Video Game History Hour

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158 afleveringen, van nieuw naar oud

  1. Ep. 110: Minesweeper

    24 mei 2023 · 1 uur 5 min

    Afspelen
    Kyle Orland, author of the new Boss Fight Books’ Minesweeper, joins the show to talk about one of the most prolific 90’s games by the same name. In this episode: the Minesweeper generation, how Bill Gates got addicted to it, the ultimate time waster, it was a mouse tutorial, Microsoft’s internal conflicts, the moral panic around games like Minesweeper, and the clock is ticking. Lees meer

    See more from Kyle Orland:

    Twitter: @KyleOrl

    Sr. Gaming Editor, Ars Technica: https://arstechnica.com/author/kyle-orland/

    Book: https://bossfightbooks.com/products/minesweeper-by-kyle-orland

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  2. Bonus Episode: Game Preservation is a House of Cards

    4 mei 2023 · 42 min

    Afspelen
    Kelsey and Frank hit record on a Friday afternoon for an impromptu, off-the-cuff discussion about a scary recent development in the world of video game preservation regarding the preservation organization Forest of Illusion. Total bummer topics include how much we rely on individual people to work for free, how many fragile points of failure there are for keeping information alive, and how there aren't any great solutions yet. But don't worry! Things get positive again toward the end. Lees meer

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  3. Ep. 108: Preserving the Nintendo eShop

    26 april 2023 · 1 uur 8 min

    Afspelen
    Jirard Khalil, aka "That One Video Gamer", aka “The Completionist,” aka “Dragonrider,” joins us to talk about his recent video I bought EVERY Nintendo Wii U & 3DS game before the Nintendo eShop closes. In this episode: what happens when an E-Shop closes and why it shuts down, preserving games for toddlers, libraries collecting like this would be absurd, unheard stories of the chaos of buying thousands of dollars in Link gift cards, is piracy a possible solution or the only option?, wishful legal solutions, the true costs of this endeavor. Lees meer

    See more from Jirard Khalil:

    YouTube: /ThatOneVideoGamer

    Twitter: https://twitter.com/Completionist

    Twitch: https://www.twitch.tv/TheCompletionist

    Instagram: @thecompletionist

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  4. Ep. 107: Planning for Death

    7 april 2023 · 1 uur

    Afspelen
    (Content Warning: this episode deals with the topic of death) Lees meer

    Collector, preservationist, and founding board member Steve Lin joins us to illuminate the realities of dealing with a collection after the collector has passed away. In this episode: balancing preserving history and helping a family left behind, what you can implement immediately, what is a trust and how does it work?, collecting in the 90’s and 00’s, your Why? of collecting, the passion for collecting may not live beyond you.

    See more from Steve Lin:

    Twitter: @stevenplin

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  5. Ep. 106: Budcat Creations

    22 maart 2023 · 51 min

    Afspelen
    Journalist and researcher Nick Yanes brings us a piece of history not only from his own local area, but also from his own past in his recent article The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio. We take a peek inside the life of a development studio during a tumultuous time in the game industry and learn some valuable lessons along the way. In this episode: the Guitar Hero empire, annual Halloween playlist, the business model of a dev studio, life as a game developer, what happened in Nebraska?, what Bubcat could have been, and lessons from not being recession-proof. Lees meer

    See more from Nicholas Yanes:

    Twitter: @NicholasYanes

    LinkedIn: https://www.linkedin.com/in/nicholas-yanes-51884aa/

    Post News: https://post.news/@/nicholasyanes

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  6. Ep. 105: The D.I.C.E. Summit

    8 maart 2023 · 1 uur 9 min

    Afspelen
    Frank and guest Chris Kohler recap their recent attendance of the 2023 D.I.C.E. Summit, a Las Vegas convention for executives and other high-level creatives in the interactive entertainment space. In this episode: a little history of the show’s atmospheric evolution, the D.I.C.E. Awards, ‘speed date’ networking, the best games shopping in Vegas, Frank apologizes to his Mom, and we do allow ourselves to reminisce about the good ol’ days with some behind the scenes journalists’ stories. Lees meer

    See more from Chris Kohler:

    Twitter: @kobunheat

    Website: www.chriskohler.biz

    Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  7. Ep. 104: Where in North Dakota is Carmen Sandiego?

