047/Mythos-Artifacts?term=modern+mythos+art?affiliate_id=51821

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

    Thank you all for listening.

  41. Modern Mythos with Jon & Seth - Ep.14

    18 april 2022 · 1 uur 50 min

    Afspelen
    Modern Mythos with Jon & Seth - Episode 14: Chaosium Con & Horror Atmosphere Lees meer

    In this episode, Jon and Seth discuss ways to effectively create an atmosphere of horror at your gaming table, and the guys were able to finally meet each other in person for the first time at Chaosium Con in Ypsilani, Michigan. It was a blast, and they've got lots of thoughts on it as they reflect on the convention weekend and look forward to the next year's convention.

    Topic 1: Horror Atmosphere

    MUSIC is overrated – a playlist set to run in the background can't be relied upon to provide appropriate support for the rise and fall of emotions around the table. But, if used judiciously, music can be helpful.

    Music as a Timer

    Location-specific music & background sound effects

    Theme music for a major villain

    Volume can be difficult to judge. A classic problem is the music is too loud for everyone to clearly hear one another (restaurant problem).

    Opening song/pump-up song to begin game.

    DESCRIPTIVE LANGUAGE – in each location and scene, the players only know what is told to them by the Keeper. So use of colorful descriptive language is used to paint mental pictures for the players. Things to keep in mind as you describe a scene:

    What is the player's POV? What can be seen as you first enter the room, versus after the character has crossed to the other side of the room? (If a monster or something dangerous and obvious, mention that last. Once you mention the monster, the players will not hear or remember the rest of the description after that)

    Touch on as many senses as possible – Sight - Sound - Smell (best writing tip I ever got was to always use 3 senses)

    Not all characters experience a scene in the same way. It's possible for two different characters to see two different things in the same scene. So sometimes the Keeper should describe the scene differently for some of the characters. Maybe the new scene is more personal for Character A and could shake their sanity more than it wo…

  42. Modern Mythos with Jon & Seth - Ep.14

    18 april 2022 · 1 uur 50 min

    Afspelen
    Modern Mythos with Jon & Seth - Episode 14: Chaosium Con & Horror Atmosphere Lees meer

    In this episode, Jon and Seth discuss ways to effectively create an atmosphere of horror at your gaming table, and the guys were able to finally meet each other in person for the first time at Chaosium Con in Ypsilani, Michigan. It was a blast, and they've got lots of thoughts on it as they reflect on the convention weekend and look forward to the next year's convention.

    Topic 1: Horror Atmosphere

    MUSIC is overrated – a playlist set to run in the background can't be relied upon to provide appropriate support for the rise and fall of emotions around the table. But, if used judiciously, music can be helpful.

    Music as a Timer

    Location-specific music & background sound effects

    Theme music for a major villain

    Volume can be difficult to judge. A classic problem is the music is too loud for everyone to clearly hear one another (restaurant problem).

    Opening song/pump-up song to begin game.

    DESCRIPTIVE LANGUAGE – in each location and scene, the players only know what is told to them by the Keeper. So use of colorful descriptive language is used to paint mental pictures for the players. Things to keep in mind as you describe a scene:

    What is the player's POV? What can be seen as you first enter the room, versus after the character has crossed to the other side of the room? (If a monster or something dangerous and obvious, mention that last. Once you mention the monster, the players will not hear or remember the rest of the description after that)

    Touch on as many senses as possible – Sight - Sound - Smell (best writing tip I ever got was to always use 3 senses)

    Not all characters experience a scene in the same way. It's possible for two different characters to see two different things in the same scene. So sometimes the Keeper should describe the scene differently for some of the characters. Maybe the new scene is more personal for Character A and could shake their sanity more than it wo…

  43. Modern Mythos with Jon & Seth - Ep.14

    18 april 2022 · 1 uur 50 min

    Afspelen
    Modern Mythos with Jon & Seth - Episode 14: Chaosium Con & Horror Atmosphere Lees meer

    In this episode, Jon and Seth discuss ways to effectively create an atmosphere of horror at your gaming table, and the guys were able to finally meet each other in person for the first time at Chaosium Con in Ypsilani, Michigan. It was a blast, and they've got lots of thoughts on it as they reflect on the convention weekend and look forward to the next year's convention.

    Topic 1: Horror Atmosphere

    MUSIC is overrated – a playlist set to run in the background can't be relied upon to provide appropriate support for the rise and fall of emotions around the table. But, if used judiciously, music can be helpful.

    Music as a Timer

    Location-specific music & background sound effects

    Theme music for a major villain

    Volume can be difficult to judge. A classic problem is the music is too loud for everyone to clearly hear one another (restaurant problem).

    Opening song/pump-up song to begin game.

    DESCRIPTIVE LANGUAGE – in each location and scene, the players only know what is told to them by the Keeper. So use of colorful descriptive language is used to paint mental pictures for the players. Things to keep in mind as you describe a scene:

    What is the player's POV? What can be seen as you first enter the room, versus after the character has crossed to the other side of the room? (If a monster or something dangerous and obvious, mention that last. Once you mention the monster, the players will not hear or remember the rest of the description after that)

    Touch on as many senses as possible – Sight - Sound - Smell (best writing tip I ever got was to always use 3 senses)

    Not all characters experience a scene in the same way. It's possible for two different characters to see two different things in the same scene. So sometimes the Keeper should describe the scene differently for some of the characters. Maybe the new scene is more personal for Character A and could shake their sanity more than it wo…

  44. Modern Mythos Ep.11 - ENNIE Submission 2022

    14 april 2022 · 12 min

    Afspelen

    This 12-minute audio file is a sample taken from Modern Mythos Episode 11 - Bouts of Insanity. This episode was originally released in January 2022. Jon and Seth are submitting this episode sample so it can be considered for the 2022 ENNIE Awards.