    23 februari 2023 · 57 min

    Afspelen
    Frank Cifaldi takes the guest seat for this episode and shares the story of the most obscure caper in Carmen Sandiego’s criminal history, a story we shared in a blog post a few years ago. In this episode: we plan a TV series, deep fried steak with a Teddy Roosevelt impersonator, Broderbund’s involvement in the game, attending an unaccredited auctioneering school, this game’s legacy in a parallel world, and Frank’s favorite part of this episode. Lees meer

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  8. Ep. 103: The Legend of Zelda Cartoon

    8 februari 2023 · 47 min

    Afspelen
    Polygon Senior Reporter Nicole Carpenter joins us to chat about the 1989 Legend of Zelda cartoon, the subject of her recent oral history piece: ‘Excuuuuse me, Princess!’: An oral history of The Legend of Zelda cartoon. In this episode: Zeldathon; this cartoon is basically Shakespeare; The Super Mario Bros. Super Show!; the wild west of the Duoforce; a dinky startup named Nintendo of America; my sword doesn’t hit things, it shoots lasers; and poor Will Smith. Lees meer

    Referenced in the show: https://gameranx.com/wp-content/uploads/2019/05/3-720x821.jpg

    See more from Nicole Carpenter:

    Twitter: @sweetpotatoes

    Email: nicole (at) polygon (dot) com

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  9. Ep. 102: Preservation: How Do I Start?

    25 januari 2023 · 1 uur 2 min

    Afspelen
    Jonas Rosland, executive director of Hit Save!, shares their newest Guide to Start Video Game Preservation as an individual not necessarily affiliated with an organization. In this episode we look at the first steps to take, knowing what’s already been done, where to get more material, and we ask some philosophical and big-picture questions around video game preservation. Lees meer

    See more from Jonas Rosland:

    Website: hitsave.org

    Patreon: /hitsave

    Twitter: @hitsaveorg

    GitHub: github.com/hitsave

    Personal twitter: @jonasrosland

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  10. Ep. 101: Super Mario Kart

    11 januari 2023 · 1 uur 9 min

    Afspelen
    Norm Caruso returns to discuss Super Mario Kart’s somewhat humble beginnings as laid out in his recent video essay The Story of Super Mario Kart | Gaming Historian. In this episode: looking for the SMK team photo, an invaluable go kart outing, Mario by any other name, the mechanics of drifting, Norm had to “git gud,” file dates: a crucial tool in digital archaeology, and Lost Media: $25,000 for a lost song. Lees meer

    See more from Norm Caruso:

    YouTube: /gaminghistorian

    Twitter: @gaminghistorian

    Website: thegaminghistorian.com

    Patreon: /gaminghistorian

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  11. Ep. 100: CELEBRATE!

    29 december 2022 · 1 uur 52 min

    Afspelen
    As we celebrate this milestone episode, we invite our editor, Michael Carrell, and producer, Robin Kunimune, to take a look back with us at some of our and our listener's favorite memories from the last 100 'hours'. In this episode: how this podcast came to be, why we dedicate our time to this project, favorite guests, embarrassing moments, and so much more! Lees meer

    Mentioned in the show:

    Derek’s 3D Scan - 8M Memory Pack box:

    https://sketchfab.com/models/8e862790426d492793f74c60e671320f

    See more from Michael Carrell:

    Twitter: @ProducerMike975

    Instagram: @ProducerMike975

    Podcast: Comicast via Spotify or Apple Podcasts

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  12. Ep. 99: 9/9/99 - Launching the Dreamcast (Again)

    21 december 2022 · 1 uur 6 min

    Afspelen
    Dreamcast Junkyard veterans Tom Charnock and Brian Vines join us to share their knowledge and experiences of the Dreamcast’s launch in both the European and US markets, respectively, and even a little on the Japanese market’s launch. In this episode: bonding over our strict video game upbringing rules; doing our darnedest to NOT derail into a Geist Force investigation; why the packaging differed; a deep dive into swirls; various lawsuit threats toward Sega; and many of the similarities and differences between these two market launches. Lees meer

    See more from Tom Charnock:

    Website: thedreamcastjunkyard.co.uk

    Twitter: @TheDCJunkyard

    Podcast: The Dreamcast Junkyard DreamPod on all podcast services

    YouTube: /TheDreamcastJunkyard

    Discord: The Dreamcast Junkyard

    Facebook (et al.): /TheDreamcastJunkyard

    See more from Brian Vines:

    Twitter: @VirtuaSchlub

    Blog: thevirtuaplanet.com

    Saturn Junkyard's TitanCast: thesaturnjunkyard.buzzsprout.com

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  13. Ep. 98: The Sacred Pools

    14 december 2022 · 47 min

    Afspelen
    Dylan Mansfield, gaming historian and archivist, joins the show to share an odd piece of Sega history from his recent article Saving Sacred Pools: Sega’s Million Dollar Adult Game. This mid 90’s FMV game with adult themes was, until recently, considered lost. In this episode: we want to know why crappy games are crappy; once again, we get sucked into doing research live on the air; Frank doesn’t have much time left to do his work; Kelsey likes to “...well, actually…”; and a bit of smack talk. Lees meer

    See more from Dylan Mansfield:

    Twitter: @thatdylanfellow

    Website: www.gamingalexandria.com/wp/

    Additional work on DidYouKnowGaming?: LOST Nintendo DS Game FOUND After 15 Years (by us)

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  14. Ep. 97: Club Penguin

    30 november 2022 · 1 uur 12 min

    Afspelen
    Chris Gliddon, archivist and producer at RocketSnail Games, takes a look back at the inception and evolution of Club Penguin, an MMO virtual world filled with games and activities from 2005. In this episode: Chris and Kelsey can barely contain their excitement, no one wants war - everybody just wants to chat and walk around, preserving a living game: it’s clean (but it’s a mess), business cases for archiving, and if you don’t have Leeroy Jenkins you don’t have World of Warcraft. Lees meer

    See more from Chris Gliddon:

    Twitter: @redkeytar

    Website: redkeytar.com

    Twitter - Successor to CP: @PlayPartyParrot

    Website: partyparrotworld.com

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  15. We Need Your Memories!

    21 november 2022 · 3 min

    Afspelen
    As the end of the year approaches, so does our 100th episode and we can't wait to celebrate by hearing about your favorite memories from the last 99 shows. Please send your stories, questions, and comments to podcast@gamehistory.org or by submitting through our google form: https://forms.gle/62tKAsQW6VRKUNUN6 Lees meer

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  16. Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

    16 november 2022 · 1 uur 8 min

    Afspelen
    Computer and video game historian, NYU assistant professor, and all-around rad friend of the show Laine Nooney discusses their recent article One of the most important women in Apple’s history never worked for Apple. In this episode: Bitcoin, ham radios, VR, and the Apple II - it’s all related; Softalk magazine; the 1977 Trinity; and ideation on the purpose of history. Lees meer

    See more from Laine Nooney:

    Twitter: @Sierra_OffLine

    Podcast: Unboxing: https://anchor.fm/unboxingplayandprofit/

    Book: The Apple II Age: https://www.barnesandnoble.com/w/the-apple-ii-age-laine-nooney/1142333554

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  17. Ep. 95: PRGE 2022 Post-Mortem (Don’t worry, it’s very alive!)

    2 november 2022 · 1 uur 2 min

    Afspelen
    Chris Kohler returns to the show, this time to chat with Frank Cifaldi about the Portland Retro Gaming Expo held annually in Portland, Oregon. In this episode: a creepy merry-go-round, PRGE museum iterations, a drive-by pre-announcement, the current collector atmosphere, and the preservation ecosystem. Lees meer

    See more from Chris Kohler:

    Twitter: @kobunheat

    Website: www.chriskohler.biz

    Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  18. Ep. 94: Magnavox: The Great Voice

    19 oktober 2022 · 1 uur 47 min

    Afspelen
    Alex Smith hijacks the show from co-hosts Kelsey and “the other Kelsey” to dive deep into the history of Magnavox, manufacturer of the first commercial home video game console: Odyssey. In this episode: a ‘loudspeaker’ really is a person who speaks loudly, Futurama, Star Trek, the government creates a monopoly, we’re going to need a lot of wire to go wireless, Elvis Presley, and Frank Sinatra. Lees meer

    See more from Alex Smith:

    Website: theycreateworlds.com

    Blog: videogamehistorian.wordpress.com

    Podcast: podcast.theycreateworlds.com

    Book: https://www.routledge.com/They-Create-Worlds-The-Story-of-the-People-and-Companies-That-Shaped-the/Smith/p/book/9781138389908

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  19. Ep. 93: Street Fighter II: What’s in a Name?

    5 oktober 2022 · 43 min

    Afspelen
    Drew Mackie, author and owner of gaming blog Thrilling Tales of Old Video Games, joins the show this week to share the history of some of Street Fighter II’s character names. We start off with a recent article of his, If His Name Is Blanka, Why Is He Green?, taking a look at the biggest theories surrounding this odd naming choice. Ryu, Ken, Guile, Chun-Li, M. Bison, and Vega all make an appearance. Don’t worry, everyone communicates using their words, not fists, on this show. Lees meer

    See more from Drew Mackie:

    Website: thrillingtalesofoldvideogames.com

    Twitter: @drewgmackie

    Instagram: @kidicarus222

    Production Company: tablecakes.com

    Podcast: gayestepisodeever.com - LGBTQ+ analysis of episodes of classic sitcoms

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  20. Ep. 92: SharkWire Online