  45. Modern Mythos - Ep.13

    21 maart 2022 · 1 uur 23 min

    Afspelen
    Jon and Seth have a conversation with actor, director, roleplayer, and friend of the show, Drew Shirley. Lees meer

    We discuss the similarities and differences between directing actors through a scene and being a Keeper in Call of Cthulhu.

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  46. Modern Mythos - Ep.13

    21 maart 2022 · 1 uur 23 min

    Afspelen
    Jon and Seth have a conversation with actor, director, roleplayer, and friend of the show, Drew Shirley. Lees meer

    We discuss the similarities and differences between directing actors through a scene and being a Keeper in Call of Cthulhu.

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethickets.bandcamp.com/

    http://thickets.net/

  47. Modern Mythos - Ep.12

    21 februari 2022 · 1 uur 40 min

    Afspelen
    In this episode, Seth and Jon finish their conversation about the Insanity mechanic in the Call of Cthulhu roleplaying game. They also share their ideas and advice for playing roleplaying games online. Lees meer

    Jon and Seth discuss how to use phobias and manias in your Call of Cthulhu game. And they discuss how sanity is handled in other RPGs, like Delta Green, Kult, Yellow King, and Alien.

    As for playing RPGs online, Seth and Jon shared some advice, like...

    Regular breaks needed

    Higher chance of players zoning out or goofing off online

    Single-channel audio - only one person speaking at a time is best

    Roll dice online or in person - depends on the player's desires

    Gotten to play with tons of people from around the world.

    Handouts given to all players, versus they're sharing back and forth that single handout of a note, with online they all get to read it and catch clues

    "Face-Time" video playing versus "Audio-Only" playing

    Pros/Cons of various VOIP services (Zoom, Discord, Skype, etc.)

    Recordable and shareable to fans via YouTube

    Patreon

    Link: https://www.patreon.com/modern_mythos

    Discord

    Link: https://discord.gg/t7Ud67zRG3

    YouTube

    Link: https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured

    Facebook

    Link: https://www.facebook.com/jon.seth.921

    RSS

    Link: https://modernmythos.libsyn.com/rss

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call …

  48. Modern Mythos with Jon & Seth - Ep.11

    17 januari 2022 · 1 uur 35 min

    Afspelen
    Happy New Year, and welcome to 2022! Lees meer

    In this episode, Jon and Seth talk about the Insanity mechanics in the Call of Cthulhu RPG. Recently, Jon had a personal brush with a real life "Bout of Madness," and he shares that story. Have no fear, all parties involved are safe and well, which is why Jon felt comfortable enough to share this story.

    So, put a kettle on, sit back, and give this episode a listen.

    Shout-out to our new patrons, Farty McButterpants, Jorge, and MacDhomnuill Games. If you like what you hear, please consider supporting the show by becoming a patron too. You can find our Patreon account at https://www.patreon.com/modern_mythos

    Modern Mythos also has a growing Discord community. You can find us there at https://discord.gg/t7Ud67zRG3

    You can also find episodes of Modern Mythos on YouTube! You can follow us there at https://www.youtube.com/channel/UCmk5Y_OheFJL7-Xgvx-REJA/featured

    And if you're on Facebook, find us there at https://www.facebook.com/jon.seth.921

    And for those who want to cut straight to the chase, the RSS link is https://modernmythos.libsyn.com/rss

    We can't do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!

    We also want to thank John Sumrow, for our badass logo. He's a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes.

    https://www.facebook.com/johnsumrow

    http://www.johnsumrow.com

    https://www.patreon.com/JohnSumrow

    And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft's writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes.

    https://thedarkestofthehillsidethi…

  49. Modern Mythos with Jon & Seth - Ep.10

    20 december 2021 · 1 uur 16 min

    Afspelen
    Call of Cthulhu Credit Rating: Lees meer

    For many RPGs gaining treasure is a key motivator for both PCs and Players. In CoC a character can simply begin being wealthy, removing much of that character motivation or hurdle of not being able to afford something.

    Daily Spending Level allows a certain amount of purchases to be made without any paperwork or math.

    But how does one gain or lose Credit Rating? With such large gaps between the levels, how does a PC know what their new Credit Rating is if they gain or lose a significant amount of money?

    Can be used to gauge contacts or ability to pull strings.

    A high Credit Rating can negatively impact a character's ability to be stealthy or "hide in plain sight" without first making a successful Disguise roll

    What We Wished We Knew When We Started GMing:

    Players will never do what you expect (don't plan for it)

    Elaborate and complex stories are more interesting to the GM than anyone else. Players want to play, not listen to your novel

    Knowing every rule perfectly is way less important than feeling confident in your judgement.

    Don't put off the game because you want it to be perfect and overprepare, just run the game.

    Don't make them roll dice for meaningless reasons. (Climb a rope and roll every 10 feet, ask for Spot for obvious things)

    Remembering that the game is about the characters, not your world

    Too much of a good thing gets old. - Combat that is long (GM is engaged the whole time, but players only have their turn), too many traps, too many NPCs.

    Just because the players want it doesn't mean they should just get it. If you shower them with treasure, easy survival, munchinkined abilities, then they begin to lose meaning. Sort of like a 'Will they or Won't they' on a TV show, the shine can dim once they get it.

    Find your voice. I tried copying my DM and sucked at it.

    Be over the top. Getting players to roleplay is best done by roleplaying your NPCs. If it looks fun, run with it

    Every player wants their moment in t…