    21 september 2022 · 44 min

    Afspelen
    Ernie Smith, editor of website and newsletter Tedium and chum of the show, hooked our attention with his recent article Surf Like A Shark highlighting the SharkWire Online, a totally unlicensed device which brought internet connectivity to the Nintendo 64. In this episode: edgy 7-years-olds are a marketing demographic, Fisher-Price “My First Internet,” Dad is on the computer and we’re not fancy enough people, and Dan keeps the game cheats legacy alive (thanks Dan!). Lees meer

    See more from Ernie Smith:

    Website: tedium.co

    Twitter: @ShortFormErnie

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  21. Ep. 91: Life Before Final Fantasy VII

    7 september 2022 · 43 min

    Afspelen
    Journalist and critic Kim justice recently released a video, The Story of JRPG's in the UK BEFORE FFVII: Super Play Magazine | Kim Justice, challenging the traditional narrative about how JRPGs were introduced in the UK, perhaps paralleling how it happened in the US. In this episode we shop for hardware live on-air, underserved import culture, Donkey Kong Country takes a back seat, spoilers gonna spoil, and it takes gumption to tell people what’s really cool. Lees meer

    Mentioned in the show:

    https://www.codejunkies.com/Products/SD-Media-Launcher__EF000580V.aspx

    outofprintarchive.com

    See more from Kim Justice:

    YouTube: /kimblejustice

    Twitch: /kim_justice

    Patreon: /kimblejustice

    Twitter: @kimxxxjustice

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  22. Ep. 90: Colossal Cave Adventure with Roberta Williams

    24 augustus 2022 · 1 uur 6 min

    Afspelen
    Designer and Sierra On-Line co-founder Roberta Williams shares how Adventure inspired her own career in creating/designing the King's Quest and Phantasmagoria series as well as her newest work: Colossal Cave 3D Adventure, a reimagined version of the original title.In this episode we’re joined by a very vocal special guest, avid readers become avid storytellers, we’re all acutely aware of our own age, and looking under the hood bears greater appreciation for design. Lees meer

    See more from Roberta Williams:

    Twitter: @thecolossalcave

    Website: colossalcave3d.com

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  23. Ep. 89: Why Toonstruck Struck Out

    10 augustus 2022 · 1 uur 7 min

    Afspelen
    Jimmy Maher, author of The Digital Antiquarian, returns once more to share his recent article Toonstruck (or, A Case Study in the Death of Adventure Games). We examine this 1996 point-and-click adventure as an illustration of the mainstream decline of its entire genre. In this episode: “Siliwood” interactive movies are the next big thing, the curse of a blank check strikes again, no one ever got off Myst’s first island, do peanut butter and salmon really go together?, how simple economics shaped game design, Frank drops a major bomb making us question if we even know him anymore, and Barney is a real dinosaur who wrote his own song lyrics. Lees meer

    See more from Jimmy Maher:

    The Digital Antiquarian: filfre.net

    Patreon: /DigitalAntiquarian

    Twitter: @DigiAntiquarian

    The Analog Antiquarian: https://analog-antiquarian.net/

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  24. Ep. 88: Intellivision Launch

    27 juli 2022 · 51 min

    Afspelen
    Kevin Bunch returns to the show to share a new episode from Atari Archive: The Launch Lineup: Intellivision Archive Episode 1. In this episode we learn the history of the Intellivision launch and many of the innovative, if not long-lasting, ideas that came with it. Get ready for some Backgammon with a shifty-eyed poker man. Lees meer

    See more from Kevin Bunch:

    Twitter: @ubersaurus

    YouTube: /atariarchive

    Website: atariarchive.org

    Patreon: /atariarchive

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  25. Ep. 87: P.R.E.S.T.A.V.B.A: Text-Based Resistance

    13 juli 2022 · 35 min

    Afspelen
    We’re joined by Aaron Reed, creator of a special blog post turned book called 50 Years of Text Games, a project documenting one stand-out text adventure game from every year going all the way back to 1971 (Oregon Trail!). In this episode we look into the 1988 entry, P.R.E.S.T.A.V.B.A., a political protest game from Czechoslovakia. Aaron helps paint a striking picture of the political and cultural climate at the time which helped forge this, and other, resistive titles. Find out how this game created IRL consequences, both intended and unintended. Lees meer

    See more from Aaron Reed:

    Twitter: @aaronareed

    Book Pre-Order Kickstarter: 50 Years of Text Games: From Oregon Trail to A.I. Dungeon

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  26. Ep. 86: Super Mario World

    29 juni 2022 · 1 uur 1 min

    Afspelen
    Gaming Historian Norm Caruso returns to share The Story of Super Mario World | Gaming Historian: his newest YouTube documentary. In this episode we get to see behind the curtain, so to speak, and witness industry strategies for psyching out your competitors; hear the swan song(s) of 8-bit cartridge games from Nintendo; see some ‘fishy’ early sprites; claim plausible deniability; get excited about dated files; and have our minds blown with new information on our beloved Yoshi. Lees meer

    See more from Norm Caruso:

    YouTube: /gaminghistorian

    Twitter: @gaminghistorian

    Website: thegaminghistorian.com

    Patreon: /gaminghistorian

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  27. Ep. 85: Video Game Libraries

    15 juni 2022 · 1 uur 9 min

    Afspelen
    Henry E. Lowood, Curator for History of Science & Technology Collections in the Stanford University Libraries and Co-Editor of ROMchip: A Journal of Game Histories, gets deep into the weeds of library science around video games with VGHF Library Director Phil Salvador comparing and contrasting our two organizations. In this episode: we plan to be around in 100 years, Henry gives us a homework assignment, battleships and destroyers both play important roles in Library Land, spreadsheet enthusiasts get a shout out, and only the most hardcore historians will know about this special collection at Stanford. Lees meer

    See more from Henry E. Lowood:

    Twitter: @Liebenwalde

    Website: https://lowood.people.stanford.edu/about

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  28. Ep. 84: The Zeebo

    1 juni 2022 · 1 uur 1 min

    Afspelen
    Derek Alexander and Cassidy recently collaborated on Zeebo: Brazil's Bizarre Delisted Console | Past Mortem [SSFF], a mini documentary on possibly the most ill-conceived video game console, ever. In this cutest episode of the VGHH, we meet the Zeebo Gringo, a beautiful mutant system is born, we claim diplomatic immunity, and Uncle Zeebo and Kelsey both overstay their welcome. Lees meer

    See more from Derek Alexander:

    Twitter: @stopskeletons

    YouTube: /StopSkeletonsFromFighting

    Twitch: /stop skeletons from fighting

    Patreon: /StopSkeletonsFromFighting

    See more from Cassidy:

    Twitter: @BadGameHOF

    Website: badgamehalloffame.com

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  29. Ep. 83: Mario Artist Paint Studio

    18 mei 2022 · 42 min

    Afspelen
    Returning guest Jack Yarwood recently wrote about this Mario Paint sequel in his article How a British Developer Made a Japan-Exclusive Sequel to Mario Paint: the Super Nintendo utility to create art, animation, music, etc. Published in 1999, Mario Artist Paint Studio was a direct sequel in everything but name. Being exclusive to Japan and exclusive to the N64 floppy disk add-on 64DD is just the beginning of this odd tale. Lees meer

    See more from Jack Yarwood :

    Twitter: @JackGYarwood

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  30. Fewer, Better, Super, Stronger

    13 mei 2022 · 2 min

    Afspelen

    We have a quick announcement about the podcast this week - Frank explains: we're changing our publishing frequency, why, and what it means moving forward. We'll be back at it next week; see you then!

  31. Ep. 82: MOTHER 3 for Nintendo 64

    4 mei 2022 · 1 uur 3 min

    Afspelen
    Jonathan piqued the interest of our co-hosts with his recent video EarthBound 64/MOTHER 3 N64 Spaceworld ‘99 breakdown/analysis, a detailed account of everything we know about the Spaceworld demo of MOTHER 3, a game well documented as our ‘holy grail’ in preservation. In this episode Kelsey and Jonathan must defend Cabbage, Frank pleads with you, a time traveler saves our life, Frank is haunted by what could have been, and Jonathan puts out a call for two missing magazines. Lees meer

    See more from Jonathan:

    Twitter: @DaEgg123

    YouTube: https://www.youtube.com/channel/UCBPo8kqM51sBD0USOjouTrQ/featured

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  32. Ep. 81: Ghosts ‘N Goblins… ’N Ghouls… ’N Demons

    27 april 2022 · 1 uur 2 min

    Afspelen
    Chris Baines shares his recently published documentary, The History of Ghosts 'n Goblins (and Makaimura 魔界村) - Full Series Retrospective | ChrisB Crisps, covering the extensive (if confusingly titled) franchise and its creator Tokuro Fujiwara. In this episode: cringing from ‘go,’ clout is expensive, women are hard to find, we visit Kelsey’s WonderSwan Corner, and Frank ruins Chris’ video. Oh, and a “Woooooow” moment from a beautiful evolution line through history. Lees meer

    See more from Chris Baines:

    Twitter: @ChrisBCrisps

    YouTube: /ChrisBCrisps

    Instagram: @ChrisBCrisps

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  33. Ep. 80: The Strong National Museum of Play

    20 april 2022 · 1 uur 6 min

    Afspelen
    Jon-Paul Dyson, the Director of the International Center for the History of Electronic Games at The Strong, where he is also the VP of exhibits, shares all about the museum and its 2022 World Video Game Hall of Fame finalists. In this episode Disneyland is one of the best level designs ever made, collectors make a whole greater than the sum of their parts, potted palms and vending machines bring a new perspective, and Moon Patrol gets left out in the cold. Lees meer

    See more from Jon-Paul Dyson:

    Twitter: @jpdysonplay

    See more from The Strong National Museum of Play:

    Twitter: @museumofplay

    Instagram: @museumofplayroc

    Facebook: /TheStrongMuseum

    YouTube: /MuseumofPlay

    International Center for the History of Electronic Games Facebook: /ICHEG

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  34. Ep. 79: Nintendo’s Page Boy

    13 april 2022 · 44 min

    Afspelen
    Gaming historian Liam Robertson returns as almost a sequel to Ep. 16 to share how Nintendo’s Page Boy was almost a sequel to their unreleased Work Boy, as shown in his recent video Page Boy: Nintendo's LOST Game Boy Add-on | Game History Secrets. Man, that’s a lot of boys! We stack add-ons to get an operating system, find the origin of the selfie, assign Nintendo employees a scavenger hunt item, and Liam brings Kelsey a new secret - all at 400 characters a minute. Lees meer

    See more from Liam Robertson:

    Twitter: @Doctor_Cupcakes

    Game History Secrets series: https://www.youtube.com/playlist?list=PLO9mxFELVbbHM1dR6VumpP60zBENfQr0b

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  35. Ep. 78: Fan Culture Through Final Fantasy V

    6 april 2022 · 1 uur 18 min

    Afspelen
    Author Chris Kohler explores the evolution of niche fan culture from analog to digital through stories from his book Final Fantasy V (Boss Fight Books Book 18). “Young Chris” learns uploading to America Online makes it live forever, all the cool games stay in Japan, you can use Mario Paint as a Rosetta Stone for Japanese, and searching the internet for information about Final Fantasy has no results. “Now Chris” manifests Frank into existence with his thoughts and will always have his back. Lees meer

    See more from Chris Kohler:

    Twitter: @kobunheat

    Website: www.chriskohler.biz

    Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F

    Video Game History Foundation:

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  36. Ep. 77: A Life of Game Design: Noah Falstein

    30 maart 2022 · 1 uur 22 min

    Afspelen
    Veteran game designer Noah Falstein looks back on his 42 year long, and counting, career and reflects on the evolution of both the role and industry over these four decades. We find Noah’s cassette tape, Simon is in Silicon Valley, $30 brings utter horror, Noah has to rein in the fun or else you’ll get hurt, and we put out a call for your tattoos. Lees meer

    See more from Noah Falstein:

    Twitter: @nfalstein

    Website: theinspiracy.com

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  37. Ep. 76: C:\>QBASIC /run GORILLA.BAS

    23 maart 2022 · 50 min

    Afspelen
    Benj Edwards - journalist, tech historian, and recovering retro computer hoarder - teaches us a little about MS-DOS and QBasic through their How-To Geek article: GORILLA.BAS: How to Play the Secret MS-DOS Game From Your Childhood. Frank and Benj reminisce back to day zero, Snacks 'n Jaxson gets swatted, we hack a powerful secret instead of learning our lesson, and Frank sings the theme song for history. Lees meer

    Mentioned in the show:

    Computer History Museum in Mountain View, California - https://computerhistory.org/

    https://oldcomputers.net/

    https://www.vintagecomputing.com/

    See more from Benj Edwards:

    Twitter: @benjedwards

    Website: http://vintagecomputing.com/

    How-To Geek: https://www.howtogeek.com/author/benjedwards/

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  38. Ep. 75: Nintendo Power Reunion

    16 maart 2022 · 2 uur 26 min

    Afspelen
    A couple months ago we hosted a ticketed event as a fundraiser we called Nintendo Power Reunion - Stories from the Original Nintendo Power Staff. Nintendo Power was one of the most popular and iconic video game magazines in the US, and its original staff have gathered together for the first time to talk about it! Our panelists are Gail Tilden, Howard Philips, Leslie Swan, and Jeff Bafus. Please enjoy the audio from an incredible afternoon of stories and behind-the-scenes making of the classic Nintendo magazine. Lees meer

    Our Panelists:

    Gail Tilden - Nintendo of America’s first VP of Brand Management, creator and first Editor-in-Chief of Nintendo Power.

    Howard Phillips - Nintendo of America’s Game Master, co-star of the Howard & Nester comics in Nintendo Power.

    Leslie Swan - Second Editor-in-Chief of Nintendo Power, and first Localization Director at Nintendo of America.

    Jeff Bafus - Former Sales and Marketing manager at Nintendo of America, writer/editor for Nintendo Power and Nintendo Power Strategy Guide.

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  39. Ep. 74: Pokémon’s Translator: Nob Ogasawara

    9 maart 2022 · 1 uur 13 min

    Afspelen
    Translator, localizer, and writer Nob Ogasawara shares highlights of his career working with the Pokémon franchise and at EGM. He shares his birthday with two funny coincidences, gets called a “god,” inadvertently creates a fashion legend, and laments a lost Brittney Spearow. Lees meer

    See more from Nob Ogasawara:

    Twitter: @DougDinsdale

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  40. Ep. 73: What is Source Code?

    2 maart 2022 · 1 uur 10 min

    Afspelen
    Dimitris Giannakis, well-known for creating excellent videos on the technical aspect of video game preservation, explains. Luckily, he wears a T-shirt as a perfect example, we ponder at what point the code becomes Michael Jordan, and a boy dancing with a baguette solves a problem. Lees meer

    See more from Dimitris Giannakis:

    Twitter: @ModernVintageG

    YouTube: /ModernVintageGamer

    Patreon: /ModernVintageGamer

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  41. Ep. 72: Happy 5th Birthday!

    23 februari 2022 · 1 uur 16 min

    Afspelen
    Join us in our celebration of the Video Game History Foundation’s 5th birthday! Let’s take a ride through history as we retrace the long road to how the VGHF came together, what we’ve been up to for these last 5 years, and where we’re going next. Thank you to everyone that has contributed to our dream; we hope we have made, and will continue to make, you proud. Everything we’ve done has only been possible because we’ve had the support of those around us, near and far, and we’re eternally grateful. From the bottom of our hearts, thank you! Lees meer

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  42. Ep. 71: Meet Our New Library Director!

    16 februari 2022 · 1 uur 17 min

    Afspelen
    Phil Salvador - video game historian and librarian - has not only joined the Video Game History Foundation as its new Library Director, he’s also joined the show this week to tell us all about what he’ll be doing in this new role. Phil has quite the endeavor ahead of him getting our collection organized, cataloged (what we have, who it came from, why it’s significant, etc.), and eventually digitized. We talk about what makes up our collection, our hopes for its accessibility, and both the short and long-term goals on our roadmap. Lees meer

    See more from Phil Salvador:

    Twitter: @itstheshadsy

    Website: obscuritory.com

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  43. Ep. 70: Perfect Dark: Spiritual Sequel to GoldenEye 007

    9 februari 2022 · 1 uur 6 min

    Afspelen
    Our guest this week, Yahel Velazquez from the Patreon funded YouTube channel Wrestling With Gaming, caught our eye with his recent video How Perfect Dark Surpassed Goldeneye On N64 - The Making Of The Nintendo 64 Classic. Yahel shares the story of the making of Perfect Dark - the Nintendo 64 game made by Rare as the follow up to its smash hit Goldeneye - as well as people who made it happen. Lees meer

    See more from Yahel Velazquez:

    YouTube: /WrestlingWithGaming

    Twitter: @WrestlesGaming

    Patreon: /WrestlingWithGaming

    Podcast: Obscurity Now!

    Obscurity Now! YouTube: /ReptilianMedia

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  44. Ep. 69: The Simpsons: Road Rage

    2 februari 2022 · 51 min

    Afspelen
    Author and oral historian Brian VanHooker recently caught our attention with his very appropriately titled article, An Oral History of ‘The Simpsons: Road Rage’. Briefly putting aside his obsession with Ninja Turtles, Brian talks to us about The Simpsons: Road Rage, which many consider the first breakthrough game from the franchise since the Konami Arcade debut, as well as the people who made it. Lees meer

    See more from Brian VanHooker:

    Twitter: @bvanhooker

    Website: https://melmagazine.com/en-us/story/author/brian-vanhooker

    Podcast: https://soundcloud.com/turtletrackspodcast

    Comic: https://www.kickstarter.com/projects/barnum-elwood/barnum-and-elwood-issues-1-and-2/description

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  45. Ep. 68: Fairchild Channel F

    26 januari 2022 · 1 uur 9 min

    Afspelen
    Video game historian and documentarian Kevin Bunch is here to talk about the Fairchild Channel F: the greatest game console ever made by Fairchild. Creator of the Atari Archive series of gaming documentaries about the Atari 2600’s library, Kevin tells us the story of this “alternate universe Atari” console in his latest video The Fairchild Channel F Story - Archive Annex Episode 3. The channel F was the first ever programmable game console for the home; the first game system that you could program a game for and then sell said game on a cartridge, as opposed to everything already built into one unit. Lees meer

    Mentioned in the show: https://archive.org/details/olney-fairchild-documents/

    See more from Kevin Bunch:

    Twitter: @ubersaurus

    YouTube: /atariarchive

    Website: atariarchive.org

    Patreon: /atariarchive

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  46. Ep. 67: NES Light Guns

    19 januari 2022 · 1 uur 18 min

    Afspelen
    Gaming Historian and friend of the show, Norm Caruso, joins us to expand on his recent video The Ultimate Guide to NES Light Guns | Gaming Historian about The Zapper and many other NES light guns. Learn the history of how these types of guns were even invented, how these toys worked (and how to cheat!), and how the late Senator Bob Dole was involved in this story. Lees meer

    Enteractive Advertisement mentioned in show: https://pbs.twimg.com/media/BpBQmwIIgAA95pT?format=jpg&name=orig

    See more from Norman Caruso:

    YouTube: /gaminghistorian

    Twitter: @gaminghistorian

    Website: thegaminghistorian.com

    Patreon: /gaminghistorian

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  47. Ep. 66: The Grand Theft Auto Evolution

    12 januari 2022 · 1 uur 28 min

    Afspelen
    Danny O’Dwyer of Noclip is here to talk about the latest episode in their Greatest Hits series, The History of Grand Theft Auto, Lemmings & DMA Design. Now ‘the’ Grand Theft Auto expert, Danny explains the European version of iconic American stereotypes present in this game compared to differing regional stereotypes found in other titles. We touch on how cultural perceptions play an unexpectedly influential role in game creation, especially when a studio is aiming for the global market. You won’t believe the strange and lengthy catalog of titles which were essential in the timeline leading up to the creation of GTA III. Lees meer

    See more from Danny O’Dwyer:

    Twitter: @dannyodwyer

    YouTube: /noclipvideo

    Patreon: /noclip

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  48. Ep. 65: Preservation: Institutional vs. Non

    5 januari 2022 · 1 uur 17 min

    Afspelen
    Andrew Borman, Digital Games Curator at The Strong National Museum of Play, joins us to discuss the roles, benefits, limitations, and approaches of institutional versus individual video game preservation. At the end of the day, the entire ecosystem is required: collectors, academia, fans, institutions, and non-institutions all play a necessary part in completing the picture. Lees meer

    See more from Andrew Borman:

    Twitter: @borman18

    YouTube: /ptoponline

    Website: http://museumofplay.org

    Facebook: /icheg

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  49. Ep. 64: Q&A and Closing Out 2021

    29 december 2021 · 1 uur 8 min

    Afspelen
    It’s time, once again, to answer your burning questions! But first, a big thank you to all our listeners, supporters, and cheerleaders! And, thank you to all the wonderful guests who joined the show and the deluge of information they shared with us this year. We discuss the most important things which happened in 2021, both at the VGHF and in the world of preservation; how much data we currently store; how we pick our guests and topics; what’s the biggest project we’re currently blocked on; and so much more! Lees meer

    Video Game History Foundation

    Twitter: @gamehistoryhour

    Email: podcast@gamehistory.org

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

  50. Ep. 63: Magazine Preservation

    22 december 2021 · 1 uur 24 min

    Afspelen
    Dustin Hubbard (Hubz), founder of Gaming Alexandria, and Robert Reeves (Phillyman), founder of Retromags, join hosts Frank and Kelsey in a panel discussion on preserving video game magazines, especially those published pre-internet. We discuss why creating a library of old magazines is particularly important to overall preservation efforts, how we all got started, and how anyone can contribute. That last one is crucial: you won’t believe how big our backlogs are! Lees meer

    See more from Dustin Hubbard:

    Twitter: @GamingAlexandri

    Website: www.gamingalexandria.com

    Discord: https://discord.gg/YHZUVaAXw3

    Patreon: /gamingalexandria

    See more from Rob Reeves:

    Twitter: @retromags

    Website: www.retromags.com

    Facebook: /RetromagsPreservation

    Subscriptions: patron.retromags.com

    Retromags 2005-2020 Collection: torrents.retromags.com